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View Full Version : Members for MOD needed: Switch SH4 to German boats/Atlantic


urfisch
03-19-07, 12:06 PM
as sh4 comes with similar file- structures and types, modding is hopefully quite easy. i want to bulit a mod, which converts the whole scenery into german uboat warfare. like sh4 becomes sh3+

therefore a lot of things are needed. and a lot of men. who wants to get involved in building this mod? please sign here


Graphics 2D:


Graphics 3D:


Research:


Coding:



hope to get this managed

:rock:

Ducimus
03-19-07, 01:23 PM
Well, as the old saying goes, if your gonna dream, dream big :roll:

urfisch
03-20-07, 05:23 AM
thats for sure

joea
03-20-07, 05:44 AM
Why? What's wrong with SH3 anyway?

BobbyZero
03-20-07, 06:16 AM
Why? What's wrong with SH3 anyway?

Not only SH3 but GWX also, and it kicks ass as it is...

urfisch
03-20-07, 06:31 AM
you havent seen the graphical improvements in sh4...take just a look at the water effects, the new damages and the sinkin sequences of torped ships. posting screens later...

Duli
03-20-07, 09:15 AM
It would have been nice to have U-boots again, but I don`t think this is possible (at least not until the tools are released).

The Noob
03-20-07, 09:35 AM
Why? What's wrong with SH3 anyway?

Not only SH3 but GWX also, and it kicks ass as it is...
It lacks the new features of SH4.

Anyway, such a mod would get me delete SH3 of the harddrive and make a second SH4 install for that mod, but i dont think it will work out. Urfischs mod projects always mysteriously dissapeared after short periods of time...

DiveMonkey
03-20-07, 04:52 PM
I wonder if it wouldn't be easier to move SH4 water, smoke, fire and explosions to SH3?

I mean, instead of trying to make all new subs, ships, docks,

just a thought :D

urfisch
03-20-07, 04:54 PM
nice thought! ill try that...

Ducimus
03-20-07, 05:02 PM
It would have been nice to have U-boots again,

Again? Maybe im wrong but i think the majoirty of sub sims have been german uboats. Getting kinda old. Time for something new.

DiveMonkey
03-20-07, 05:07 PM
Yea! in the converting thread below, some one says SH4 uses DDS. now? but if these where converted to jpg. or whatever SH3 uses it mite be that at least some of it could be used.

I'm no moder and don't have SH4 yet, waiting to place my order till I see a patch (chicken sh*t) but some of the screen shots look beautiful...transparent water! sea floor! and the SMOKE!!! that's what really looks sooo much better.

hyperion2206
03-20-07, 05:23 PM
Well I would like to join your team urfish. I'll do some research for you if don't mind.;)

Regio Sommergibile
03-21-07, 07:48 PM
What about a Pacific theatre of operations for our U-boots ?
I'm still interested to command a U-boot, but i'm curious of this new location...

Ducimus
03-21-07, 08:03 PM
What about a Pacific theatre of operations for our U-boots ?

You have that already in GWX. Plenty of traffic along australia's eastern shore.

Regio Sommergibile
03-21-07, 08:04 PM
But not with SH4 graphics....or new features like taking supplies to the troops and so on...

Ducimus
03-21-07, 08:09 PM
I have to be honest,for many reasons, i really resent the notion of turning SH4 into SH3.

Boris
03-21-07, 09:34 PM
If this is a serious attempt I would like to help. But there are likely to be a few showstopper hurdles that could stop such a massive undertaking dead in it's tracks. It would require a team of top notch modders, at least more than 20, including some real experts to tackle those really hairy problems.
Someone with the know-how will have to look into the feasibility of such an undertaking, so that we know such a thing can actually be achieved. The first and most important step, before you would bother with anything else, is getting the German boats and interiors to replace the american. If that were at all possible, the rest would be downhill from there.

Ducimus
03-21-07, 10:21 PM
I think ill speak my mind as concisely as possible, then stop raining on the parade here. I also realize this is going to come as sort of a whacked out thing to say, but ill say it anyway.

I really resent the notion of converting SH4 into SH3, primarly for two reasons:

1.) The point of modding in this community has been to improve the game. Either in gameplay or in historical correctless. In sh3, we modded sh3 to improve sh3. What your talking about here, isn't a SH4 mod. At its core, all this is yet another mod for sh3, to improve sh3. This forum in my opinon should be about improving SH4, and improving sh4 is ultimatly what id like to hash out here.

2.) The ubootwaffe has had its 15 minutes of fame in sh3. In many ways, sh3 honored the men, memory, and history of the ubootwaffe. While playing sh3 i familarized myself with the history involved, the stories, the hero's, the triamphs, and the tradgety's of a service that was nowhere near my home shores, and was infact, my nations enemy at the time. It's dishearting to read, that other people won't do the same when the historical focus, is on the other ocean where American subs were at the center. Also in many ways, SH4 is honoring the men, memory and history of the Silent service. So I find it hard to not view converting SH4 into SH3 as a dis-service.

Now all that said, knock yourself out gents, and good luck to you, your gonna need it.

P_Funk
03-22-07, 05:31 AM
I don't think that thats very fair Ducimus, to accuse those who want to create an Atlantic mod for SH4 of being essentially disrespectful of the memory of the Pacific submariners. In the end its just a game. We can add or create as little or as much sentimentality as we like. Besides I don't really see how its an honour to people who fought in war to turn their worst fears and nightmares into a joyful experience. Lets honour their greatest sacrifice by summing it up in a game where there is no emphasis on the men or the killing or on any emotion what so ever? Lets face it. Games that focus on war are just a cultural fetish. Our obcession with war as some splendid thing to enjoy in TV shows and movies is a fetish. A real honour to something hurts you, makes you wonder and doesn't give you great joy the way a computer game does. Movies like Saving Private Ryan don't do much to honour anything other than explosions and tanks. Life is Beautiful however is so excrutiating and painful that I don't know if I even want to see it again.

Although you make a good point about learning the associated histories, that is separate from the game. I can honour the memory of war and play a game, but I won't for a second believe that they're the same thing. No man should get satisfaction from killing and thats what we're simulating out there. War is horrible, SH3 is fun. I see little in common.

