Incubus
08-25-07, 10:36 AM
I know that 'feasable' and 'practical' are two different things, but one thing I've wondered since getting this game- is it possible to mod it to essentially play as the Imperial Japanese Navy? You know, by re-skinning boats exterior/interior, changing the audio files, home ports, etc?
There is a lot of friendly traffic out there- I probably get as many friendly task force contact reports as I get enemy task forces, for example. I would think by playing the 'other side' there'd be plenty of quarry.
And if it were doable, imagine the challenges of trying to play through 1945! I would think that some of the more hardcore players would love it- Japan faced many of the same disadvantages Germany did late in the war, compounded with the fact that their boats couldn't dive as deep as the Germans, were harder to maneuver, etc. You could be pitted in dangerous, nigh-impossible missions, like "Find and destroy American Task force" "Reinforce island garrison about to be overrun by Marines" "Transport Nazi gold/UFO parts/Hitler's brain back to Tokyo" :know:
If not, oh well, I guess we can hope for all this in the expansion :oops: . I know some people already mentioned there isn't much market for a Japanese sub sim, but their fleet/situation has all the makings of a very challenging game- some of their boats had SCOUT PLANES, Kaiten, and a model with a faster underwater speed than even the German type XXI. Not to mention the Long Lance torpedo- combined with a scout plane you could torpedo a convoy from miles away! and later on it would get quite challenging- I'd think some of the purists would welcome that learning curve.
There is a lot of friendly traffic out there- I probably get as many friendly task force contact reports as I get enemy task forces, for example. I would think by playing the 'other side' there'd be plenty of quarry.
And if it were doable, imagine the challenges of trying to play through 1945! I would think that some of the more hardcore players would love it- Japan faced many of the same disadvantages Germany did late in the war, compounded with the fact that their boats couldn't dive as deep as the Germans, were harder to maneuver, etc. You could be pitted in dangerous, nigh-impossible missions, like "Find and destroy American Task force" "Reinforce island garrison about to be overrun by Marines" "Transport Nazi gold/UFO parts/Hitler's brain back to Tokyo" :know:
If not, oh well, I guess we can hope for all this in the expansion :oops: . I know some people already mentioned there isn't much market for a Japanese sub sim, but their fleet/situation has all the makings of a very challenging game- some of their boats had SCOUT PLANES, Kaiten, and a model with a faster underwater speed than even the German type XXI. Not to mention the Long Lance torpedo- combined with a scout plane you could torpedo a convoy from miles away! and later on it would get quite challenging- I'd think some of the purists would welcome that learning curve.