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View Full Version : [WIP] German Tanker ! Need help !


AOTD_MadMax
09-10-07, 12:11 PM
Hello Kaleuns,

now iam working on a Tanker for the germanīs.

Basicvessel was the Empire Celt Tanker.
I Reworked the Deckhhouses, the Mastīs and some other Details.

But i got a big Problem with it.
I need a Pro Skinningmaster like Iambecomelife for making a first Basicskin for this ship.

I tryed everything with Wings3D but i got no good result.
The Problem is that the Deckhouses and some Details have to be colored.

Watch here the Ship and you see where the problem is !

http://85.25.133.181/Files/mods/MaddisSchiffe2/Hansatanker1.jpg
http://85.25.133.181/Files/mods/MaddisSchiffe2/Hansatanker2.jpg
http://85.25.133.181/Files/mods/MaddisSchiffe2/Hansatanker3.jpg
http://85.25.133.181/Files/mods/MaddisSchiffe2/Hansatanker6.jpg
http://85.25.133.181/Files/mods/MaddisSchiffe2/Hansatanker4.jpg
http://85.25.133.181/Files/mods/MaddisSchiffe2/Hansatanker7.jpg

Is there anybody who can made a skin for this ship ?

Greets from Germany

AOTD|MadMax

DivingDuck
09-11-07, 12:37 AM
Moin MadMax,

youīve reworked the deckhouse changing their 3d geometry. Did you alter/adjust the UV-mapping accordingly? Thus you could use the original skin that came with the Celtic Tanker. No need for a new one.

Regards,
DD

thefretmaster
09-11-07, 01:11 PM
also (probably because you have stretched the model) the texture is squewed and stretched over the model as it is not the correct size.
but apart from that it looks pretty cool! :up:

AG124
09-12-07, 05:16 PM
Yes, the model does look pretty good right now.:huh: I can see that there are a few details that I should have thought of myself when I originally built the model - I especially like the new and more detailed bridge, and the addition of more railings. :yep:

One thing though - I hope you do remember to mention me in the readme file when you make a release.;) I know you will though - you have experience in modding here on SubSim already and know what you're doing.:up: