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View Full Version : My Rig and the New Patch


TriskettheKid
04-17-07, 02:29 PM
Now that there is FSAA (who says that Ubi doesn't listen to their customers?), I'm wondering what other settings I can use in-game.

Usually, I run medium settings with most eye-candy off (Bow wakes and reflections are all I have on, IIRC).

Now that Patch 1.2 is out, what eye-candy can now be used without massive FPS hits? Also, what FSAA settings are suggested I use? (I was thinking 4x AA and 4x AF...or maybe 8x AA/4x AF).

2.53 gHz P4
1gb PC800-40 RDRAM
256mb 7800 GS OC

Snowman999
04-17-07, 02:35 PM
Now that there is FSAA (who says that Ubi doesn't listen to their customers?), I'm wondering what other settings I can use in-game.

Usually, I run medium settings with most eye-candy off (Bow wakes and reflections are all I have on, IIRC).

Now that Patch 1.2 is out, what eye-candy can now be used without massive FPS hits? Also, what FSAA settings are suggested I use? (I was thinking 4x AA and 4x AF...or maybe 8x AA/4x AF).

2.53 gHz P4
1gb PC800-40 RDRAM
256mb 7800 GS OC

I have a 3.73 gig CPU, 2 gigs of RAM, and a Raedon 850 XT. I went with 8x FSAA, cranked up the rez to max (60Hz refresh though) turned on all graphics to High/Custom (left off glare, water shafts, and post-processing) and it runs great.

Sulikate
04-17-07, 02:39 PM
My rig is similar to yours, so I'd suggest everything turned on (check boxes) except for Environmental Effects and mid-high settings on the sliders.(I turn EE off during large battles/port sailing). AA 2x and AF 4x or something close to it is also recommended.

TriskettheKid
04-17-07, 02:43 PM
So I can actually turn on eye-candy and expect to keep my FPS intact?

Also, unrelated question:

Did the patch help with that nasty TC FPS hit nearing ports? I hate spending hours on a mission and some hunting, then have it take an additional 30+ minutes just to get close enough to port in order to dock because of either lag or constant ship contacts.