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View Full Version : [REL] Einbecker`s Command&Combat Audioevent Vol. 1


chris
07-31-07, 03:06 PM
http://img235.imageshack.us/img235/1876/teaser3ry9.jpg (http://imageshack.us)
Shot at 2007-07-27

Because of going on holidays at the end of this week, I decided to release now.

In the first part of Audioevent, it is obvious the smaller edition, you will hear command-, explosive ordnance-, weapon- and effect sounds.

Table of content

Flak gunner`s voices while preparing and reloading
New flak gun sound with shells fallin on the ground
Incoming bombs
deck gunner`s voices while on fire mission; english/german version. The english version includes more commands because I had better data bases. Notice: The sound files are both 8 seconds long. If you are using your deck gun automaticlly, you should set up your reloading time with minitweaker to 10 seconds.
Incoming artillery bullets
Preparing salvo torpedo attack; This is part of the intro movie (only german version)
Sounds for torpedo fire button; Two versions (old fashioned_#1 and XXI modern style_#2). Select one sound file, then delete the number #1or #2 and put the file into data/sound.
Steam propelled torpedo (Yeah, good old T1 :-), look and listen torpedo camera!
Decoy Launcher; New sound when BOLD will ejected that followed by a „bubble“ sequence. The only disadvantage is, that you can`t hear any longer the „torpedo tubes“ sequence, when you are outside the boat.Installation:

Remove your - torpedo tubes – file from data/sound
Select one of the persicope_Fire files from decoy Launcher (it includes the above fire button sounds but with a - torpedo tubes - sequence), delete number as above (stock version_#0, old fashioned_#1, XXI modern style_#2)
Installate the speech files (german or english) into data/sound/speech or speech_EnDo not install Sounds for torpedo fire button when installing decoy launcher

Command & Combat Audioevent Vol. 1 was tested with SilentHunterIII Patch 1.4b but without warranties of any kind. It is strictly forbidden to use this mod for commercial purposes of any kind.

Credits:
Special thanks goes to the modders of Pacific Aces Mod for SHII and Das Boot Sound Mod.

DL
http://hosted.filefront.com/einbecker/


Hope you like it and watch out for

http://img232.imageshack.us/img232/5754/spiritofmachines1oo8.jpg (http://imageshack.us)
Shot at 2007-07-31

Content:
Sounds for manual diesel engine start, trim pump, dive planes, rudder electric power steering, radar antenna rotation and some more...

DL demoversion diesel engine start
http://hosted.filefront.com/einbecker/

namika
07-31-07, 03:12 PM
Oy, nice to hear you finished the mod, just asked in the other the thread when it'll be out. ;)
I can't download so far, maybe you are still uploading.

the demo sounded wonderful, I'm really looking forward to this.

Alex
07-31-07, 03:57 PM
Thanks for your PM, Chris. I'll let you know if I'm able to "improve" the flak gunner sample in the way I told you. ;)

I'm sure your sound pack is great, but Namika is right, mate, we can't download the file that you've uploaded... It seems that you have to do it one more time.

The diesel_engine_start is absolute awesomness :huh:. Can't wait to hear the german version (in case you plan to make one).

:rock:

chris
07-31-07, 05:19 PM
Thanks for information. I uploaded a new file, should be o.k. now

Alex
07-31-07, 05:31 PM
My hat is off to you, Chris, smashing work. P08, P09 and the torpedo_cruise_loop are especially nice.

CONGRATULATIONS !!

nikbear
07-31-07, 05:52 PM
Is this impressive sound mod GWX and JSGME compatable:hmm:

Alex
07-31-07, 06:00 PM
Yes. :up:
But it's not really hard to create a folder structure in order to make it JSGME compatible, you know. :lol: :arrgh!:

GoldenRivet
07-31-07, 11:40 PM
great use of the M1 abrams sounds mixed with SH3 stuff. i like it.

are we able to pick and choose which sounds we use and which ones we dont use?

namika
08-01-07, 03:54 AM
It's in a .rar file, you can simply and manually choose which ones to put into the JSGME mod folder or into your sounds folder. Just delete the ones you don't want to hear in game.

Chris, the sounds are superb! A few days before I couldn't believe that the game sounds could be any better, now you have convinced me that they can be better. :)

Blitz U-57
08-01-07, 05:08 AM
:up::up::up:

Jimbuna
08-01-07, 06:40 AM
I like :rock: :up: But I'm sure I responded in another thread earlier :hmm: