PDA

View Full Version : Any way to adjust water transparency?


XanderF
03-23-07, 08:04 PM
As above.

I was looking through the screenshot thread, and struck by how cool some of the shots were...and how much they could use some SLIGHTLY thicker water.

For example, this shot (http://www.subsim.com/radioroom/showpost.php?p=457639&postcount=367). WOW that's a cool effect. And WOW that's some transparent water. I think I've seen glasses of DISTILLED water that were not that crystal clear.

I know this could be changed in Sh3...what about 4?

Burnspot
03-23-07, 09:31 PM
Don't know anything about "fixing" it, but your sub will eventually disappear from view as it gets below PD...seems pretty realistic to me. It's even less visible in rough sees (if at all). In any case, tis beautiful water.

gnirtS
03-23-07, 09:58 PM
They should make it realistic.

North sea visibility 3-5m on average.

Coral sea, 50m or so :)

SH4 set in the pacific and a lot of it should be blessed with 30-50m visibility at least.

No idea what it is in the game though.

mookiemookie
03-23-07, 10:01 PM
The water in a lot of the Pacific is extremely clear, and this is why in the early war sub doctrine was to fire based off of sonar observations. Submarines could be seen by air at periscope depth and were told to make attacks at depths of 100 feet.

This is something I believe the developers are spot on with.



Leaving Subic Bay in a destroyer we could see the bottom, literally. Rocks and plants and dolphins swimming under the ship. I don't know exactly how deep it was, but it was a lot more than 10 feet. Even carriers used that same passage; so yes, in some areas the water is amazingly clear.
And really, how can you argue with Sailor Steve? :lol:

Torcher
03-23-07, 10:44 PM
:nope: :roll:
You guys would biatch if you won the lottery but they paid you old bills.

XanderF
03-23-07, 11:08 PM
:nope: :roll:
You guys would biatch if you won the lottery but they paid you old bills.

WTF?

Who's bitching? It's a question! I'm positive this is moddable, I'm just curious how.