Genferret
04-11-07, 05:03 AM
Well, sort of a mod. It's gonna be mostly for me and my friends to play around with.
Basically I want to make a little mini-mod that we can enable with JSGME that changes the VIIC used in '43 onward to have the VIIC/4 conning tower and a U-Flak configuration rather than the default VIIC/2 configuration for when we play certain MP missions we've made. For those missions where we wouldn't be surfacing of course we'd rather have the VIIC/2 tower with a deck gun.
I read another thread that talked about what to change in the basic.cfg file to enable the VIIC/4 conning tower U-flak configuration for multiplayer. That's nice and all, but that would mean we'd always have to go back and make changes to that file everytime we wanted to switch between the VIIC/2 and VIIC/4.
That part of basic.cfg that you edit is here:
Year4=1943
ForeTube40=3 ;T3
ForeTube41=3
ForeTube42=3
ForeTube43=1
ForeResIntern40=0
ForeResIntern41=3
ForeResIntern42=3
ForeResIntern43=4
ForeResExtern40=0
ForeResExtra40=0
ForeResExtra41=0
AftTubes40=3
AftResIntern40=3
AftResExtern40=0
Z01_40=6 ; VIIC/2
M01_40=-1
A01_40=6
A02_40=6
;Z01_40=8; VIIC/4
;S01_40=4
;S02_40=5
;S03_40=5
SuperCharger_40=-1
Snorkel_40=-1
Batteries_40=1265
AftBatteries_40=1265
Hydrophone_40=1270
Sonar_40=-1
Radar_40=1275
RadarWarningReceiver_40=1280
Decoy_Launcher_40=1284
SonarCoatings_40=-1
RadarCoatings_40=-1
Renown4=3000
From what I understand you change:
Z01_40=6 ; VIIC/2
M01_40=-1
A01_40=6
A02_40=6
;Z01_40=8; VIIC/4
;S01_40=4
;S02_40=5
;S03_40=5
to be:
;Z01_40=6 ; VIIC/2
;M01_40=-1
;A01_40=6
;A02_40=6
Z01_40=8; VIIC/4
S01_40=2
S02_40=2
S03_40=2
That will enable the VIIC/4 conning tower with the 3,7cm M42 twin guns at all 3 locations.
So basically, if I were to make a basic.cfg with the options like that, and then I made a folder structure with that file like this: VIIC4\data\Cfg\basic.cfg
And then I put that folder structure with my edited basic.cfg into the MODS folder in SHIII, would that then make it JSGME compliant? So that I could go to JSGME, turn that mod on, it would make the VIIC/4 conning tower available for multiplayer? And then if I were to then remove it via JSGME it would be back to the VIIC/2 that is standard?
Have a second question, but will put that in a 2nd post in this same thread.
Any help or tips would be greatly appreciated.
--Genferret
Basically I want to make a little mini-mod that we can enable with JSGME that changes the VIIC used in '43 onward to have the VIIC/4 conning tower and a U-Flak configuration rather than the default VIIC/2 configuration for when we play certain MP missions we've made. For those missions where we wouldn't be surfacing of course we'd rather have the VIIC/2 tower with a deck gun.
I read another thread that talked about what to change in the basic.cfg file to enable the VIIC/4 conning tower U-flak configuration for multiplayer. That's nice and all, but that would mean we'd always have to go back and make changes to that file everytime we wanted to switch between the VIIC/2 and VIIC/4.
That part of basic.cfg that you edit is here:
Year4=1943
ForeTube40=3 ;T3
ForeTube41=3
ForeTube42=3
ForeTube43=1
ForeResIntern40=0
ForeResIntern41=3
ForeResIntern42=3
ForeResIntern43=4
ForeResExtern40=0
ForeResExtra40=0
ForeResExtra41=0
AftTubes40=3
AftResIntern40=3
AftResExtern40=0
Z01_40=6 ; VIIC/2
M01_40=-1
A01_40=6
A02_40=6
;Z01_40=8; VIIC/4
;S01_40=4
;S02_40=5
;S03_40=5
SuperCharger_40=-1
Snorkel_40=-1
Batteries_40=1265
AftBatteries_40=1265
Hydrophone_40=1270
Sonar_40=-1
Radar_40=1275
RadarWarningReceiver_40=1280
Decoy_Launcher_40=1284
SonarCoatings_40=-1
RadarCoatings_40=-1
Renown4=3000
From what I understand you change:
Z01_40=6 ; VIIC/2
M01_40=-1
A01_40=6
A02_40=6
;Z01_40=8; VIIC/4
;S01_40=4
;S02_40=5
;S03_40=5
to be:
;Z01_40=6 ; VIIC/2
;M01_40=-1
;A01_40=6
;A02_40=6
Z01_40=8; VIIC/4
S01_40=2
S02_40=2
S03_40=2
That will enable the VIIC/4 conning tower with the 3,7cm M42 twin guns at all 3 locations.
So basically, if I were to make a basic.cfg with the options like that, and then I made a folder structure with that file like this: VIIC4\data\Cfg\basic.cfg
And then I put that folder structure with my edited basic.cfg into the MODS folder in SHIII, would that then make it JSGME compliant? So that I could go to JSGME, turn that mod on, it would make the VIIC/4 conning tower available for multiplayer? And then if I were to then remove it via JSGME it would be back to the VIIC/2 that is standard?
Have a second question, but will put that in a 2nd post in this same thread.
Any help or tips would be greatly appreciated.
--Genferret