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View Full Version : Alright! Who's Manning The Radar?


Payoff
04-16-07, 11:30 AM
It's such a lag on TC to pull into Midway or any populated port with the radar operator calling out every contact he can get his scope on. I turned it off manually & put all the sensor guys on damage control thinking this would help, but some mysterious crew member continues to rattle off contacts like a crazy person. I dont want to adjust the TC settings for fear of aircraft attack at sea. Anyone had any luck turning it off? :damn:

Steeltrap
04-16-07, 11:39 AM
Assume you're referring to SJ radar? I get the same with SD, even though it shouldn't detect ships. At least that will be fixed in 1.2. Can't turn it off at all.....

Agree with you, it's a pain..... :damn: :damn: :damn:

SteamWake
04-16-07, 11:46 AM
It would be really nice if TC would not drop for "friendly" contacts.

Im about to wear out my numpad + button.

Steeltrap
04-16-07, 11:50 AM
Well I don't think they had "friend/foe" capability on their radar.....would kind of ruin the suspense when you get a radar contact! Having said that, I know what you mean. :up:

SteamWake
04-16-07, 11:52 AM
True....

Well then give us an option to toggle TC stop on / off.

Id love to turn this off when approaching wake or pearl or any friendly base for that matter.

It can take longer to approach for a refit than it does to sail clear accross the pacific.

Steeltrap
04-16-07, 11:55 AM
I think Payoff has it right....the issue is not being able to turn the radar off. If we could do that we'd greatly reduce the problem.

swash
04-16-07, 05:35 PM
I try to plot my return course so that I'm coming into Midway to refit at 91+ degrees and then onto Pearl in a southerly heading, turning toward north as close to port as possible.

Using that radar bug to my advantage:up:

But an on/off switch would be nice.