View Full Version : Regarding Porting GWX over to SH4
Kpt. Lehmann
03-30-07, 07:44 PM
Concerning whispers of porting GWX across to SH4. The GWX Dev team will be the ones to do it when the time is right.
Methinks we've earned that right. :arrgh!: No offence is intended to anyone else who may be considering it.
At any rate, until all the official Ubisoft SH4 updates are completed I see it as relatively pointless to modify non-GWX files that may be changed without notice... requiring possible re-modding.
At the GWX Dev Forums, there is already talk of porting GWX to SH4. So for those interested, it is on the radar.
Meanwhile before the big switch-over, we've still got a final task to perform for SH3/GWX in the pipelines.
The material in the GWX supermod has not been abandoned gentlemen.
All in good time mates!:|\\ We may be slow due to the quantity of material we address... but just wait 'til we fire our guns.
Hartmann
03-30-07, 08:33 PM
Great news ! :up:
I could be GWXX or SH5 :yep:
Ducimus
03-30-07, 08:54 PM
Personally, i don't think the graphic's "upgrade" in SH4 is worth the effort and time involved. Maybe im too logical about things, but why go through months of extranious efforts to do the exact same thing in a shiny new wrapper?
clayton
03-30-07, 09:08 PM
Are you talking about making a GWX mod for SH4?
Zero Niner
03-30-07, 09:27 PM
@clayton: yes, that's how I interprete Kpt Lehmann's post.
GWX team: I guess you can't keep a good modder (or modding team) down, eh?
Thanks for the good news, and appreciate your efforts in improving these 2 fine sims.
:up: :)
Kpt. Lehmann
03-30-07, 09:27 PM
Personally, i don't think the graphic's "upgrade" in SH4 is worth the effort and time involved. Maybe im too logical about things, but why go through months of extranious efforts to do the exact same thing in a shiny new wrapper?
You are naturally entitled to your opinion.
However, what we refer to at the moment is converting SH4 to a U-boat sim... or bringing original GWX elements to SH4 from SH3 that are not present in SH4 now... but may be useful.
Logic is in the eye of the beholder isn't it?
SH4 opens all kinds of doors for the GWX Dev team. Whatever direction we choose to go with our package is up to the team. It will be useful and cool to many... and useless to others.
We tend to think big and build big over here.
Thanks for your input.
Converting SH4 into a U-boat game would indeed open new horizons in modding. As it is GWX is reaching a limit with what it can do with SH3 in terms of BIG changes, am I correct? Hard coded issues are not capable of being altered. However in SH4 there are already things which can allow the GWX fella's to add some newer more immersive features.
For one you could actually be sent on a mission! Maybe get better updated orders from Bdu (which is definitely exiting to me since rather than the unleached way SH3 is, the real u-boats were carefully micromanaged). The overall modelling of physics and especially the damage model is interesting.
So much can be done. And we haven't even really cracked open SH4. I don't think its just about the graphics. Its also about lonjevity. By giving GWX and u-boats a newer platform it lets it last longer. It will feel less dated in the wait for the next official u-boat game.
The reasons I could think up would go on.
But I certainly know that it would certainly give me more exitement about owning SH4.
Ducimus
03-30-07, 10:11 PM
we refer to at the moment is converting SH4 to a U-boat sim...
*sigh* yeah i know. It just really bums me that the instant we get a US Fleet boat sim (for the first time in a long long time), the first thing people want to do, is make it into yet another German uboat sim; without even giving the us fleet boats, or the history of the pacifc a chance. This isn't isnt directed at anyone in specific (least of all you or the GWX crew), just as a general commentary. I just wish people would "expand their horizons" to play a pun on an old GWX forum sig.
Personal disheartenment aside, there are some really good technical reasons to use the SH4 engine- and i dont mean graphics. That said, the SH4 engine overall strikes me as nothing more then a mod of SH3. Theres ALOT of leftover Sh3 artifacts in the directory structure, alot of which are not being used, or only partially used.
Kpt. Lehmann
03-30-07, 10:29 PM
we refer to at the moment is converting SH4 to a U-boat sim...
*sigh* yeah i know. It just really bums me that the instant we get a US Fleet boat sim (for the first time in a long long time), the first thing people want to do, is make it into yet another German uboat sim; without even giving the us fleet boats, or the history of the pacifc a chance. This isn't isnt directed at anyone in specific (least of all you or the GWX crew), just as a general commentary. I just wish people would "expand their horizons" to play a pun on an old GWX forum sig.
Personal disheartenment aside, there are some really good technical reasons to use the SH4 engine- and i dont mean graphics. That said, the SH4 engine overall strikes me as nothing more then a mod of SH3. Theres ALOT of leftover Sh3 artifacts in the directory structure, alot of which are not being used, or only partially used.
Who said anything about removing the ability of a player to use the U.S subs????
Besides, it is a simple matter of interest. If you arent interested in U-boats any longer... why post on a thread that aims to please U-boat players and share your personal dis-satisfaction with them.
No one is going to put a gun to your head and make you play SH4/GWX. Just pick and choose and blend your mods as you always have. Why not let those moving in different directions do as they please without peeing on the blanket?
Seriously, since I wouldn't have any interest in the Leichensteinian Navy... I wouldn't even bother reading posts regarding it.
FIREWALL
03-30-07, 10:41 PM
I'll be looking forward to this. I don't discourage from makeing ANY mod.
BTW I just finished a mission in GWX after SH=4 ctd towards the end of
a long mission, JEEEZ:arrgh!:
Kpt. Lehmann
03-30-07, 10:46 PM
Dunno if it is possible yet... but it could be that after porting the necessary stuff from SH3/GWX to SH4... and via using an external program...
We might be able to make it so that switching from U-boats and the Battle of the Atlantic... to Gatos in the Pacific... is as simple as a few clicks of the mouse... and the neat stuff we built into GWX will reside in the new environments and atmospherics present in SH4.
Then it is as simple as choosing which side you want to sail for today.
In the meantime we have other stuff to do... and porting GWX to SH4 is a fair bit down the road.
All in good time.:|\\
Kpt.,
Sweet idea, as a newcomer to SH3+GWX1.03+SH3Commander I am a firm believer that you can deliver the goods. If SH3 can be this good.....despite the hard coded warts....then SH4 will be a very nice product in 18-24 months.....I am very patient!
Keep up the good work! Looking forward to it all!
Wilcke
clayton
03-30-07, 11:13 PM
Have you played SH4 yet? I realize it has a lot of bugs but it is a good change, I think. We could sure use you folks over at the SH4 forum; helping us turn it into the game it's supposed to be. Quite a lot of players have been waiting to return to the Pacific and the mod teams are starting to form there as well. We're just behind the power curve when it comes to reshaping the code. The funny thing is, is that it seems their is a big fight going on as to what is realistic and what isn't. Natural, I suppose! Once that get's sorted out, and the Dev's patch it up, I think we will have a good game. You should check it out!
Kpt. Lehmann
03-30-07, 11:24 PM
Have you played SH4 yet? I realize it has a lot of bugs but it is a good change, I think. We could sure use you folks over at the SH4 forum; helping us turn it into the game it's supposed to be. Quite a lot of players have been waiting to return to the Pacific and the mod teams are starting to form there as well. We're just behind the power curve when it comes to reshaping the code. The funny thing is, is that it seems their is a big fight going on as to what is realistic and what isn't. Natural, I suppose! Once that get's sorted out, and the Dev's patch it up, I think we will have a good game. You should check it out!
Oh I will check it out when I can spare the 50 bucks... and after we finish our current project for GWX.
As mentioned in the first post here... It seems pointless to me to mod SH4 files when they may be changed by an official update. Once all the official updates are released then the door is open.
Regarding all the fussing and fighting in the SH4 forums... Mate, when it comes to modifying historically based sims... EVERYONE thinks he is an expert.
Well, we will bring our own "experts" and our work/research/and testing will be at least as good as the other guys.
Regarding modding expertise, I can say this: From what I understand of the files in SH4... modding them will be little different than modding files in SH3.
I'm sure the rivet counters will come at us from all angles. Old story there.
clayton
03-30-07, 11:47 PM
Great! I'll look out for it AND you better keep your fellow Paramedic in mind when it comes to beta testing!!! :D
mikaelanderlund
03-31-07, 02:40 AM
Hi Kpt. Lehmann
Thanks for the very good news, and appreciate your efforts in improving GW and the SHIII sim:up: . I'm so happy that the GWX supermod has not been abandoned :D .
Mikael
GakunGak
03-31-07, 03:50 AM
Hi Kpt. Lehmann
Thanks for the very good news, and appreciate your efforts in improving GW and the SHIII sim:up: . I'm so happy that the GWX supermod has not been abandoned :D .
Mikael
M2!!!:up: :up: :up:
Marko_Ramius
03-31-07, 04:10 AM
So am I !!
If we could have in SH4 the whole Pacific war, with at last the level of actual SH3/GWX and The whole U-boats war in Atlantic, it's certainly could be awesome, for sure !! ( Well, if i have not misunderstand you ..) . The more type of mission and orders point is a very interesting new feature, for sure !!
Anyway, whatever you decide to go on, it will certainly be great. :sunny:
Jimbuna
03-31-07, 07:11 AM
I'm sure the rivet counters will come at us from all angles. Old story there.
:roll: :rotfl: :up:
poor sailor
03-31-07, 07:38 AM
If I understand well, GWX team will make one new big game with both theatres (Atlantic and Pacific) in that case I will be very interesting fot that.:up: But, me personally much like the history about U-boats and Atlantic. Wolfpacks attacks on convoys, then the name "Grey Wolves" come to play, because wolves like sheeps (ships):lol: . Americans and their actions on Pacific is not too much interested to me, but having both options will be a very good thing of choice.
ReallyDedPoet
03-31-07, 07:46 AM
When the time is right go for it:yep:
Dejavou anyone????:stare: :huh: :o
Totaly agree with the Kpt.:yep:
This is to soon to start modding anything
over the SH4...
We will wayte untill patch 1.4b:arrgh!:
Venatore
03-31-07, 08:14 AM
I'm as happy as a pig in mud with my little computer, GWX mod, GWX patch 1.03, cup of coffee, Rugby League (Newcastle Knights) season started, my Alaskan Malamute sitting beside me, wife and daughters going shopping while I sit here with you lot ;) so I can't behold that members are already whispering about GWX mod/patches and SH4, I've never completed one bloody mission yet (modding modding and modding :dead:). This is one little bloke who is happy with what he has got.
Those that are sprung making the GWX team turn :hulk: I say off with their heads ! :/\\chop well maybe not that far or feed them to the sharks :gulp: na to yucky; how bout we make them head but walls :damn:; anyway back to my coffee :|\\
Concerning whispers of porting GWX across to SH4. The GWX Dev team will be the ones to do it when the time is right.
Don't have time right now to read the whole thread, I'll be back later, but I just want to say that it already sounds promising, wonderful, incredible, immense, splendid, fantastic, miraculous, considerable, awesome, hallucinatory, extraordinary, admirable, colossal, enormous, exceptional, fabulous, marvellous, phenomenal, extraordinary and remarkable. Yes sir. :huh: :huh: :huh: :huh: :huh: :huh:
Klt_KUrtz
03-31-07, 09:03 AM
I guess we have a right to play the game we want and not be booted in the a** by UBISoft for not wanting to go to The Pacific!
If the Kpt is good enough and able to do all that work for us I am sure it will be something special.:up:
I am staying with the U-boat Waffe no matter what!
(With a name like mine do you think a sampan does me?):damn:
KUrtz
Venatore
03-31-07, 09:15 AM
(With a name like mine do you think a sampan does me?):damn:
KUrtz
Good point :rotfl:
Great news, but does this mean there will not be a specific GWX mod for the Pacific campaign? What I mean is one that makes over the whole Pacific theatre the same way GWX did for SH3 (which is still a great sim IMO don't know why everyone wants to give up on it) with say Dutch, Australian and British ships added, more ports, better AI (meaning sensor and airbase) tweaks and the lot. That would be disappointing, unless we could get RN and maybe some other sub options.
Good luck anyway. :up:
Concerning whispers of porting GWX across to SH4. The GWX Dev team will be the ones to do it when the time is right.
Methinks we've earned that right. :arrgh!: No offence is intended to anyone else who may be considering it.
Hmm, I think it's more that nobody would be able to do it as good as you (the GWX team) are. :88)
I think also that it's a good thing to share the work : the SH3 to SH4 porting is the job of one team, then the conversion GWX for SH3 to GWX for SH3 with all SH4 new improvements is the work of the second. :D
Meanwhile before the big switch-over, we've still got a final task to perform for SH3/GWX in the pipelines.
http://yelims2.free.fr/Fete/Danseuse03.gif http://yelims2.free.fr/Fete/Fete01.gif http://www.crypticmadness.com/Forum/images/Smiles/party20.gif http://www.crypticmadness.com/Forum/images/Smiles/smilejump.gif
The material in the GWX supermod has not been abandoned gentlemen.
:rock: :up: ;)
(excuse me for not speaking a perfect english) BTW, I heard that a new SH4 "mission improvement" is that some missions consist in taking a photo of something : I wonder if it's going to be possible/do-able to make this kind of missions available for this future version of SH3.
Frankly, I already dream about that. :huh: :88)
rascal101
04-06-07, 08:10 AM
Yay a Giant WW2 submarine sim/mod merging the best of NYGM, GWX, SH3 and SH4, now why didnt I think of that.
Well all I can say is god speed to you all
Rascal
Concerning whispers of porting GWX across to SH4. The GWX Dev team will be the ones to do it when the time is right.
Methinks we've earned that right. :arrgh!: No offence is intended to anyone else who may be considering it.
Hmm, I think it's more that nobody would be able to do it as good as you (the GWX team) are. :88)
I think also that it's a good thing to share the work : the SH3 to SH4 porting is the job of one team, then the conversion GWX for SH3 to GWX for SH3 with all SH4 new improvements is the work of the second. :D
Meanwhile before the big switch-over, we've still got a final task to perform for SH3/GWX in the pipelines.
http://yelims2.free.fr/Fete/Danseuse03.gif http://yelims2.free.fr/Fete/Fete01.gif http://www.crypticmadness.com/Forum/images/Smiles/party20.gif http://www.crypticmadness.com/Forum/images/Smiles/smilejump.gif
The material in the GWX supermod has not been abandoned gentlemen.
:rock: :up: ;)
(excuse me for not speaking a perfect english) BTW, I heard that a new SH4 "mission improvement" is that some missions consist in taking a photo of something : I wonder if it's going to be possible/do-able to make this kind of missions available for this future version of SH3.
Frankly, I already dream about that. :huh: :88)
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.