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View Full Version : no tails pls


mauriga
04-15-07, 07:22 AM
HI mates,
I tried to find the answer to my questions in old posts, but I have found that people is interested to hold the tails on the contact map.

I think it's too easy to plot the enemy route if I have its tails on my contact map.

Can I remove those tails?

Tnx in advance.

mau----

ReallyDedPoet
04-15-07, 07:51 AM
This is by Rubini:up:, and is for GWX:

http://www.subsim.com/radioroom/showthread.php?t=110141&highlight=tails+contacts

Have a look:yep: