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zoso791
02-14-07, 05:09 PM
Hi all,
Is it possible to increase the water transparencey? Not under the water but over. I was looking at the screen shots of the new SH and I thought it would be cool to have that transparent kind of water in SHIII. Is this possible or am I barking up the wrong tree?

Jan

Shepelly
02-14-07, 05:23 PM
Good question...To have the subs shadow under the water at shallow depths would be great to:up:

robbierob2005
02-14-07, 06:57 PM
So you want to see your sub below from above. I don't think it can be done in shiii. Has something to do with the shader model I think.

pokara
02-16-07, 08:37 AM
Try this (ONLY for gwx and 16 km)

http://files.filefront.com/GWX_AguaTransparente7z/;6423180;;/fileinfo.html

:up:

Jimbuna
02-16-07, 01:14 PM
Try this (ONLY for gwx and 16 km)

http://files.filefront.com/GWX_AguaTransparente7z/;6423180;;/fileinfo.html

:up:

Will this work for the udated GWX ?...(prob too soon to say) :hmm:

Hartmann
02-16-07, 01:28 PM
what do this file ??? :hmm:

could be nice use Sh4 engine with u boats, and atlantic units. :hmm: :roll: :cry:

Boris
02-16-07, 01:49 PM
Well I tried it out, and there is no discernable difference. The water's surface is still opaque.

Jimbuna
02-16-07, 01:55 PM
Well I tried it out, and there is no discernable difference. The water's surface is still opaque.

Oh well.....thanks Boris...back to beta testing GWX :up:

Anvart
02-16-07, 01:57 PM
Well I tried it out, and there is no discernable difference. The water's surface is still opaque.
It's hardcode shaders (water) program.

Jimbuna
02-16-07, 01:59 PM
Well I tried it out, and there is no discernable difference. The water's surface is still opaque.
It's hardcode shaders program.


Suspected as much :yep: ...cheers Anvart :up: