View Full Version : [REQ] NYGM 2.6 update - editing XXI files
ridgewayranger
08-16-07, 05:30 AM
How do I edit my campaign files to allow use of the Type XX111?
Help appreciated.
RR
xristoskaiti
08-16-07, 06:24 AM
it is a mod FuMB37 here:Documentation/FUM37......To use in game you`ll need to create a single mission or edit your campaign files to include the type23.
The XXIII will only be visible in missions/campaign after April 17 1944. the XXIII have in the nygm 2.6 skin of dii:roll: :roll: :roll: . I hope in the future it is
improved
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