RMN
03-22-07, 05:43 AM
i agree.its a good idea to use sh4's game engine and try to create a supermod that is based on the atlantic and also the pacific.we cant regard that the battle in atlantic in sh3 would be the end of that,instead we can try to improve the sh3 "experience" by disguising sh3 in sh4.and also by using sh4's engine,we could probably solve the flaws that is present in sh3 that keeps some people annoyed.:|\\

Seminole
03-22-07, 08:25 AM
I think it is a brillant and inspired idea to convert IV to an Atlantic War sim. :yep:

More options are almost always better than fewer.

God speed and good luck.

Kumando
03-22-07, 09:45 AM
From other posts i red from Ducimus i came to the conclusion that he is one of those americans that thinks that everybody is antiamerican and are always pursuiting America:nope:.

Ducimus
03-22-07, 11:39 AM
From other posts i red from Ducimus i came to the conclusion that he is one of those americans that thinks that everybody is antiamerican and are always pursuiting America:nope:.


Spending a few years overseas, and having people say, "F**K you American" .. "Yankee Go home' , "F**K you GI, " No american's here!', and going to a resturant and hearing "we dont serve americans!" has a tendency to do that to you. People iaround the world hate our guts. I can't say i blame them, but they do. Fact of life. Some people can't handle that, ive accepted it - doesnt mean i have to like it.

Kumando
03-22-07, 12:21 PM
From other posts i red from Ducimus i came to the conclusion that he is one of those americans that thinks that everybody is antiamerican and are always pursuiting America:nope:.

Spending a few years overseas, and having people say, "F**K you American" .. "Yankee Go home' , "F**K you GI, " No american's here!', and going to a resturant and hearing "we dont serve americans!" has a tendency to do that to you. People iaround the world hate our guts. I can't say i blame them, but they do. Fact of life. Some people can't handle that, ive accepted it - doesnt mean i have to like it.

I dont know where have you been but belive me not everybody hates americans, i love the american culture, movies etc and i believe im not the only one, what i think people in general hate is your governement but we cant mix the american people in it.

Ducimus
03-22-07, 12:52 PM
Well, now that ive gotten what irks me off my chest (told you it would come off a little whacked), ill leave you folks with a off the top of my head list of things to look at, and then ill be staying out of this thread.


NUMBER 1 priorty:
Your going to have to get uboats and interiors into the game. Your probably looking at 1 for 1 swap. I highly doubt you'll be able to ADD boats to the game, your best bet is replacing existing ones. I beleive theres a Hex ID in the files, and you'll have to mimic that if so. I also beleive your best bet is to rename the physical sub files to whatever form they naturally appear in the SH4 directory, rather then renaming them as they appear in SH3, because you'll have to trace out where the game paths to those specfiic sub names and change them all. More chances to miss something.

If you can't do that, your project is dead in the water.

2). Sub interiors. I dont know much in this regard, but i suspect there a high likelyhood of things getting ugly when trying to replace the native interior with a uboat interior. THey're zonned and mapped differently.

3): zones.cfg and damage model, have to make sure its working correctly. If the nodes being called upon in the sh4 zones.cfg (if such file exists) is different then how they appear in SH3, you'll probably have to rename all the new sub nodes so it works with the new sub models.

4) suppotring files for the uboat. SUB_Guns.dat and the like.



After that, your looking at trying to get the game world... the game map to be the atlantic and not the pacific. At least if your looking for a historical game. If all you want is uboats in the pacific, your work is pertty much done unless want to change the side on which the player fights on. There could be some plausible history in that since germans were allied with the japanese. But one has to wonder exactly how much shipping and such would you have to sink since the campaign is scripted primarly to sink japaense.


Assuming you want an atlantic game, if somehow you got the map to be the atlantic again, im going to assume that any patrol grid or section assigments are hardcoded into the game. This is why you dont have a working grid in the indian ocean in GWX. So you may just have to live with patroling "area 6" instead of BF54 or whatever.

Now again, assuming you got all that to work. Now the real work begins.
You'll have to create the roster for allies and axis. (you could probably port these directly from SH3, but ship names and such will be different so you'll have to change those), and start scripting the campaign layers. This is umm not so fun. Your best bet here is to assign a section of ocean to individuals, and have one person compile them all together when everyones done. If you have any campaign issuse, its easier to track down when the whole thing is in pieces and not lumped together.

Then you have to work on all the graphics and such.


And im sure the're be a host of other technical problems and differences between the two games that i simply cannot percieve right now that you'll have to overcome.

All this is just off the top of my head, im sure theres alot more involved. So there ya go, some positive input to offset some of my rantings. Im not a total jackass, just partial one. Again, im outta here now, good luck.

P_Funk
03-22-07, 05:38 PM
From other posts i red from Ducimus i came to the conclusion that he is one of those americans that thinks that everybody is antiamerican and are always pursuiting America:nope:.
No need to generalize my good friend. Duci is an intelligent man. We all have our biases but he isn't JUST anything in my book. Even though I've disagreed with him like 3 times in the last 48 hours. :p

ReM
03-22-07, 07:22 PM
Even though I've disagreed with him like 3 times in the last 48 hours. :p
I disagreed double that amount with my wife the last 24 hours...and I still love her! Let's hope the feeling is mutual;)

urfisch
03-23-07, 04:59 AM
please come back to topic...INTERESTED PEOPLE: please send me a pm, as we are already builiding a team!

:arrgh!:

THE_ORZEL
03-23-07, 05:24 AM
Well just for your info guys I’ve ported Type II A into SH4. Mind you the graphics look even better in SH4. So far only AI controlled Type IIA, however it works as human controlled sub as well with some more tweaks. I made it by replacing one of the US subs with Type IIA. There are minor problems like when ported ship gets damaged the texture blinks with bright colors it’s not that bad but not perfect.

I wish you little luck with this conversion :) because that’s all you going to need, as it is 90% easier than actually making new ships or even modifying existing ships using Pack3D. You’ve got mostly ready ships with some tweaks you can make your German sub conversion and other ships.

As long as you work with German subs or ships that don’t share 3d models or use the same files there will be no conflict. Otherwise you need to add specific 3d and other specs into the data or sim, zon etc.

Good Luck with your MOD!

Chris aka Orzel

Aimbot
03-23-07, 07:06 AM
Spending a few years overseas, and having people say, "F**K you American" .. "Yankee Go home' , "F**K you GI, " No american's here!', and going to a resturant and hearing "we dont serve americans!" has a tendency to do that to you. People iaround the world hate our guts. I can't say i blame them, but they do. Fact of life. Some people can't handle that, ive accepted it - doesnt mean i have to like it.
I've only been out of country twice. In Belize people were abivalent. We were just tourists. In Barcelona I got some ****, but it wasn't too common. Popular oppinion does seem to be against us, though, and it seems like every foreigner thinks he or she understands American politics when really even 99% of Americans don't understand them. It's annoying in the extreme to hear someone who couldn't name all three branches of the American government try to tell you why [insert politician] is a bastard.

I wouldn't download an Atlantic mod. The Pacific is just as interesting to me and more fresh.

partyboy
03-23-07, 07:17 AM
Is it really neccessary for someone to be able to name the three branches of the US government when their issue is with the way that government interferes with the affairs of other countries? The organizational details are irrelevant at that point.

(In before lock!)

P_Funk
03-23-07, 07:29 AM
Even though I've disagreed with him like 3 times in the last 48 hours. :p I disagreed double that amount with my wife the last 24 hours...and I still love her! Let's hope the feeling is mutual;)
Yea but I don't have sex with Ducimus. Sex is the ultimate reconciler (usually on the man's side).

Aimbot
03-23-07, 08:30 AM
Is it really neccessary for someone to be able to name the three branches of the US government when their issue is with the way that government interferes with the affairs of other countries? The organizational details are irrelevant at that point.

(In before lock!)
When they're arguing about what certain people can do, yes. And it's not like their ignorance is limited to that example. I don't understand politics outside of my Nation so I don't claim to. I'm just sick of people who don't understand basic concepts yet claim to be experts, and it's not limited to foriegners by a long shot.

urfisch
03-23-07, 09:09 AM
Is it really neccessary for someone to be able to name the three branches of the US government when their issue is with the way that government interferes with the affairs of other countries? The organizational details are irrelevant at that point.

(In before lock!) When they're arguing about what certain people can do, yes. And it's not like their ignorance is limited to that example. I don't understand politics outside of my Nation so I don't claim to. I'm just sick of people who don't understand basic concepts yet claim to be experts, and it's not limited to foriegners by a long shot.
WTF?!

this is a thread concerning MODDING! please discuss your things elsewhere...

:shifty:



.

rulle34
03-24-07, 10:21 PM
I think it is a brillant and inspired idea to convert IV to an Atlantic War sim. :yep:

More options are almost always better than fewer.

God speed and good luck.

I totally agree to that and would enjoy an "grafics improved" Sh 3:up:

Madox58
03-24-07, 10:30 PM
I won't commit as a full time member.
But, being a Privateer, I can offer some help
should you so request.

iambecomelife
03-25-07, 01:15 AM
If you succeed with this mod you can include my ship models. I can help out in a couple areas such as merchant fleet & convoy composition.

matzeesn
03-25-07, 01:24 PM
The first Type VIIc is playable in the pacific, as an additional sub. I didn't overwrite or delete the us subs. For now, not everythink is working correct, but I keep working on it. The radioroom is missing, the crew is invisible, and the flag doesn't work. If the conningtower hits the waterline you can look through is, under water everything is fine. The periscope, the main gun, the torps and all rooms (except the rr) are working.
I placed it to the german side, so jap. are friendly, but the us will attack you. That the reason why I didn't tried to put it into the campagne. In singelplayer missions it works.

http://img441.imageshack.us/img441/2180/7cinsh412ob2.th.jpg (http://img441.imageshack.us/my.php?image=7cinsh412ob2.jpg)http://img141.imageshack.us/img141/9359/7cinsh42xm9.th.jpg (http://img141.imageshack.us/my.php?image=7cinsh42xm9.jpg)http://img516.imageshack.us/img516/7832/7cinsh410zh5.th.jpg (http://img516.imageshack.us/my.php?image=7cinsh410zh5.jpg)
http://img404.imageshack.us/img404/2966/7cinsh43fr2.th.jpg (http://img404.imageshack.us/my.php?image=7cinsh43fr2.jpg)http://img481.imageshack.us/img481/7484/7cinsh45ke2.th.jpg (http://img481.imageshack.us/my.php?image=7cinsh45ke2.jpg)http://img341.imageshack.us/img341/7079/7cinsh4zf8.th.jpg (http://img341.imageshack.us/my.php?image=7cinsh4zf8.jpg)


If I get it complete, I upload it, so you can use it for adding the others, and for your atlanic-mod.

Greetings, Matze

The sternwave isn't working correct, too.

AntEater
03-25-07, 02:04 PM
Does that mean you can add new playable subs to SH4??? How gr8t! Imagine a Narwhal, Tench, Dolphin, Cachalot, whatever, maybe even british or dutch subs.... Or I-Boats...

Alex
03-25-07, 03:35 PM
please come back to topic...INTERESTED PEOPLE: please send me a pm, as we are already builiding a team!

:huh: :huh: :huh: :huh: :huh: :huh: :huh: :huh: :huh:


http://yelims.free.fr/IPB/Invision-Board-France-383.gif God, this community is really the best so far....


http://yelims.free.fr/IPB/Invision-Board-France-611.gif

Fischii
03-25-07, 04:32 PM
The first Type VIIc is playable in the pacific, as an additional sub. I didn't overwrite or delete the us subs. For now, not everythink is working correct, but I keep working on it. The radioroom is missing, the crew is invisible, and the flag doesn't work. If the conningtower hits the waterline you can look through is, under water everything is fine. The periscope, the main gun, the torps and all rooms (except the rr) are working.
I placed it to the german side, so jap. are friendly, but the us will attack you. That the reason why I didn't tried to put it into the campagne. In singelplayer missions it works.

http://img441.imageshack.us/img441/2180/7cinsh412ob2.th.jpg (http://img441.imageshack.us/my.php?image=7cinsh412ob2.jpg)http://img141.imageshack.us/img141/9359/7cinsh42xm9.th.jpg (http://img141.imageshack.us/my.php?image=7cinsh42xm9.jpg)http://img516.imageshack.us/img516/7832/7cinsh410zh5.th.jpg (http://img516.imageshack.us/my.php?image=7cinsh410zh5.jpg)
http://img404.imageshack.us/img404/2966/7cinsh43fr2.th.jpg (http://img404.imageshack.us/my.php?image=7cinsh43fr2.jpg)http://img481.imageshack.us/img481/7484/7cinsh45ke2.th.jpg (http://img481.imageshack.us/my.php?image=7cinsh45ke2.jpg)http://img341.imageshack.us/img341/7079/7cinsh4zf8.th.jpg (http://img341.imageshack.us/my.php?image=7cinsh4zf8.jpg)


If I get it complete, I upload it, so you can use it for adding the others, and for your atlanic-mod.

Greetings, Matze

The sternwave isn't working correct, too.


Hello,

mad work of you!

Can you tell me like that got?

I try that already am days!

Thanks!

urfisch
03-25-07, 05:17 PM
The first Type VIIc is playable in the pacific, as an additional sub. I didn't overwrite or delete the us subs. For now, not everythink is working correct, but I keep working on it. The radioroom is missing, the crew is invisible, and the flag doesn't work. If the conningtower hits the waterline you can look through is, under water everything is fine. The periscope, the main gun, the torps and all rooms (except the rr) are working.
I placed it to the german side, so jap. are friendly, but the us will attack you. That the reason why I didn't tried to put it into the campagne. In singelplayer missions it works.

http://img441.imageshack.us/img441/2180/7cinsh412ob2.th.jpg (http://img441.imageshack.us/my.php?image=7cinsh412ob2.jpg)http://img141.imageshack.us/img141/9359/7cinsh42xm9.th.jpg (http://img141.imageshack.us/my.php?image=7cinsh42xm9.jpg)http://img516.imageshack.us/img516/7832/7cinsh410zh5.th.jpg (http://img516.imageshack.us/my.php?image=7cinsh410zh5.jpg)
http://img404.imageshack.us/img404/2966/7cinsh43fr2.th.jpg (http://img404.imageshack.us/my.php?image=7cinsh43fr2.jpg)http://img481.imageshack.us/img481/7484/7cinsh45ke2.th.jpg (http://img481.imageshack.us/my.php?image=7cinsh45ke2.jpg)http://img341.imageshack.us/img341/7079/7cinsh4zf8.th.jpg (http://img341.imageshack.us/my.php?image=7cinsh4zf8.jpg)


If I get it complete, I upload it, so you can use it for adding the others, and for your atlanic-mod.

Greetings, Matze

The sternwave isn't working correct, too.

incredible stuff!!!

:rock:

please sign at our forum! http://atlantik.communityhost.de/ we need guys like you...we are already working on the megamod

;)

matzeesn
03-25-07, 05:26 PM
incredible stuff!!!

:rock:

please sign at our forum! http://atlantik.communityhost.de/ we need guys like you...we are already working on the megamod

;)

I allready signed in.

I took the boat and all the stuff (guns, rooster etc) from Sh3. You had to edit a bit in the cfg for the rooster, add a .upc file from an us boat and edit it. You have to disable a lot of entries. For the boat i needed 3 days, 2 of them for the conningtower. Come to the atlantik forum and I will tell you. It's very difficult in english for me.

For the other: I will upload the boat with all needed files, if its ready. So you can compare the edits with the original and the us boats.

Greetings, Matze

Hartmann
03-25-07, 07:13 PM
Great !!:up:

you say that the radio room is missing...have you tried to use the last open hatch mod ?? :hmm:

matzeesn
03-25-07, 08:33 PM
No, I didn't tried the hatch-mod. My todays goal was the conningtower.
But I think it's a config-problem in the .upc of the sumarine-folder. There was the problem for the tower and the maingun, too. There are a lot of configs "out sourced" to the .upc which cause some problems, like the missing conningtower.

Tomorrow, I will try it.

Greetings, Matze

Madox58
03-25-07, 08:44 PM
Right.
there are a lot of small details to figure out with SH4.
Val files from SH3 are useless.
Adapt SH4 val files?
Damage seems to be controlled by another means
so we may need to adapt through the 10/-1, 6/0
transfer and go to dds skins.
SH4 will not render somethings invisable.
(See the import of B24 pics)
This needs looked into.
And on and on and on.

urfisch
03-26-07, 03:42 AM
Right.
there are a lot of small details to figure out with SH4.
Val files from SH3 are useless.
Adapt SH4 val files?
Damage seems to be controlled by another means
so we may need to adapt through the 10/-1, 6/0
transfer and go to dds skins.
SH4 will not render somethings invisable.
(See the import of B24 pics)
This needs looked into.
And on and on and on.

privateer. id like you to sign at our new forum! http://atlantik.communityhost.de feel welcome!

Duli
03-26-07, 03:00 PM
Amazing mod. I can`t wait to try VIIC again. :)

rascal101
03-26-07, 04:15 PM
I hope this mod comes to life, one requst, please do not duplicat the SH4 GUI in any mod for SH3!, in fact I would love a mod that imports the SH3 GUI into SH4, the new GUI is a pain in the A....SS!

Well I would like to join your team urfish. I'll do some research for you if don't mind.;)

Duli
03-27-07, 06:13 AM
What is GUI? :oops:

Uber Gruber
03-27-07, 10:54 AM
Urfish, I took a look at the forum you highlighted and, well, its not great on the eyes in my humble oppinion. Perhapps you could ask "da management" here if you could create a private sub-forum for the conversion.

Personally, having the Atlantic War in "fully patched" SH4 would make me a very happy hobbit indeed.

ParaB
03-27-07, 11:05 AM
What is GUI? :oops:

Graphical User Interface.

urfisch
03-27-07, 11:40 AM
Urfish, I took a look at the forum you highlighted and, well, its not great on the eyes in my humble oppinion. Perhapps you could ask "da management" here if you could create a private sub-forum for the conversion.

Personally, having the Atlantic War in "fully patched" SH4 would make me a very happy hobbit indeed.

what do mean by "not great on the eyes"...its kept simple, yes. but do we need an eyecandy forum for work? but i will ask da management...

:hmm:

Madox58
03-27-07, 05:00 PM
[quote=urfisch
privateer. id like you to sign at our new forum! http://atlantik.communityhost.de feel welcome![/quote]

Tried.... But what's this mean?

"Nur für die Registrierung - kein SPAM"

My Daughter-in-law is in Ohio and I'm in New York
so I don't have my interpreter handy!
:rotfl:

urfisch
03-27-07, 05:15 PM
[quote=urfisch
privateer. id like you to sign at our new forum! http://atlantik.communityhost.de feel welcome!
Tried.... But what's this mean?

