View Full Version : How to finish a mission (supply drop in Philippines)???
Julius Caesar
05-27-07, 03:53 PM
I got a mission - supply drop in Philippines. I got there ...and nothing! I did not get the message to launch the dinghy.
I even went as close as possible to drop point:
http://i28.photobucket.com/albums/c239/goldfinger35/SH4Img27-5-2007_22-2.jpg
http://i28.photobucket.com/albums/c239/goldfinger35/SH4Img27-5-2007_22-1.jpg
http://i28.photobucket.com/albums/c239/goldfinger35/SH4Img27-5-2007_22.jpg
http://i28.photobucket.com/albums/c239/goldfinger35/SH4Img27-5-2007_22-3.jpg
Oh. And that was my first mission in my new career :roll:
azn_132
05-27-07, 04:21 PM
too far inland the drop objective.
Julius Caesar
05-27-07, 04:23 PM
O.K. Finished it.
I had to stop and wait there for 1hr (i used time compression) to finish it :roll:
I've come across the same issue, in my case, "Patrol East China Sea." Unfortunately, all torpedoes and gun ammo expended. I just wandered around the area but nothing ever happened. Can't say I stuck it out for an hour (real time). Should I just sit still and let the clock run?
Any other suggestions?
RayM
GakunGak
05-28-07, 09:16 AM
I've come across the same issue, in my case, "Patrol East China Sea." Unfortunately, all torpedoes and gun ammo expended. I just wandered around the area but nothing ever happened. Can't say I stuck it out for an hour (real time). Should I just sit still and let the clock run?
Any other suggestions?
RayM
Try patroling 48 hours within 45nm radius and if nothing happens, return to base or refit at nearby port marked at your navmap...
GakunGak
05-28-07, 09:19 AM
O.K. Finished it.
I had to stop and wait there for 1hr (i used time compression) to finish it :roll:
Nood need to, when you get close enough, you will get a message to launch specops, but you need to be at full stop and less than 2kts... Postone till you correct this and launch them by clicking on a upper right button on your screen and you got it.. Make sure to patch your game to 1.2..:know:
switch.dota
05-28-07, 09:33 AM
too far inland the drop objective.
Aren't you supposed to surface the boat (running on the surface isn't enough) within three miles and come to a complete stop to be able to deploy the supply/commando/spy boat?
GakunGak
05-28-07, 09:35 AM
too far inland the drop objective.
Aren't you supposed to surface the boat (running on the surface isn't enough) within three miles and come to a complete stop to be able to deploy the supply/commando/spy boat?
Yes, but your speed should not reach over 2 knots....:|\\
switch.dota
05-28-07, 09:36 AM
too far inland the drop objective.
Aren't you supposed to surface the boat (running on the surface isn't enough) within three miles and come to a complete stop to be able to deploy the supply/commando/spy boat?
Yes, but your speed should not reach over 2 knots....:|\\
I said come to a complete stop. That's below 2knots ;)
GakunGak
05-28-07, 09:39 AM
too far inland the drop objective.
Aren't you supposed to surface the boat (running on the surface isn't enough) within three miles and come to a complete stop to be able to deploy the supply/commando/spy boat?
Yes, but your speed should not reach over 2 knots....:|\\
I said come to a complete stop. That's below 2knots ;)
Hokay, position yourself where the marker is, should get a message window for launching the troops/supplies/agent...:up:
switch.dota
05-28-07, 10:07 AM
Hokay, position yourself where the marker is, should get a message window for launching the troops/supplies/agent...:up:
No offence, but try to read the whole thread. I'm answering the request for help, not asking for it.
Julius Caesar
05-28-07, 10:09 AM
O.K. Finished it.
I had to stop and wait there for 1hr (i used time compression) to finish it :roll:
Nood need to, when you get close enough, you will get a message to launch specops, but you need to be at full stop and less than 2kts... Postone till you correct this and launch them by clicking on a upper right button on your screen and you got it.. Make sure to patch your game to 1.2..:know:
lol. I know. It didn't work.
That's why I tried everything...
As last, desperate attempt, I time compressed and it worked after 1 hr (only a few seconds time compressed).
I guess those bastards in dinghy had trouble getting out of the sub (drunk?) :rotfl:
Dantenoc
12-08-07, 06:52 AM
I have to opposite problem... the guys on the rubber boat wont come back into the sub. Is there a button or order to make them come back? They allready went to the shore and back (and made a terrible sound grating against my hull) but they just cant seem to get back on board. They row around in circles bumping against my sub, but no joy. Should I just leave them and carry on?
John Channing
12-08-07, 09:00 AM
Yup.
JCC
tomoose
12-08-07, 09:48 AM
Your job is simply to drop them off and get outta there. No requirement to wait around as they will not get back in etc.
As far as I know the only "pickup" you'll get to do is downed US pilots but I've yet to have a mission like that with TM 1.7.
I have to opposite problem... the guys on the rubber boat wont come back into the sub. Is there a button or order to make them come back? They allready went to the shore and back (and made a terrible sound grating against my hull) but they just cant seem to get back on board. They row around in circles bumping against my sub, but no joy. Should I just leave them and carry on?
Noisy sods they are anyone would think you got a boat load of head banger's. Just go back one third let them by then get the hell out of there.
Dantenoc
12-09-07, 05:27 AM
Thanks for the reply guys.
It seems a bit weird to me that they would bother to row back to my sub if they don't intend to get onboard... at first I thought that they were coming back for more supplies (one raft can't possibly haul several tons of supplies in just one trip) but they wouldn't do anything except play bumper cars against my boat, like as if they were trying to climb onto my boat with raft and all. I was starting to think that I had to give them the pilot-rescue treatment or something.
Anyway, I'll follow your advice and just leave them there.
smolfri
08-18-13, 09:19 AM
I know this is a old thread, however i just ran into the same problem trying to drop supplys into the Philippians just before the capture of Manilla. What i found worked for me was to approach the beach within one mile at periscope depth. bring your boat to a complete stop, do one last search through the scope the service for the drop.
i tried approaching on the surface and i was not prompted to send the raft ashore however when surfaced within range it did prompt me when the crew switched over to diesels. not sure if anyone is still looking at this thread (I did) so i thought i might post what helped me.
Im using the latest patch of RFB 2.0
Rammstein0991
09-15-13, 02:26 AM
Indeed, I guess you're supposed to pretend they returned to the sub as in rl the subs waited around for the agent/soldiers to complete their mission and re-embark (Makin Raid):hmmm:
If I had no Torpedios left I would return to base. I think there would be nothing worse then having a convoy or task force roll in and not being able to do anything about it but watch. :wah:
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