MarkShot
05-25-07, 07:55 PM
I have GWX 1.03 installed.
I am just too used to AOD/SH1 with the red high speed screws sonar contact. So, I restored the ContLine.tga file from the stock SH3 to my GWX install. This restored, the red lines ... very useful for SA among 30 contact lines in the middle of a convoy.
I, also, noticed that this kills the grey icon mod that prevents the player from identifying: allied, enemy, and neutral, since it seems to be used for the icon tail. Any way to get red lines back, but keep the grey contacts? If not, I can live with this. Also, by restoring ContLine.tga will I be breaking anything of great consequence in the mod?
Great mod!
Thanks.
I am just too used to AOD/SH1 with the red high speed screws sonar contact. So, I restored the ContLine.tga file from the stock SH3 to my GWX install. This restored, the red lines ... very useful for SA among 30 contact lines in the middle of a convoy.
I, also, noticed that this kills the grey icon mod that prevents the player from identifying: allied, enemy, and neutral, since it seems to be used for the icon tail. Any way to get red lines back, but keep the grey contacts? If not, I can live with this. Also, by restoring ContLine.tga will I be breaking anything of great consequence in the mod?
Great mod!
Thanks.