C DuDe
09-27-07, 04:23 PM
Wondering how to put this in writing.
I'm using (in this order):
TM 1.5GFX
TM 1.5
some sound Mods
ICL 0.78
NSM 3.0 (classic)
and all the ROW Mod's
_ROW texture
_ROW scene
_ROW Hollywood
_ROW high end sub reflections
_ROW high end misc reflections
_ROW high end ship reflections
_ROW camera Vs3 arcade
I'm a big fan of NSM (vessel euhmmm... die, naturally).
I'm also a big fan of ROW with its superb smoke, fire and explosions (not to mention the reflections and stuff)
Could it be that ROW (in the order as mentioned above) alters the NSM mod so much that it canceled out the part of naturally sink.
I'm asking this cause in a career mission I played just I sunk a Kongo, fired 4 fish at her and after the 2 first torpedoes hit she went down faster then a S-class can dive. :-? (even got the "vessel destroyed" right after the two first torpedoes hit)
It might have bin 'the sweet spot' of the vessel (both forward turrets were hit and blew the magazine's) and the 2 other torpedoes hit the stern but I wonder if that's the case.
If its a mod issue, what will the effects be when I change the order of install (ROW first and NSM last). Will it cancel out the reflections, smoke, explosions and fire form the ROW Mod or not?
Any ideas.
I'm using (in this order):
TM 1.5GFX
TM 1.5
some sound Mods
ICL 0.78
NSM 3.0 (classic)
and all the ROW Mod's
_ROW texture
_ROW scene
_ROW Hollywood
_ROW high end sub reflections
_ROW high end misc reflections
_ROW high end ship reflections
_ROW camera Vs3 arcade
I'm a big fan of NSM (vessel euhmmm... die, naturally).
I'm also a big fan of ROW with its superb smoke, fire and explosions (not to mention the reflections and stuff)
Could it be that ROW (in the order as mentioned above) alters the NSM mod so much that it canceled out the part of naturally sink.
I'm asking this cause in a career mission I played just I sunk a Kongo, fired 4 fish at her and after the 2 first torpedoes hit she went down faster then a S-class can dive. :-? (even got the "vessel destroyed" right after the two first torpedoes hit)
It might have bin 'the sweet spot' of the vessel (both forward turrets were hit and blew the magazine's) and the 2 other torpedoes hit the stern but I wonder if that's the case.
If its a mod issue, what will the effects be when I change the order of install (ROW first and NSM last). Will it cancel out the reflections, smoke, explosions and fire form the ROW Mod or not?
Any ideas.