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Adriatico
05-27-07, 03:23 AM
When opened with tweaker "scene.dat" offers General Environmental Data for tweaking:
...
...
WaterOpacity=
FresnelCoef=
ReflectionIntensity=
ReflectionBias=
ReflectionDeformation=
...
...

Are there any experiences in tweaking these files for a sea-surface cosmetics?
What is Opacity in SH3 ?

Jimbuna
05-27-07, 05:19 AM
Opacity = how clear the water is and how much light it allows to pass through it

Adriatico
05-27-07, 06:21 AM
I know what means opacity itself, ...there is another subfile "Underwater" settings with:
UnderwaterFogSstart=
UnderwaterFogEnd=
...to determine underwater visibility!

...but this is file for general opacity???
Although transparency of water is not present in SH3f rom arial view... (only in SH4 water has opacity...)

Paajtor
05-27-07, 04:46 PM
Maybe that setting is for the underwater-horizon (where the sea-floor suddenly "ends"), like can be seen in this picture:

http://www.61shap.com/pilots/Paajtor/SHIII/underwater_horizon1a.jpg (http://www.61shap.com/pilots/Paajtor/SHIII/underwater_horizon1.jpg)

I tried several settings for water-clarity, through SH3Commander, but that horizon didn't change.
Would love to have an endless horizon...I mean, my vid.card isn't exactly being pushed under therse conditions.