View Full Version : Dive planes animation...
Steel_Tomb
08-04-07, 04:28 PM
It seems to get stuck constantly, and wont work after that. they just stay in the up position??? Has anyone released a hotfix for this, or is someone currently working on a mod to fix this? Its a pretty annoying little problem that is really bugging me.
buteobuteo
08-04-07, 05:39 PM
I don't think there's a fix for it. I never use TC while diving or surfacing as this seems to be the main cause, I always save whilst surfaced as well and very rarely get this problem now.
If it does happen save the game on the suface,exit and reload and they should be OK.
chopped50ford
08-05-07, 03:41 AM
are you referring to the bow planes?
I am currently on the USS Drum and my planes dont retract as needed. its frustrating and irritating.
When I was on the Spearfish, it seemed the bow planes retracted and worked fine. I wonder if its a modeling issue?
Ducimus
08-05-07, 03:58 AM
I think the planes being stuck is a TC issue. THey only seem to act up when i crank up TC on the dive.
Steel_Tomb
08-05-07, 04:37 AM
Yeah I am a bit happy wth the TC, I'll try to refrain from using it whilst changing depth. Cheers for the help.
I had never noticed this. Are you sure it's a TC issue? I see no reason to doubt your experiences and conclusions of course, but I'm pretty sure I’ve seen my bow planes both up and down even after using time compression during dives. NOOB question: Is it just a visual thing, or does it affect ones ability to dive? I've not noticed anything wrong with my dive times either, but then the only dive reference I do have would be this game so if it has been like this since the beginning, then.... dunno. As long as my sub dives fast enough to escape direct contact with the enemy this captain has no worries, but I guess not noticing non-working (external) parts on your sub is a bad sign of war fatigue so I better up my attention for details before my crew ends as seafood because of a big hole in the hull the captain did not notice, or worse command finds my lack of attention to be a hazard and forces me to become land lubber again. :arrgh!:
I also have tihs problem. However i have no problem with time compression, it only occurs if i save while submerged then re load that save. I encounter no probs if i save on the surface tho.:up:
Misfit138
08-05-07, 05:55 AM
This has never happened to me due to TC. I use to dive TC set to anything between 32-1024 and it has never caused any problems
Loading a save when I'm submerged is the only time I've encountered this problem
switch.dota
08-05-07, 02:16 PM
I always get this and I never submerege at less than 256x TC.
CaptainCox
08-05-07, 02:20 PM
I had it once after 1.3...but I thought they fixed this in 1.3...not 100% but.
Well obviously not hey :p
kapitan_zur_see
08-05-07, 03:04 PM
I also have tihs problem. However i have no problem with time compression, it only occurs if i save while submerged then re load that save. I encounter no probs if i save on the surface tho.:up:
Exactly the same for me :down:
Why bother? The planes don't seem to work anyway, they are more eyecandy than an integral part of diving mechanics in SH4.
See here: http://www.subsim.com/radioroom/showthread.php?t=118833
Fearless
08-06-07, 07:09 AM
Dive and surface at normal TC then use compression when either of those are done. Works for me.
I've also seen this problem (a number of times) and I think I now know what causes it. If I save the game while submerged my dive planes don't rig out as they shopuld for the next boot--sometimes for the rest of the patrol. I've been saving games now only when surfaced and haven't had the glitch since I started doing that.
Maybe someone else can confirm this.
Cheers!
Peto
Woops! I just noticed that I'm confirming this from an earlier post. I hate it when I do that but at least my suspicions are confirmed!
bubbaj0nes
08-06-07, 12:36 PM
actually everytime your game loads it "assumes" your surfaced and places the planes in the up position.
If you save underwater, the planes' position gets reversed, but dont move anymore as the model is in conflict.
Usually saving on the serface and reloading fixes it.
it isnt a TC issue, its a saving underwater issue.
I see dive planes not rigged out all the time, and I never save underwater, only on the surface, no TC.
I see it in games where I make no saves as well.
tater
jaketoox
08-06-07, 12:44 PM
I can confirm it too,if you save submerged,dive planes will NOT work next time you load the saving...only the arms come out:nope: ...fix...anyone..???
CaptainCox
08-06-07, 12:47 PM
THIS! is a job for ANVART! but I know hes busy with RL stuff at the mo. Maybe he will look in to it later...I/we hope ;)
chopped50ford
08-06-07, 01:37 PM
actually everytime your game loads it "assumes" your surfaced and places the planes in the up position.
If you save underwater, the planes' position gets reversed, but dont move anymore as the model is in conflict.
Usually saving on the serface and reloading fixes it.
it isnt a TC issue, its a saving underwater issue.
that makes sense, I will try this. Thanks for the heads up.:rock:
I know the plane retraction/extension is more of an eye candy thing, but I think it would be as important as the "Living Breathing Ocean" mod creating a more realistic feel. :)
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