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Nissum
08-28-07, 01:19 AM
I have been browsing around for a recognition manual with colour zones like the mod there was made for silent hunter 3. Does anybody know if a mod have been made for SH4. If not I will try to make one with my new Photoshop cs3 if somebody can tell me how i can find out which compartment is the fuelbunker or ammobunker and etc. I donīt know what file it is in and what to look for in the file. I found the "zones.cfg" file which have the following information.

************************************************** *****
;NEW SMALL MERCHANT
;************************************************* ******
[NSKeel]
Category=Keel
Multiplier=5.0
Flotability=50.0
HitPoints=120
Destructible=No
Armor Level=20
Critic Flotation=0.99
Critical=Yes
Critical Chance=1.0
FloodingTime=120
CargoType=None

[NSFlotMain]
Multiplier=1.0
Flotability=8.0
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.30
Critical=No
FloodingTime=60
CargoType=Custom
Crash Depth=12

[NSFlotEmpty]
Multiplier=1.0
Flotability=40.0
HitPoints=100
Destructible=No
Armor Level=13
Critic Flotation=0.30
Critical=No
FloodingTime=60
CargoType=None
Crash Depth=12

[NSFlotShow]
Multiplier=1.0
Flotability=5.0
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.30
Critical=No
FloodingTime=60
CargoType=None
Crash Depth=12

[NSFlotUpper]
Multiplier=1.0
Flotability=10.00
HitPoints=10
Destructible=No
Armor Level=-1
Critic Flotation=0.01
Critical=No
FloodingTime=30
CargoType=None
Crash Depth=0.5

[NSFuelBunker]
Category=Fuel Bunkers
Multiplier=5.0
Flotability=2.5
HitPoints=100
Destructible=No
Armor Level=15
Critic Flotation=0.3
Critical=Yes
Critical Chance=0.05
FloodingTime=80.0
CargoType=Fuel

But i donīt know if it has anything to do with what i am trying to find i mean i can see that it is compartments but it doesenīt say anything about where on the ship it is.

:arrgh!:

sqk7744
09-07-07, 10:30 AM
Here's a start, perhaps an update can be requested.
http://www.subsim.com/radioroom/showthread.php?t=111339&highlight=Recognition+Manual