Vikinger
01-23-07, 01:17 PM
Hiya folks.
I dunno if this have been brought up before but i browsed the net and found a site that had a enigma simulator for download.
It has also a code book generator.
Then i started to think how this could be of use ingame. And i came up whit that is possible. :)
Altough its quite complicated to use it and i have just briefly looked into it but so far i have seen this:
Whit the codebook i can create txt files how to set up the enigma machine for translations for each month. It is code sheets.
Let say year 1939 the krigsmarine hade a new code to use for each month from januari to december.
During the war the krigsmarine used more and more difficult settings on the enigma so the allies couldnt break the code.
This settings can be changed as well whit the simulator.
At early war they used a 3 rotor Kriegsmarine M3
Then a 4 rotor Kriegsmarine M4 was used.
And they did have others different settings as well.
3 rotor Wehrmacht/Luftwaffe Enigma.
4 rotor Kriegsmarine compatible with M3 and Wehrmacht/Luftwaffe Enigma
4 rotor Kriegsmarine M4 compatible with M3
So i can create codebook for each month in early war, let say 1939 1940 based on the 3 rotor Kriegsmarine M3.
Then at 1941-42, 4 rotor Kriegsmarine compatible with M3
And at last 1943- to the end of war, 4 rotor Kriegsmarine M4
This different rotor settings means its more difficult to encrypt and decode a message.
To be able to decrypt a message you must use the codebook sheet for that month and year you recived the message and you have to set up the enigma machine correct also.
To implant this to the game i need to use the codesheets i created (for the hole war it will be many of them, 1 for each month) Then take the message that we can se ingame and encrypt the text. So what you will get ingame is a crypted text that you have to decrypt whit the correct code book sheet whit the enigma machine.
It is a major work to encrypt all text messages we get ingame into a code. But its not impossible to do. It will just take some time. I will also add more message for each month and maybe remove some of them.
Problem is that the enigma simulatior it self is an exe file /program you run. So you have to write down the crypted message on a paper then alt tab out of the game and use the enigma machine and the correct code book to decrypt it.
I dont know if it possible to se the enigma machine ingame while we play so we can drag it out and use it whitout alt tabing out of the game. Problem also is all thos codebook cheets. But its possible to print them out.
Maybe if the game runs in windows mode then its possible to slide out the machine and use it.
Or if you have 2 monitors you can use one of them whit the enigma machine and codebooks and the other to the game. But its not many that use 2 monitors.
(need feedback on this how we can do so it show up ingame for use)
But what do you say guys and gals. Is this something you wanted to use?
And if non came came up whit a solution for it to show up ingame, could you live whit the fact to alt tab out of the game to decrypt a message?
Note also. The enigma simulator can only use letters. Not any numbers. So the numbers that will be in the radio message will still show up in numbers. But its easy to take the number and place it in the correct position on your decrypted text.
More info about the simulator can be found here and it is a freeware:
http://users.telenet.be/d.rijmenants/en/enigmasim.htm
PS: If i do this i will only encrypt the english radio message coz i dont understand germany or french text. I think its important to understand the text so it can show up correct.
I dunno if this have been brought up before but i browsed the net and found a site that had a enigma simulator for download.
It has also a code book generator.
Then i started to think how this could be of use ingame. And i came up whit that is possible. :)
Altough its quite complicated to use it and i have just briefly looked into it but so far i have seen this:
Whit the codebook i can create txt files how to set up the enigma machine for translations for each month. It is code sheets.
Let say year 1939 the krigsmarine hade a new code to use for each month from januari to december.
During the war the krigsmarine used more and more difficult settings on the enigma so the allies couldnt break the code.
This settings can be changed as well whit the simulator.
At early war they used a 3 rotor Kriegsmarine M3
Then a 4 rotor Kriegsmarine M4 was used.
And they did have others different settings as well.
3 rotor Wehrmacht/Luftwaffe Enigma.
4 rotor Kriegsmarine compatible with M3 and Wehrmacht/Luftwaffe Enigma
4 rotor Kriegsmarine M4 compatible with M3
So i can create codebook for each month in early war, let say 1939 1940 based on the 3 rotor Kriegsmarine M3.
Then at 1941-42, 4 rotor Kriegsmarine compatible with M3
And at last 1943- to the end of war, 4 rotor Kriegsmarine M4
This different rotor settings means its more difficult to encrypt and decode a message.
To be able to decrypt a message you must use the codebook sheet for that month and year you recived the message and you have to set up the enigma machine correct also.
To implant this to the game i need to use the codesheets i created (for the hole war it will be many of them, 1 for each month) Then take the message that we can se ingame and encrypt the text. So what you will get ingame is a crypted text that you have to decrypt whit the correct code book sheet whit the enigma machine.
It is a major work to encrypt all text messages we get ingame into a code. But its not impossible to do. It will just take some time. I will also add more message for each month and maybe remove some of them.
Problem is that the enigma simulatior it self is an exe file /program you run. So you have to write down the crypted message on a paper then alt tab out of the game and use the enigma machine and the correct code book to decrypt it.
I dont know if it possible to se the enigma machine ingame while we play so we can drag it out and use it whitout alt tabing out of the game. Problem also is all thos codebook cheets. But its possible to print them out.
Maybe if the game runs in windows mode then its possible to slide out the machine and use it.
Or if you have 2 monitors you can use one of them whit the enigma machine and codebooks and the other to the game. But its not many that use 2 monitors.
(need feedback on this how we can do so it show up ingame for use)
But what do you say guys and gals. Is this something you wanted to use?
And if non came came up whit a solution for it to show up ingame, could you live whit the fact to alt tab out of the game to decrypt a message?
Note also. The enigma simulator can only use letters. Not any numbers. So the numbers that will be in the radio message will still show up in numbers. But its easy to take the number and place it in the correct position on your decrypted text.
More info about the simulator can be found here and it is a freeware:
http://users.telenet.be/d.rijmenants/en/enigmasim.htm
PS: If i do this i will only encrypt the english radio message coz i dont understand germany or french text. I think its important to understand the text so it can show up correct.