View Full Version : Propeller Rotation Directions
I just noticed on the Gato when I was testing the Emergency Reverse function that the propellers were spinning in the wrong direction for reverse according to the blade angle.
Apparently someone bungled coding which way the damn propellers were supposed to spin. When I'm at flank speed, the props are spinning as if it's Emergency Reverse (visually speaking). So that kind of detracts things a bit, especially if you're really that attenative.
SteamWake
06-23-07, 12:02 AM
Your not the first to notice.
I wonder if this will be caught in 1.3
It had better be. On the side, are there any mods that would let me have more freedom with the camera placement? Currently there are "barriers" around each ship that limit how close I can get. :|
Elder-Pirate
06-23-07, 01:20 PM
It had better be. On the side, are there any mods that would let me have more freedom with the camera placement? Currently there are "barriers" around each ship that limit how close I can get. :|
I've often wondered why the Devs restricted the outside camera from being to close. Could the camera be coded to get right up in your face ( so to speak ) and then just stop before hitting the rivets? :hmm:
dean_acheson
06-23-07, 01:52 PM
rumors were that this was fixed in the Mod forum, never saw the file though...
switch.dota
06-23-07, 01:54 PM
There's also something else: the S-Boat's right side propeller does not turn when the boat is surfaced - at all!
AVGWarhawk
06-23-07, 02:25 PM
There's also something else: the S-Boat's right side propeller does not turn when the boat is surfaced - at all!
Perhaps a battery charge off the one prop like the Uboat did?
Elder-Pirate
06-23-07, 04:15 PM
There's also something else: the S-Boat's right side propeller does not turn when the boat is surfaced - at all!
Perhaps a battery charge off the one prop like the Uboat did?
Don't think so as the U-Boats only had two engines and one did the charging while the other turned one screw, then when batteries charged both engines turned the two screws. US Subs had four engines and both screws turned during a charge as another engine did the charging ( also was coupled to a screw but not when charging ).
Hold the phone, after some checking maybe you are right about the S-Boat as according to this they had only two engines, but it looks like they could charge on the surface and drive the screws at the same time. Read here ( This is copied from part of a below link) :
Simon Lake's last S-boats…the so called 4th group USS S-48 (SS-159), USS S-49 (SS-160), USS S-50 (SS-161), and USS S-51 (SS-162) were powered with two side-by-side Busch Sulzer 2 cycle Model 6M150 diesel engines of 900 BHP, each. USS S-48, after rebuild, had 2 Busch Sulzer 2 cycle diesel engines of 1,000 BHP, each. These were direct drives; mechanical power from the engine through a clutch to the dynamo (motor/generator) through another clutch then to the propeller.
As for what engines Your SHIV Subs are using is probably listed here: http://www.subvetpaul.com/Engines.htm
More info: http://www.maritime.org/fleetsub/diesel/chap1.htm
And here: http://www.maritime.org/fleetsub/diesel/foldout/fig1-14.htm
Well I know for sure that this USS Drum truns both screws while charging Then again it's not an S-Boat either.
http://i4.photobucket.com/albums/y116/oleman/Cherry.jpg
FIREWALL
06-23-07, 05:03 PM
Play the game. And quit spending so much time looking at the a$$end of the boat.:p
switch.dota
06-23-07, 05:11 PM
Play the game. And quit spending so much time looking at the a$$end of the boat.:p
I noticed it while doing ramming tests with my lil toy sub :P
dean_acheson
06-23-07, 05:11 PM
There's also something else: the S-Boat's right side propeller does not turn when the boat is surfaced - at all!
Perhaps a battery charge off the one prop like the Uboat did?
I assumed when I saw this on my S, it was charging...
FIREWALL
06-23-07, 05:18 PM
Play the game. And quit spending so much time looking at the a$$end of the boat.:p
I noticed it while doing ramming tests with my lil toy sub :P
:rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :up:
wasnt this fixed by someone allready ?
the_belgian
06-24-07, 05:00 AM
wasnt this fixed by someone allready ?
Is it realy worth a fix?...:down:
wasnt this fixed by someone allready ?
Is it realy worth a fix?...:down:
No.
CaptainCox
06-24-07, 06:43 AM
We had some of the best brains over at the SH3/4 modding forums looking at this for over 2 weeks...conclusion...could be hard-coded. Put on the back-burner for now. It will most likely NOT be included in any patch as all Sub.dat files would need to be tweaked, actually all Ship.dat files, as all ships have this "problem".
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