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vodkavera
02-08-07, 04:52 AM
Hi.

I was wondering about the Flakgun reload time.
Especially the 3,5 heavy Flak. It takes ages to reload. Hehe at least several seconds. :D The plane will be miles away before your secondshot......
I woluld like to shorten that reload time as you can do with the deckgun in SH-Commander.

Is it possible?

/VV

Mush Martin
02-08-07, 05:26 AM
Hi.

I was wondering about the Flakgun reload time.
Especially the 3,5 heavy Flak. It takes ages to reload. Hehe at least several seconds. :D The plane will be miles away before your secondshot......
I woluld like to shorten that reload time as you can do with the deckgun in SH-Commander.

Is it possible?

/VV

I dont think you can in commander
but sh3 file analyzer or mini tweak you can there avaiable on the
list of mod ifs stick at top of the forum.
Mm

zocho
02-08-07, 05:33 AM
try Time Travellers mini tweeker program....

http://www.delraydepot.com/tt/sh3.htm


don't overdo it though...strange thinhs can happen :D

danlisa
02-08-07, 05:34 AM
Are you using the malfunctions/sabotage settings within SH3Cmdr? If so the Flaks are affected.;) Salt water corrosion.:up:

You can choose to disable these settings or live with it. The SH3Cmdr Readme has all the info you need.

FYI - SH3Cmdr 2.7 has a menu interface for malfunctions/sabotage. Much easier.:yep:

Brag
02-08-07, 01:26 PM
That gun is useless :down:

Mush Martin
02-08-07, 06:02 PM
when I equipped the Uberboot I went with the single 37 mm hyped up
over the twin because of the much better visibility.

tweek it to fire like a bofors and its the best aa gun of all.
MM

Jimbuna
02-09-07, 04:13 PM
The twin 37mm is unbeatable...even without 'tweaking' :rock:

Mush Martin
02-09-07, 06:44 PM
jimmy... jimmy... jimmy... jimmy... jimmy

um............No!

too restrictive a field of view for heavy air attacks.

you know more than ten planes.

MM:arrgh!: