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nvdrifter
03-29-07, 09:43 PM
**Released!**

SH4 Modding Tools and Utilities Package


All of the files in this package are freeware and may be freely redistributed. I am not the author of most of the files in this package.


Package contains the following files for use with

SH4:


dds_converter:

A good and easy to use program that allows you to view and convert .dds testure files for modding. See my included, step-by-step instruction for converting SH4 .dds files.



jsgme_setup:

An excellent, easy to use mod installer.



SH3MiniTweaker_build104:

Time Traveller's SH3 and SH4 modding program. Allows various SH4 .cfg, .dat, and .zon files to be modded.



SH4 Aircraft .zon and .sim Tweak Files:

The name says it all. For use with Mini Tweaker program.



SH4 Sub .sim and .zon Tweak Files:

The name says it all. For use with Mini Tweaker program.



SH4_Ship.sim_Tweak_Files:

The name says it all. For use with Mini Tweaker program.



SH4 Sub Guns .sim Tweak Files:

The name says it all. For use with Mini Tweaker program.


-AI Sensors.dat Tweak file:

Allows modding of AI sensors using TT SH3 Mini Tweaker program



TweakFilesSet:

Tweak file package for SH3. Many of these tweak files will work with SH4, but not all. If they won't work, you need to use a hex editor and find the absolute hex address for each line and change them by modding the existing Tweak File.



xvi32:

A good, easy to use hex editor.



nvdxt_tools:

A Photo Shop plugin that allows direct modding of .dds files without conversion



I thought I would go ahead and try to put together a decent set of SH4 modding tools and utilities into one package. They are spread all over the internet.

This way, it's a little bit easier. :arrgh!:


Download here:http://www.savefile.com/files/684634

Chrall
03-29-07, 10:03 PM
Thank you so much nvdrifter, this package surely helps.:up:

tater
03-29-07, 10:28 PM
Now THAT is a cool thang. :up:

I've been looking around trying to figure out what tools I need and where they are. This will give me something to do for a while since the actual game CTDs me or BSODs me at some point every single time I use it.

<S>

tater

jimimadrid
03-30-07, 01:15 AM
Here a another two nice goodies:

PlugIn to load and save the dds images directly in photoshop, without necessary to throughpass an extra converter.

http://eliteforce2.filefront.com/file/DDS_Photoshop_Plugin_NVDXT_Tools;14169

DDS Thumbnail Viewer. Give's you the posibility to view the DDS images as thumbnails in the explorer window.

http://developer.nvidia.com/object/dds_thumbnail_viewer.html

Rolf Eschke
03-30-07, 04:13 AM
XnView converts also TGA to DDS,its freeware and Easy to use.
Regards Rolf

mgbmike
03-30-07, 05:00 AM
Here a another two nice goodies:

PlugIn to load and save the dds images directly in photoshop, without necessary to throughpass an extra converter.

http://eliteforce2.filefront.com/file/DDS_Photoshop_Plugin_NVDXT_Tools;14169
This converter also works with Paintshop Pro Ver. 6, which I use, and probably the newer versions.

Von Hinten
03-30-07, 05:41 AM
Great kit nvdrifter, thanks for putting that together. :up:

nvdrifter
03-30-07, 05:58 AM
Here a another two nice goodies:

PlugIn to load and save the dds images directly in photoshop, without necessary to throughpass an extra converter.

http://eliteforce2.filefront.com/file/DDS_Photoshop_Plugin_NVDXT_Tools;14169
This converter also works with Paintshop Pro Ver. 6, which I use, and probably the newer versions.

Ok. I added this plugin. Thanks for the link.

Redwine
03-30-07, 07:36 AM
Wonderful, many thanks ! :up:

These files are important to personalize the game. :up:

R48
03-30-07, 08:02 AM
Thank you very much! :up:

ReallyDedPoet
03-30-07, 08:03 AM
Great work as usual:up::up:

Jams79
04-01-07, 07:44 PM
Just noticed that in you tweak pack the file for the balao_zon is pointing to the wrong sub, think it's one of the jap subs.

nvdrifter
04-01-07, 09:17 PM
Just noticed that in you tweak pack the file for the balao_zon is pointing to the wrong sub, think it's one of the jap subs.

Thanks. Will fix and upload again.

W_clear
04-02-07, 12:15 AM
Great!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!1

Redwine
04-03-07, 01:34 PM
Hi NvDrifter... ! :up:

The template file for Balao class...seems to do not create the "copy of XXX.zon" file.... other templtes do it, but that for the Balao Class doesnt.

I am not worry for the back-up file... i made them, but i am woory if the file works in the correct way...

Can you check this behaviour in your installation please ?

:up::up::up:

U-Bones
04-03-07, 01:59 PM
Hi NvDrifter... ! :up:

The template file for Balao class...seems to do not create the "copy of XXX.zon" file.... other templtes do it, but that for the Balao Class doesnt.

I am not worry for the back-up file... i made them, but i am woory if the file works in the correct way...

Can you check this behaviour in your installation please ?

:up::up::up:

In an earlier rendition of the Tweak Pack - one of the NSS_Balao.*.txt files points the PATH variable to the wrong Sub. Make sure you check this. I think you will find you are working on one of the Japanese subs.

Redwine
04-03-07, 02:07 PM
Hi NvDrifter... ! :up:

The template file for Balao class...seems to do not create the "copy of XXX.zon" file.... other templtes do it, but that for the Balao Class doesnt.

I am not worry for the back-up file... i made them, but i am woory if the file works in the correct way...

Can you check this behaviour in your installation please ?

:up::up::up:
In an earlier rendition of the Tweak Pack - one of the NSS_Balao.*.txt files points the PATH variable to the wrong Sub. Make sure you check this. I think you will find you are working on one of the Japanese subs.


Thanks !! :up::up: Thats correct, i changed the Japanese sub... i loss my original file.

Any fix for this yet ?

Can i use the file of japanese sub and rename it as Balao ?

U-Bones
04-03-07, 02:11 PM
Hi NvDrifter... ! :up:

The template file for Balao class...seems to do not create the "copy of XXX.zon" file.... other templtes do it, but that for the Balao Class doesnt.

I am not worry for the back-up file... i made them, but i am woory if the file works in the correct way...

Can you check this behaviour in your installation please ?

:up::up::up:
In an earlier rendition of the Tweak Pack - one of the NSS_Balao.*.txt files points the PATH variable to the wrong Sub. Make sure you check this. I think you will find you are working on one of the Japanese subs.

Thanks !! :up::up: Thats correct, i changed the Japanese sub... i loss my original file.

Any fix for this yet ?

Can i use the file of japanese sub and rename it as Balao ?

You can fix it yourself.

Under C:\Program Files\SH3 Mini tweaker\Tweakfiles\
Edit NSS_Balao.zon.txt
Change the PATH to use the file Data\Submarine\NSS_Balao\NSS_Balao.zon

Redwine
04-03-07, 02:15 PM
You can fix it yourself.

Under C:\Program Files\SH3 Mini tweaker\Tweakfiles\
Edit NSS_Balao.zon.txt
Change the PATH to use the file Data\Submarine\NSS_Balao\NSS_Balao.zon

Many thanks !!! :up:

NephilimNexus
04-03-07, 08:01 PM
I love this! However, there is one small glitch - the data on the American 5" submarine deck ammunition storage is wrong. It gives 100AP & 100HE ammo, but the tweek seems to be aimed at the wrong memory location, showing is as carring HE & AA ammo (AA?) and wrong values for both. :shifty:

Other than that, this thing seems to work beautifully! :up:

I did notice that the 4" deck gun, however, shows the correct ammo load for the 5" deck gun. I'm going to try modding this instead and seeing if that works. Probably just a minor typo, no big deal.

Addenum: Duh I'm stupid! I was using a S18 which only has the 4" deck gun. DOH!

nvdrifter
04-03-07, 08:27 PM
Hi NvDrifter... ! :up:

The template file for Balao class...seems to do not create the "copy of XXX.zon" file.... other templtes do it, but that for the Balao Class doesnt.

I am not worry for the back-up file... i made them, but i am woory if the file works in the correct way...

Can you check this behaviour in your installation please ?

:up::up::up:
In an earlier rendition of the Tweak Pack - one of the NSS_Balao.*.txt files points the PATH variable to the wrong Sub. Make sure you check this. I think you will find you are working on one of the Japanese subs.

Thanks !! :up::up: Thats correct, i changed the Japanese sub... i loss my original file.

Any fix for this yet ?

Can i use the file of japanese sub and rename it as Balao ?
You can fix it yourself.

Under C:\Program Files\SH3 Mini tweaker\Tweakfiles\
Edit NSS_Balao.zon.txt
Change the PATH to use the file Data\Submarine\NSS_Balao\NSS_Balao.zon
I guess people missed my previous post in this thread. I already corrected the mistake and uploaded again a few days ago! :yep:

Beery
04-03-07, 09:17 PM
Is there a cameras.dat tool yet? The one for SH3 doesn't work on SH4 and I'd love to adjust the height of the camera a bit.

U-Bones
04-03-07, 11:19 PM
Is there a cameras.dat tool yet? The one for SH3 doesn't work on SH4 and I'd love to adjust the height of the camera a bit.

DTB posted a camera.dat somewhere recently with a free cam ceiling of 2000? ft and lets you get close to objects. I snagged it and am happily using it, let me know if you can't find the link.

I REALLY want a tweak file for camera.dat. I find it super annoying to have to immediately do shift arrow after the < > key views - the starting view is so far back you cant even see the ships at night, at day too far for details. I also dislike the restriction on how close you can get.

NephilimNexus
04-03-07, 11:59 PM
Okay a question about the torpdeo tweaks: What do the values for "impulse" and "straight_run" mean?

Redwine
04-04-07, 05:49 AM
I guess people missed my previous post in this thread. I already corrected the mistake and uploaded again a few days ago! :yep:

Yes... and sorry :up:, there are many mods and files, i loss the line of some of them when attempt to use. I am become ederly ! :rotfl:

Redwine
04-04-07, 05:52 AM
Okay a question about the torpdeo tweaks: What do the values for "impulse" and "straight_run" mean?

Impulse is related to the "shake" the explosion cause in nearest objects. Not related to its power or damage capability.

Beery
04-04-07, 06:01 AM
Is there a cameras.dat tool yet? The one for SH3 doesn't work on SH4 and I'd love to adjust the height of the camera a bit.

DTB posted a camera.dat somewhere recently with a free cam ceiling of 2000? ft and lets you get close to objects. I snagged it and am happily using it, let me know if you can't find the link...

Oooh! I have to get that. I tweaked it myself for SH3 using TT's tool, but if someone else has done it for SH4 that's great! I'll look for that right away.

[edit] I got it, but it slows my framerate down to a crawl and the camera actually goes through the seabed and the ground. I think there's something wrong with it - could it be that it's just the old RUb cameras.dat file? If so, that would explain it, as the SH4 cameras.dat file is quite different.

U-Bones
04-04-07, 07:29 AM
Is there a cameras.dat tool yet? The one for SH3 doesn't work on SH4 and I'd love to adjust the height of the camera a bit.
DTB posted a camera.dat somewhere recently with a free cam ceiling of 2000? ft and lets you get close to objects. I snagged it and am happily using it, let me know if you can't find the link...
Oooh! I have to get that. I tweaked it myself for SH3 using TT's tool, but if someone else has done it for SH4 that's great! I'll look for that right away.

[edit] I got it, but it slows my framerate down to a crawl and the camera actually goes through the seabed and the ground. I think there's something wrong with it - could it be that it's just the old RUb cameras.dat file? If so, that would explain it, as the SH4 cameras.dat file is quite different.

I guess we could ask ;) I never payed the RuB mod, but this behaves like the SH4 camera with distances etc. However, you would think a binary tweak would result in near identical file sizes and it is smaller than stock SH4... Stock 41,620 bytes, DTB 40,763. Weird. The SH3 camera was significantly smaller at 32k.

I got a little framrate hit, but the numbers are almost rock solid instead of jumping around, so I kinda like it. I am getting ~25 with everything high on a 7600 GT.

SgtWalt65
04-19-07, 05:57 PM
This mod want work on any torpedoes, post 1.2 except for the type 27. What did they do? I'm not a hex editor so no idea how to get it work with the wierd numbers they have now.

Example: Max Turn Angle : 7.61844E+3

Example: Range: 50

Deepquiet
04-20-07, 02:26 PM
This mod want work on any torpedoes, post 1.2 except for the type 27. What did they do? I'm not a hex editor so no idea how to get it work with the wierd numbers they have now.

Example: Max Turn Angle : 7.61844E+3

Example: Range: 50


Hi there...

You can use a Hex-Editor to change the Torp-Settings..

Ok, i will try with my 20 years old school english to explain :know:


First you download Hex-Workshop ---> http://www.download.com/Hex-Workshop/3000-2352_4-10264932.html?tag=pdp_prod


Install and run hex-workshop


Ok, now step by step


1: Open the Torpedoes_US.sim with hex-workshop

http://img396.imageshack.us/img396/8251/hex1bg7.th.jpg (http://img396.imageshack.us/my.php?image=hex1bg7.jpg)




2: Look now for speed

You see on the pic that i mark it with a red cycles. Just mark with your mouse this area "...A" on the right window. On the left window the fields 0000 F041 are now marked. The Torpspeed will show now by the option "Float" and with 30. 30 meens 30 knots.


http://img396.imageshack.us/img396/9828/hex2ak6.th.jpg (http://img396.imageshack.us/my.php?image=hex2ak6.jpg)


3: Ok, you can change this settings.

Example: may you want that your torp runs 36 knots, just change in the LEFT window this 0000 F041 to 0000 1042

http://img102.imageshack.us/img102/7960/hex3kg8.th.jpg (http://img102.imageshack.us/my.php?image=hex3kg8.jpg)


4: More speed?

Just change the settings from 0000 F041 to 0000 3842 = 46 knots

http://img396.imageshack.us/img396/7581/hex4pk2.th.jpg (http://img396.imageshack.us/my.php?image=hex4pk2.jpg)



You can change all Torps step by step with the hex-workshop



5: The same way is to change the Torp-Range

Just take a look to the Pics

http://img396.imageshack.us/img396/7630/hex5af3.th.jpg (http://img396.imageshack.us/my.php?image=hex5af3.jpg)

9000 means 9000 meter (i am a german so i change the gamesettings)


6: or this settings for 12500 meters

http://img266.imageshack.us/img266/8155/hex6dn2.th.jpg (http://img266.imageshack.us/my.php?image=hex6dn2.jpg)


or 3200 meters

http://img443.imageshack.us/img443/5215/hex7pp5.th.jpg (http://img443.imageshack.us/my.php?image=hex7pp5.jpg)



Ok... this pics are all examples...you can try to find your own torp-settings by different trys




Greetings from Germany


Deepquiet

CaptainCox
04-20-07, 11:27 PM
Cheers man, been looking for an easy explanation for this stuff :up:

Go4It
04-30-07, 10:38 PM
Is there anyway I could get the SH3MiniTweaker_build104 an the tweak files? I can't get into filefront. I get errors at file front.... I run a slimmed down version of XP an I removed some files that filefront uses in internet explorer but it's file fronts problem NOT mine. I don't load any plugin, java, cookies or activeX.

CaptainCox
05-01-07, 12:30 AM
I think nvdrifter removed the tweak files from there anyway :(

leovampire
05-02-07, 08:19 PM
There were no tools or down load links for them

CaptainCox
05-03-07, 12:49 AM
http://www.subsim.com/radioroom/showthread.php?p=522738#post522738

leovampire
05-03-07, 01:02 AM
Sorry to hear one of the Modders are leaving I know I am a newby to you all just learned about all this stuff and I had SH 3 for years it took SH IV to find out about all of this. But you all have been great to me and very helpfull and give all of you a heart felt THANKS!


Dave :rock: :up: :D

vindex
05-04-07, 07:48 AM
Where are the SH4 tweak files for download? I went to the site link, and all I can find are old SH3 mods. Help, anyone?

I want to combine the enhanced pitch and roll mod with the longer battery life.

CaptainCox
05-04-07, 08:53 AM
http://www.savefile.com/files/684634

Django55
05-22-07, 04:09 PM
Can't find the file to download :oops:

U-Bones
05-22-07, 04:18 PM
Can't find the file to download :oops:

It is there... just confirmed.

wetwarev7
05-22-07, 05:36 PM
Can't find the file to download :oops:
It is there... just confirmed.

It is there(at least I HOPE that's what I'm downloading! ) It's a big download button with no way to know what you're downloading.....

dean_acheson
06-23-07, 05:17 PM
Is this gone?

MaxT.dk
06-24-07, 01:03 PM
http://www.subsim.com/radioroom/showpost.php?p=524069&postcount=38

Is this gone?

ICApproval
09-21-07, 03:13 PM
I am a little lost. What file do I download? The link goes to a filefront page and I am not sure what file I need. Sorry for my confusion.

NovaSol
12-11-07, 07:53 AM
**Released!**

SH4 Modding Tools and Utilities Package


Download here:http://www.savefile.com/files/684634

Got a new faster computer to play SH4 on and wanting to do some modding. I go to the link provided here and NO WAY AM GOING TO register for remote access to download a file. Am not that stupid.

Can you please give another download link to your modtools.rar

Thx.

ReallyDedPoet
12-11-07, 09:10 AM
**Released!**

SH4 Modding Tools and Utilities Package


Download here:http://www.savefile.com/files/684634
Got a new faster computer to play SH4 on and wanting to do some modding. I go to the link provided here and NO WAY AM GOING TO register for remote access to download a file. Am not that stupid.

Can you please give another download link to your modtools.rar

Thx.

You don't have to register, the link is to the right.

http://dl1u.savefile.com/19113306c5c055f985375634fa6872a8/MODTOOLS.rar


RDP

Xypher
01-07-08, 01:06 AM
i dont know why but this file took me a half hour to download!

Senf-Man82
08-19-14, 09:30 AM
I am also looking to alter Dat. or Sim file, but none of the links here still offer the package :(

SubSniper
05-17-15, 01:43 AM
If anyone wants something similar try:
http://www.subsim.com/subsim_files/patches05/WolfiesTweekPak.rar

Zinmar
02-23-20, 11:41 PM
I know it isn't historically accurate but how do I mod the files to let me run with a type XXI in 1941? In all of my attempts I've never lived long enough to operate one. I figure I'll just need to change what boat I'm running with.