View Full Version : New Scenarios
Sub Sailor
02-27-07, 02:24 PM
I am currently working on building the SSN's missions for DW. I have six of them done and I am testing them.
Mr. Nichols has agreed to host them, and I have used 1.04 and LWAMI 3.7, but now there is a 3.72 so do I have to go back and build new missions? If that is the case I will have to really think about it because I have several hours invested. I have held off downloading 3.72 for that reason.
I am trying to follow the book the best I can, many of the subs used in the book are not available in DW and the maps with DW are not to the detail I would like, so I am improvising. In my opinion I am building some really good scenarios, and I am also setting them up so people can use a sub other than Cheyenne. All my testing is using Cheyenne.
I am going to hold up on SSN-7 until I hear about 3.72.
Thanks
Ron Banks MMCM(SS), USN(Ret)
Bill Nichols
02-27-07, 03:22 PM
I doubt you'll need to re-do any of your missions. The latest LWAMI update just fixes some minor bugs in the earlier release.
Molon Labe
02-27-07, 03:24 PM
XX-Changes for LWAMI 3.072-XX
---Bug Fixes---
--The TLAM and SS-N-27 LAM will now properly follow terrain (LWAMI 3.06 bug)
--The B-871 Alrosa Kilo 877 has been added to the playable Kilo list, since it is currently active in the Baltic Fleet.
--The warheads of some SAM's have been corrected (increased) to properly model their effectiveness in bringing down aircraft.
XX-Changes for LWAMI 3.071-XX
---Bug Fixes---
--I have improved the reliability of the two stage SS-N-27 ASM in situations with a lot of missiles in the air at once.
--I have reduced the number of extra TIW messages given to the FFG player by creating dubbed versions of all missiles that are both sublaunched and surface launched; the changes should be transparent to players, other than the reduction of inappropriate TIW's across the board. Missiles affected by this change are: SS-N-19 Shipwreck, Harpoon, TLAM, C-801, and the Exocet.
--The Shkval will now enable at the proper preset depth (DW 1.04 bug).
--Anti-missile performance has been improved in terms of last ditch missile fire against ASM's that have entered into CIWS range; all Russian platforms should now perform correctly in terms of missiles assigned to incoming vampires, particularly the Kirov. Also, the AI will now use chaff more liberally against missile threats.
--Air-to-Air Missiles will no longer home on friendly aircraft to eliminate the rampant AI AAM fractride problem; this was necessary because the AI does not use appropriate firing presets when using AAM's (DW 1.04 bug). It should now be possible to utilize fighters in scenarios without Blue-on-Blue overtly wrecking the chain of events.
--Sublaunched SSM's will no longer home on inappropriate targets (like aircraft and helos).
Readme Corrections--The Shkval has now been properly described to "not become comicly loud until it fires its rocket motor ***once it is at its preset depth and course***"; the Shkval fires its motor once it is at its correct depth and path, regardless of its RunToEnable settings, which is where it enables its MAD sensor. The MPT-1UE (SS-N-27 ASW torpedo payload) speed has been updated to the correct 45kts. The MH60 when under FFG control will no longer drop torpedoes on hostile MAD contacts automatically, and the player FFG AI MH60 control section has been updated to reflect this.
If none of those will have any effect on your missions, you won't need to update.
Sea Demon
02-27-07, 08:04 PM
Can't wait to see what you've created, Sub Sailor. Looking forward to it.
Sub Sailor
02-27-07, 10:09 PM
Ok I downloaded 3.72 and ran one of the missions and it worked fine. I hope to post 5 of the missions by this weekend. The first TLAM Strike was more involved than I planned on. I tried something new for me, I made it in two stages but all one mission, I will see how it test first.
Sub Sailor
sonar732
03-06-07, 10:07 AM
Looking forward to these missions Ron!:rock::rock::up::up:
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