"Nur für die Registrierung - kein SPAM"

My Daughter-in-law is in Ohio and I'm in New York
so I don't have my interpreter handy!
:rotfl:[/quote]

it means: "just for registration, no spam"

Kpt. Lehmann
03-28-07, 05:17 AM
It is simple really.

Different strokes for different folks.

Asthetically speaking, I prefer U-boats to Gatos and the thought of a GWX for SH4 sounds very cool to me... and when you couple that with multiple installations... There really is no point in saying that one service or the other is disrespected... or has had its alotted time in the sun.

From the PC simulation standpoint... I see it as only logical that the Silent Hunter series moves in the direction of a world that will allow you to choose your adventure from one interface.

To blazes with those who want to limit scope.

As long as a guy (or gal) is stubborn and dedicated enough... and wears flame-retardant underwear...

... the sky is the limit.

Just look at the number of Subsim users today... and think back about two years.

The subsim scene is getting larger... thanks to the original devs and modders who keep pushing through brick walls.

It used to be a question of continued existance... I think we've overcome that.

Urfisch... GO FOR IT MATE!!!:up: :up: :up:

Alex
03-28-07, 07:05 AM
the thought of a GWX for SH4 sounds very cool to me...

http://img95.imageshack.us/img95/4566/bisouaq4.jpg

:D
@Urfisch : Weirdquestion, but about the comandroom, do you think later it's going to be possible for anybody to model the german guys with the same quality of textures, animations, and polygons that we see in SH4 ? :o

As long as a guy (or gal) is stubborn and dedicated enough... and wears flame-retardant underwear...

:rotfl:

GT182
03-28-07, 08:28 AM
I agree with Kpt. Lehmann... this would be great. Especially if you can sink the US subs with all of the Uboats Types. ;)

urfisch
03-28-07, 09:16 AM
sorry guys, i dont understand the topic any more. we dont want to make gwx for sh4, we want an atlantic szenario with german boats for sh4! sh3 game content with the graphics of sh4...

;)

Alex
03-28-07, 01:33 PM
sorry guys, i dont understand the topic any more. we dont want to make gwx for sh4, we want an atlantic scenario with german boats for sh4! sh3 game content with the graphics of sh4...

;)

I hope we'll see no more than an excellent scenario, of this SH3 with SH4 graphics you plan to release later, It's going to be hard.... GWX has the best atlantic scenario for german subs ever seen. I wonder if it's possible to make it more realistic than it already is. :huh:


Sorry, mate, I'm probably the one who started talking about a possible GWX with SH4 graphics....
I beg your pardon, I didn't want to highjack this thread :cry:.

rulle34
03-29-07, 04:00 PM
It is simple really.

Different strokes for different folks.

Asthetically speaking, I prefer U-boats to Gatos and the thought of a GWX for SH4 sounds very cool to me... and when you couple that with multiple installations... There really is no point in saying that one service or the other is disrespected... or has had its alotted time in the sun.

From the PC simulation standpoint... I see it as only logical that the Silent Hunter series moves in the direction of a world that will allow you to choose your adventure from one interface.

To blazes with those who want to limit scope.

As long as a guy (or gal) is stubborn and dedicated enough... and wears flame-retardant underwear...

... the sky is the limit.

Just look at the number of Subsim users today... and think back about two years.

The subsim scene is getting larger... thanks to the original devs and modders who keep pushing through brick walls.

It used to be a question of continued existance... I think we've overcome that.

Urfisch... GO FOR IT MATE!!!:up: :up: :up:

Agree to this:up:
and nice to see you again my friend:)

Edit: Tried to answer your PM but your inbox was to full....:(

nimitstexan
03-29-07, 06:52 PM
At the moment, GWX is actually a superior gameplay and realism experiance than what we have in SH4. Yeah, the graphics in SH4 are better than SH3 and there may be some subtle engine improvements in SH4, but in my opinion SH3 already looked pretty good. A lot of people playing SH4 are doing so because (like me) they really prefer driving US fleet boats over German U-boats. I am not saying do not go ahead with your idea, but I am not sure if the benefits are worth the effort or that you are going to get much enthusiasm this early on. But, then, I could be wrong. Good hunting.

clayton
03-29-07, 07:14 PM
sorry guys, i dont understand the topic any more. we dont want to make gwx for sh4, we want an atlantic scenario with german boats for sh4! sh3 game content with the graphics of sh4...

;)

I hope we'll see no more than an excellent scenario, of this SH3 with SH4 graphics you plan to release later, It's going to be hard.... GWX has the best atlantic scenario for german subs ever seen. I wonder if it's possible to make it more realistic than it already is. :huh:


Sorry, mate, I'm probably the one who started talking about a possible GWX with SH4 graphics....
I beg your pardon, I didn't want to highjack this thread :cry:.

Sure it's possible...

Just fix having to go to depth, silent running at 2 knots attacking a convoy in 1940 during nightime! BTW, has the whole Uber destroyer thing been fixed yet?

urfisch
03-29-07, 07:56 PM
hey guys!

im proud to announce our new forum! Atlantic Sharks - SH4 Modding Crew (http://www.atlanticsharks.de.vu/) click to find out what it looks like, to be a member of the atlantic sharks modding crew...

:rock:

the posts and topics of our old forum will be transfered the next days. stay tuned!

regards

Madox58
03-29-07, 09:11 PM
Nice look!
I still need to learn to read German. :nope:
:rotfl:

urfisch
03-30-07, 04:18 AM
forum language is english...

Madox58
03-30-07, 07:35 AM
the new one is eh?
That's great! :up:
I won't have to carry my Daughter-in-law around then!
:rotfl: :rotfl:
I take it we need to register again?

Alex
03-30-07, 08:07 AM
Registered. :)

urfisch
03-30-07, 05:33 PM
nice!

:rock:

Alex
03-30-07, 05:42 PM
I'm not a great modder, but hey, I'll try to do my best in case I have ideas for this mod !
By the way, congrats for your new banner !! Looks awesome ! :D :rock:

rulle34
04-02-07, 08:13 AM
Great!
How is this work proceeding? Any news?

Prientje
04-02-07, 02:43 PM
sorry,but dream on....

it will not be possible to make from sh4 a better sh3 only with modding...

its naiv to believe that...

Madox58
04-02-07, 03:45 PM
Ye of little faith.....:nope:

rascal101
04-02-07, 05:14 PM
Sh***t man was/is it that bad? never heard of the 'we dont serve americans' , where did that happen?

Still and all thats empire for you, when the Brits had empire every one hated them.
I dont hate Americans, just their government and its so easy to dsitinguish their people from their government!

Re sims and subs, I must say I disagree with you re SH3 and 4, basically the Pacific campain is a bit of a fizzer for me, no insult to the US or Japan for that matter. The challenge of SH3 is not to sink things, its to stay alive, whereas I cant see the challenge of a Pacific sim other than to just find the enemy after late 43 -mid 44 when the UShad pretty well sunk everything other than the odd junk or sampan, the Japanese navy was all but defeated.

From other posts i red from Ducimus i came to the conclusion that he is one of those americans that thinks that everybody is antiamerican and are always pursuiting America:nope:.

Spending a few years overseas, and having people say, "F**K you American" .. "Yankee Go home' , "F**K you GI, " No american's here!', and going to a resturant and hearing "we dont serve americans!" has a tendency to do that to you. People iaround the world hate our guts. I can't say i blame them, but they do. Fact of life. Some people can't handle that, ive accepted it - doesnt mean i have to like it.

joea
04-02-07, 05:24 PM
Re sims and subs, I must say I disagree with you re SH3 and 4, basically the Pacific campain is a bit of a fizzer for me, no insult to the US or Japan for that matter. The challenge of SH3 is not to sink things, its to stay alive, whereas I cant see the challenge of a Pacific sim other than to just find the enemy after late 43 -mid 44 when the UShad pretty well sunk everything other than the odd junk or sampan, the Japanese navy was all but defeated.


Ok, don't care about the political stuff.

No it really was not the cakewalk everyone thinks it is, such a big misconception. Yes easier than the Atlantic but still among the most dangerous branches of the US military in WWII. Still for gaming it is a matter of taste I suppose. I would even play a Soviet sub taking supplies to Sevastopol under seige.

clayton
04-02-07, 06:02 PM
Sh***t man was/is it that bad? never heard of the 'we dont serve americans' , where did that happen?

Still and all thats empire for you, when the Brits had empire every one hated them.
I dont hate Americans, just their government and its so easy to dsitinguish their people from their government!

Re sims and subs, I must say I disagree with you re SH3 and 4, basically the Pacific campain is a bit of a fizzer for me, no insult to the US or Japan for that matter. The challenge of SH3 is not to sink things, its to stay alive, whereas I cant see the challenge of a Pacific sim other than to just find the enemy after late 43 -mid 44 when the UShad pretty well sunk everything other than the odd junk or sampan, the Japanese navy was all but defeated.

From other posts i red from Ducimus i came to the conclusion that he is one of those americans that thinks that everybody is antiamerican and are always pursuiting America:nope:.

Spending a few years overseas, and having people say, "F**K you American" .. "Yankee Go home' , "F**K you GI, " No american's here!', and going to a resturant and hearing "we dont serve americans!" has a tendency to do that to you. People iaround the world hate our guts. I can't say i blame them, but they do. Fact of life. Some people can't handle that, ive accepted it - doesnt mean i have to like it.

SH3 is not as realistic as one might think! If the challenge in SH3 is to stay alive, then one must ask what about 1939. What about 1940? The problem I have with SH3 is that the escorts are extremely difficult, all the time! To bypass them, you have to follow certain types of rules that are just not all that realistic. Fun, hell ya, but don't tell me how realistic it is! Just IMHO! :|\\

WilhelmSchulz.
04-02-07, 07:47 PM
Maby the PacAces devs could help.

iblitz
04-06-07, 08:55 AM
Looking good guys! Keep up the Good Work and be more aggressive ;)

Mush Martin
04-06-07, 09:03 AM
The first Type VIIc is playable in the pacific, as an additional sub. I didn't overwrite or delete the us subs. For now, not everythink is working correct, but I keep working on it. The radioroom is missing, the crew is invisible, and the flag doesn't work. If the conningtower hits the waterline you can look through is, under water everything is fine. The periscope, the main gun, the torps and all rooms (except the rr) are working.
I placed it to the german side, so jap. are friendly, but the us will attack you. That the reason why I didn't tried to put it into the campagne. In singelplayer missions it works.

http://img441.imageshack.us/img441/2180/7cinsh412ob2.th.jpg (http://img441.imageshack.us/my.php?image=7cinsh412ob2.jpg)http://img141.imageshack.us/img141/9359/7cinsh42xm9.th.jpg (http://img141.imageshack.us/my.php?image=7cinsh42xm9.jpg)http://img516.imageshack.us/img516/7832/7cinsh410zh5.th.jpg (http://img516.imageshack.us/my.php?image=7cinsh410zh5.jpg)
http://img404.imageshack.us/img404/2966/7cinsh43fr2.th.jpg (http://img404.imageshack.us/my.php?image=7cinsh43fr2.jpg)http://img481.imageshack.us/img481/7484/7cinsh45ke2.th.jpg (http://img481.imageshack.us/my.php?image=7cinsh45ke2.jpg)http://img341.imageshack.us/img341/7079/7cinsh4zf8.th.jpg (http://img341.imageshack.us/my.php?image=7cinsh4zf8.jpg)


If I get it complete, I upload it, so you can use it for adding the others, and for your atlanic-mod.

Greetings, Matze

The sternwave isn't working correct, too.

Well done :up::up:

jmjohnson36
04-06-07, 09:43 AM
I now know how to transpose SH3 ships into SH4...I just got done working up a British DD for Aussies....complete with damage profile...I would like some ideas and help though...not sure exactly what everything does.

urfisch
04-06-07, 10:01 AM
I now know how to transpose SH3 ships into SH4...I just got done working up a British DD for Aussies....complete with damage profile...I would like some ideas and help though...not sure exactly what everything does.

you are welcome! forum language is english. feel free to help us and the whole community...

:rock:

Madox58
04-06-07, 10:25 AM
I now know how to transpose SH3 ships into SH4...I just got done working up a British DD for Aussies....complete with damage profile...I would like some ideas and help though...not sure exactly what everything does.

Do you have a demo for download?

urfisch
04-06-07, 02:55 PM
yes, would be interesting!

:hmm:

jimmie
04-06-07, 05:20 PM
amazing :rock:

rascal101
04-06-07, 05:32 PM
Mr Urfish you at it again?

I've seen a few threads on this forum where some ones taken a U-Boat from SH3 and put it in SH4 and it works, even down to the interior, though no crew.

Some one else has plonked the SH4 Yamamoto into SH3 and I believe he's gotten it to work.

There's even some mad Chinese guy going nuts about a mod where Germany declares war on the Japanese so he can attack Japan with U-Boats, I think he’s on a bit of a mission!

Just this morning some one posted the new trawler with the green and red lights from SH3 into SH4, with the lights, so things seem to be happening much faster than I expected.

I understand the GWX dev team are waiting on the next SH4 patch and then they are going to get stuck in, so there is a lot of stuff still to happen. I think they are working on a global mod where you can choose to play US or German subs, Atlantic and/or Pacific, not sure if they will be moding other countries subs as well.

Personally I cant wait, while SH4 graphics are great, and with a few of the latest mods the game is good, I cant wait to get back into the Atlantic, but with the best graphics and game-play improvements from SH4

By the way, what ever happened to your smoke mod for SH3, you achieved something fine with that mod but I never found it to download.

Regards
Rascal
nice thought! ill try that...

urfisch
04-07-07, 03:23 AM
thank you rascal! the smoke mod never had been finished...but know as we gonna use sh4 graphic engine, its even better without the smoke mod. but there will be a new one, based on the sh4 particle.dat...

welcome to our forum!

:rock:

hobnailboot
04-07-07, 03:50 AM
My modding skills are as useless as a chocolate teapot:oops:. But I am missing my type IX...cannot wait. Go Modders, Go!

urfisch
04-14-07, 02:59 PM
we are already 31 mates in our crew...but this isnt still enough skill...so please sign up and be part of the game. 2d, 3d, sound and researchers wanted.

:rock:

rascal101
04-14-07, 06:58 PM
Hi there MR IBL I have not seen you around for a while, I guess I'm guilty of getting rather more involved in SH4, or at least the graphics. I for one look forward to a global mod where we can play as US or German.

I was wondering about your merchant pack for SH3 weather it ever got released and if iut could be transposed to Sh4

Also

With your obvious mod skills, can you tell us/me if once a ship has been ported to SH4 from SH3, will it exhibit the same graphic detail, damage model and environmental features as native SH4 ships, or will they just look like they do in SH3, and therefore a little out of place in SH4.

Will SH3 skins need particular moding to exhibit some of the more interesting suface textures and lighting effects that work so beautifully with SH4 ships

If you succeed with this mod you can include my ship models. I can help out in a couple areas such as merchant fleet & convoy composition.

RDDR
04-14-07, 11:58 PM
URFISCH,
By any chance are you the guy who created the open Hatch mod in SH3?
If you are, that was rather brilliant. Go for it.It would be wonderful to get some of the SHIV graphic perks into SH3 for sure.:up:

urfisch
04-15-07, 10:13 AM
no. i did not create the open hatch all by myself. it was a successful teamwork with diving_duck...but thanks

:smug:

hope we will create another revolutionary mod by importing the german scenario into sh4 - therefore all hands are needed!

:arrgh!:

RDDR
04-15-07, 08:59 PM
Congrats for being the other half of the team.
When you guys were getting close and posting one update after the other...almost there,almost...almost...What a great thread.
I use that addon and am really comfortable now moving back and forth through the hatch.
Hoping that SHIV will eventually just bloom:D .

GuillermoZS
04-15-07, 10:16 PM
we are already 31 mates in our crew...but this isnt still enough skill...so please sign up and be part of the game. 2d, 3d, sound and researchers wanted.

:rock:
Hi, well, I would like to participate in the 3D part. I´ve been doing 3D stuff since 6 years ago (as a hobbist). Although I´ve never modeled for games but there is always new things to learn ;)

Here you have some of my works: http://guillermo.cgsociety.org/gallery/

PD: I´m already signed at your web with the same nick as here. I´ll post a message in the 3D forum.

Cheers!

rascal101
04-16-07, 12:53 AM
You were also going to look into more fruit and salamis to clutter up the SH3 control room. I wonder why there is nothing messy in the SH4 boats. OK I know the US subs had freezers but they also get scurvy how about some clutter?

Also, does any one know if its possible to get the fans in the SH4 subs to actually revolve would make a nice bit of eye candy

thank you rascal! the smoke mod never had been finished...but know as we gonna use sh4 graphic engine, its even better without the smoke mod. but there will be a new one, based on the sh4 particle.dat...

welcome to our forum!

:rock:

urfisch
04-16-07, 11:20 AM
we are already 31 mates in our crew...but this isnt still enough skill...so please sign up and be part of the game. 2d, 3d, sound and researchers wanted.

:rock:
Hi, well, I would like to participate in the 3D part. I´ve been doing 3D stuff since 6 years ago (as a hobbist). Although I´ve never modeled for games but there is always new things to learn ;)

Here you have some of my works: http://guillermo.cgsociety.org/gallery/

PD: I´m already signed at your web with the same nick as here. I´ll post a message in the 3D forum.

Cheers!

feel welcome!

:arrgh!:

Sulikate
04-16-07, 11:49 AM
Great work guys:rock:

shad43
04-16-07, 12:56 PM
Well after reading through the thread I have to give my two cents.
I respect the ingenuity and abilities of any modder, modding makes
our game more enjoyable...but why try to make SH4 into SH3+ ?
It's already been done to some degree....this forum should be about
improving on SH4, and I for one like the new setting in the pacific.
I know I'll be bashed for saying this but I only played SH3 for a short
while, my narrow point of view and huge American ego coulden't
get over the fact that I was pretending to be Nazi, playing an American
sub skipper is awesome (for me at least)
Now don't misunderstand me...I don't hate Germans, in fact I love
German culture and even had an awesome German girlfriend once!
That being said I don't like honoring the memory of the Nazi bastiges
that kept me from knowing my Grandfather by playing the game.
...this is just a game :D
Im off and won't bother you again.

urfisch
04-16-07, 04:19 PM
no problem! i think we all respect your opinion...but we want, what many people want: a better sh3!

:rock:

Hartmann
04-16-07, 04:22 PM
Great work !! :yep: :up: :rock:

shad43
04-16-07, 04:28 PM
no problem! i think we all respect your opinion...but we want, what many people want: a better sh3!

