View Full Version : water transparency
zoso791
02-14-07, 05:09 PM
Hi all,
Is it possible to increase the water transparencey? Not under the water but over. I was looking at the screen shots of the new SH and I thought it would be cool to have that transparent kind of water in SHIII. Is this possible or am I barking up the wrong tree?
Jan
Shepelly
02-14-07, 05:23 PM
Good question...To have the subs shadow under the water at shallow depths would be great to:up:
robbierob2005
02-14-07, 06:57 PM
So you want to see your sub below from above. I don't think it can be done in shiii. Has something to do with the shader model I think.
Try this (ONLY for gwx and 16 km)
http://files.filefront.com/GWX_AguaTransparente7z/;6423180;;/fileinfo.html
:up:
Jimbuna
02-16-07, 01:14 PM
Try this (ONLY for gwx and 16 km)
http://files.filefront.com/GWX_AguaTransparente7z/;6423180;;/fileinfo.html
:up:
Will this work for the udated GWX ?...(prob too soon to say) :hmm:
Hartmann
02-16-07, 01:28 PM
what do this file ??? :hmm:
could be nice use Sh4 engine with u boats, and atlantic units. :hmm: :roll: :cry:
Well I tried it out, and there is no discernable difference. The water's surface is still opaque.
Jimbuna
02-16-07, 01:55 PM
Well I tried it out, and there is no discernable difference. The water's surface is still opaque.
Oh well.....thanks Boris...back to beta testing GWX :up:
Well I tried it out, and there is no discernable difference. The water's surface is still opaque.
It's hardcode shaders (water) program.
Jimbuna
02-16-07, 01:59 PM
Well I tried it out, and there is no discernable difference. The water's surface is still opaque.
It's hardcode shaders program.
Suspected as much :yep: ...cheers Anvart :up:
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