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View Full Version : bugs in GWX 1.03


Lemmy
09-21-07, 04:42 AM
I have to post some bugs found in the german version of GWX 1.03:

1. type VIIC/42: sonar nibelung destroyed
2. type VIIC: no 20mm FL on board when equipped with flak M42 twin type
3. all types: 20mm FL is labeled as PB, 37mm FL partly labeld as PB

Lemmy

danlisa
09-21-07, 04:57 AM
Welcome to Subsim.:up:

This thread has been passed onto the relevant people.

Thank You.

Kpt. Lehmann
09-21-07, 05:16 AM
Just a note: No real attention has been given to the Type VIIC/42 in GWX. It only existed on paper.

Also, you need to define what you mean by "PB"

Additionally, did you install any other mods over GWX?

Jimbuna
09-21-07, 09:26 AM
Welcome aboard Kaleun Lemmy :arrgh!:

The more info you post, the easier it will be for people to assist you in finding a resolution my friend :yep:

Prince Kassad
09-21-07, 02:18 PM
Also, you need to define what you mean by "PB"
He's referring to armor piercing ammo.

The ammo bug sounds familiar to me, I think it happens here too, but I didn't check.

KeptinCranky
09-21-07, 04:58 PM
:hmm: Ammo is correctly labeled since that's what it is AP (or PB) for the 20 and partly AP for the 37,

you'll know why when you run into a schooner or something nasty with wings on

danlisa
09-21-07, 05:05 PM
GWX has removed the ammo types that were not historically used. That is why certian types are not displayed.

Jimbuna
09-22-07, 04:47 AM
GWX has removed the ammo types that were not historically used. That is why certian types are not displayed.

Precisely...as Dan states...an example would be the deck gun, only HE and no star shells

melnibonian
09-22-07, 05:15 AM
As the others said GWX is seriously tested and most bugs have been detected and corrected. Obviously bugs will still exist but we think they're minor or very rare (that's why we could not detect them ;) )

Nevertheless I suggest you go through the manual as there is a section discussing possible bugs and ways around them.