:rock:

Well said :D I wish you luck with your mod.

urfisch
04-17-07, 02:10 AM
thanks!

:arrgh!:

urfisch
04-21-07, 02:58 AM
bump

Sir Big Jugs
04-21-07, 11:39 AM
Image links are dead.:huh:

Madox58
04-21-07, 01:36 PM
Well, I checked back,
I can't even read how to reply or anything.
But I saw a thread on
"Should We base our mod on GWX and or other"

Na, Not gonna be involved my friend!!!

Do it own your own!
Don't jump in there and rip off GWX!

If it's not a one off, I won't ever answer questions
to ANYONE involved!!!

Sorry, but ummm.

NO THANKS!!!!

Put THAT on your
"ACTUNG" list.

Alex
04-30-07, 04:46 AM
@ Urfish : Men are not yet on the deck, but it already looks very nice... I already can feel the smell of cognac. :p http://yelims1.free.fr/Soif/Soif10.gif

:arrgh!:

Yuzver
04-30-07, 05:08 AM
Cool! It would be desirable to swim for a while on VIIc/42 in SH4! :ping:

Kataki
04-30-07, 02:18 PM
I would LOVE to help but I'm not a modder :(

I would pay for this btw ;)

kiwi_2005
04-30-07, 03:36 PM
Well im not a modder, but i can beta test:D I got two machines one low end and one high end.

So look me up if you need beta testers :)

urfisch
04-30-07, 06:22 PM
thank you very much! just go on our website, sign up and be part of the crew.

:arrgh!:

urfisch
05-03-07, 07:57 AM
Well im not a modder, but i can beta test:D I got two machines one low end and one high end.

So look me up if you need beta testers :)

still wait for your approach!

:arrgh!:

ReallyDedPoet
05-03-07, 08:04 AM
Good luck with this, would be great to see in Sh4:up:

RDP

hobnailboot
05-03-07, 11:38 AM
I cannot mod my way out of a paperbag, so I am not much use. But Good luck:up:

Sulikate
05-03-07, 02:05 PM
Good luck with this, would be great to see in Sh4:up:

RDP
I second that!!

lumat83
05-03-07, 03:43 PM
Good luck with this, would be great to see in Sh4:up:

RDP


I agree. Good Luck ;)

GSpector
05-03-07, 05:32 PM
I have no doubt this will be one HUGE patch, but I would still like to see it when it's done :up:

urfisch
05-09-07, 10:18 AM
I have no doubt this will be one HUGE patch, but I would still like to see it when it's done :up:

sure! me too

rascal101
05-11-07, 07:54 PM
Just thought to ask if there has been much progress with this mod, I have been away for a while. Have always been more interested in Atlantic war, and cant wait for this fine mod, would be happy to pay for this but wondering if its possible in the end to acheive the desired result

A progress report would be very nice.

I'd be happy to offer my time and PC to test

hamburger
05-15-07, 04:03 AM
cool :rock:

any progress?

i read that german captured submarines were used in WWII. is that correct? i'm not sure. but if yes, we could use german submarines as war-hived...

(sorry my bad english)

_________________________________
Hamburger

urfisch
05-15-07, 01:31 PM
progress is, that we are still searching for more talented members! anything else is just possible if more people are to come. so if you wanna see progress, join us!

:up:

Duli
05-26-07, 08:18 AM
Anything new?

wetwarev7
05-26-07, 08:57 AM
I haven't read the whole thread, so I hope this has not already been suggested, but instead of a conversion, wouldn't it make sense to just add the German campaign with the U-boats and make it more of an expansion? Then you could have one install, and choose which side you wanted to be on.

I personally would support doing somthing like this, cause I miss all the clickables in SH3, and I miss my Captain's cabin!

I can help, how many people are signed up yet?

urfisch
05-31-07, 05:07 AM
interesting points here...but we have some other problems now. we have a real dangerous lack of people! and your point, this is a SH3 improvement, is the reason for double posting it in the two sections. so admins, please do not delete or move this thread! thank you.

PLEASE NOTE THIS:

if we do not find more skilled and willed people, who want the graphical improvements from SH4 used in SH3, the future of the mod is unknown. at the moment we have 4 people who actually work on this mod, which in my opinion would be a really great improvement for ALL of us. but 4 people who also have a real life, are not enough to get this project done.

the critics of using other mods and the forum language, are already beeing recognized and solved. there is NO usage of other mods and the forum language is actually ENGLISH!

so if you are well interested in german uboat warfare and like the graphics of SH4, feel welcome! please think about taking part in our project, WE NEED YOU.

take a look at our forum: www.atlanticsharks.de.vu

-

regards, urfisch

Uber Gruber
05-31-07, 06:28 AM
I think the effort these lads are trying to do should be commended. However, it is not obvious for modder/visitors that this effort is going on. I think this is largely due to the fact that the project is not that visible on subsim.com. I would suggest they have their own forum on this board, especially considering the current Poll for SH5, i.e. majority wanting SH5 to be Atlantic based.

At the very least this effort should have its own sticky topic in this forum!

wetwarev7
05-31-07, 01:43 PM
I think the effort these lads are trying to do should be commended. However, it is not obvious for modder/visitors that this effort is going on. I think this is largely due to the fact that the project is not that visible on subsim.com. I would suggest they have their own forum on this board, especially considering the current Poll for SH5, i.e. majority wanting SH5 to be Atlantic based.

At the very least this effort should have its own sticky topic in this forum!

I agree. I thought this was dead till he mentioned it was on another site.

urfisch
06-01-07, 06:32 AM
I think the effort these lads are trying to do should be commended. However, it is not obvious for modder/visitors that this effort is going on. I think this is largely due to the fact that the project is not that visible on subsim.com. I would suggest they have their own forum on this board, especially considering the current Poll for SH5, i.e. majority wanting SH5 to be Atlantic based.

At the very least this effort should have its own sticky topic in this forum!
I agree. I thought this was dead till he mentioned it was on another site.

i would appreciate that! but i dont think mods will do this...

:hmm:

Uber Gruber
06-01-07, 06:37 AM
If they can allow a sticky for the other mods, such as RFB, TM, GWX, NYGM etc then there is no reason why they wouldn't allow a sticky for this mod.

I'd be very intrigued why not..