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nvdrifter
03-23-07, 01:09 AM
Here's how to remove the non-functional sea plants and sea bed rocks eyecandy:

Just move to different directory or delete the Undersea.dat file located in your SH4 data/library folder. I have noticed higher framerates after they are removed. The seafloor will be sandy after removal. It just looks better in my opinion. Yes, the game will run smoother and still work as normal.

**Edit** Sorry about that.. it's the undersea.dat. file.

NefariousKoel
03-23-07, 01:15 AM
I like those but I don't have a problem with them on.

Good advice for people trying to save some fps though.

Rilder
03-23-07, 01:34 AM
Good idea for those who don't plan on staring at there sub all the time. :up:

Sonarman
03-23-07, 03:52 AM
I wonder if there is a similar way to "kill" all of the dockside personnel, could help the port frame rates, which are pretty dire on my mid-range system?

nattydread
03-23-07, 04:52 AM
I assume it only impacts FPS if you are using an external view?

Rilder
03-23-07, 11:25 PM
Ok I renamed it but it didn't remove the sea floor... Hmm? I'l try cutting and pasting the file to the Ubisoft directory

Chrall
03-23-07, 11:46 PM
Thanks, Will sure come in handy when I'm done with external cam.:up:

Rilder
03-24-07, 01:48 AM
Yep removed the Vegetation_kit.dat file and I still have undersea vegetation.

castorp345
03-24-07, 06:58 AM
yep, doesn't work.
and fps (at least on my rig) doesn't appear to be affected by its presence one way or the other.

DaMaGe007
03-24-07, 09:15 AM
Its actually undersea.dat file same directory as the veg file...

Doesnt help my fps, older cards might benefit tho

Rilder
03-24-07, 02:06 PM
Nope its obviously not either, renamed undersea.dat file to "TURNEDOFFundersea" without quotes and I still have undersea vegetation.

DaMaGe007
03-24-07, 02:37 PM
Yep your right, I just renamed it and I still have vegitation...

You have to move the file out of the directory altogether or delete it.

I recomend moving it since you will probably return it if it doesnt help fps.
(it didnt on my machine)

That is the strangest thing, I cant believe renaming it doesnt work...
These devs are crazy !

NefariousKoel
03-24-07, 03:36 PM
I wonder if there is a similar way to "kill" all of the dockside personnel, could help the port frame rates, which are pretty dire on my mid-range system?

I know I know!!

Have "Salmonella Chicken Night" in the mess!

DaMaGe007
03-24-07, 03:46 PM
I tried with the deck gun and aa on the trucks...no dice..darn hard to hit those trucks. Im guessing the dock guys cant be harmed either.

Rilder
03-24-07, 03:49 PM
Yep your right, I just renamed it and I still have vegitation...

You have to move the file out of the directory altogether or delete it.

I recomend moving it since you will probably return it if it doesnt help fps.
(it didnt on my machine)

That is the strangest thing, I cant believe renaming it doesnt work...
These devs are crazy !

Yep moving it out worked.

Seminole
03-25-07, 04:52 PM
I removed the Vegetation_kit.dat file and still have vegetation.

So..I'm wondering what is this file really for?.... since removing it did nothing ,neither good nor bad, that I can tell.


So then... it is actually the undersea.dat file that needs to be removed...is that correct?

Should I leave out the Vegetation_kit.dat file or put it bacK...or does it even matter either way. :shifty:

nvdrifter
03-25-07, 07:53 PM
I removed the Vegetation_kit.dat file and still have vegetation.

So..I'm wondering what is this file really for?.... since removing it did nothing ,neither good nor bad, that I can tell.


So then... it is actually the undersea.dat file that needs to be removed...is that correct?

Should I leave out the Vegetation_kit.dat file or put it bacK...or does it even matter either way. :shifty:

ooops... I meant the undersea.dat file. :damn: