View Full Version : NYGM 2.3 Compatible Mods
Uber Gruber
01-18-07, 03:19 PM
I'm creating this topic as a one stop shop for all these great mods that are 100% compatible with NYGM 2.3.
Feel free to post here what you will, i'll simply edit this first post to list those that are compatible as I test them.
Cheers, Hans.
CARGO CRATER v1 and SeaFloor SF V3 by Vikinger (http://www.subsim.com/radioroom/member.php?u=213913)
http://www.subsim.com/radioroom/showthread.php?t=103999&highlight=Seafloor (http://www.subsim.com/radioroom/showthread.php?t=103999&highlight=Seafloor)
PASCAL SMOKE by Pascal (http://www.subsim.com/radioroom/member.php?u=215710)
http://www.subsim.com/radioroom/showthread.php?t=103117&highlight=Pascal+Smoke (http://www.subsim.com/radioroom/showthread.php?t=103117&highlight=Pascal+Smoke)
Damage Texture DT V2 by Vikinger (http://www.subsim.com/radioroom/member.php?u=213913)
http://www.subsim.com/radioroom/showthread.php?t=104247 (http://www.subsim.com/radioroom/showthread.php?t=104247)
Longer Wakes by nvdrifter (http://www.subsim.com/radioroom/member.php?u=212021)
http://www.subsim.com/radioroom/showthread.php?t=104372 (http://www.subsim.com/radioroom/showthread.php?t=104372)
Corsair
01-18-07, 03:35 PM
At the moment besides skins I have working :
Cargo crater v1
Seafloor SF V2
Pascal Smoke
6 dials (delivered with 2.2 download)
codmander
01-18-07, 09:44 PM
just about all gwx sounds work with nygm 2.3
sub emblems in subsim downloads
uniform mod ((forget where i got it tho,,,:hmm:
hmmm nygm 3,0 sounds great --druel
one of the best things about nygm is the inshore british isles convoys and patroling destroyers a real classy mod for sh3
poor sailor
01-19-07, 05:20 AM
BlackSwan skins
Flower Corvette multi-skin pack
Gunmans4ship Platform
Sailor Steve's sounds pack from "Das Boot"
Venatore new crash dive sounds
Fubars harbor personnel
Ail Sky mod v.2
Sobers 3d Waves
6 dials NYGM 2.2
Blackboard for NYGM 2.2 6 dials
SH3 mod harbour textures
Seafloor SF v.2
Land before trees
Anzacmick damage textures
Fubars u-boat skins for NYGM v.2.2
Tikigod's 3-d clean big dials(no glass)
and with all of these adding mods my NYGM v.2.3 is perfect to me!
DivingDuck
01-19-07, 06:01 AM
Moin,
advertising myself I can say that ...
DD_Cutter (will be reworked soon)
DD_MBoat (still BETA)
DD_Debris (part1, more to come)
DD_Flags... are working fine with NYGM.
Regards,
DD
Uber Gruber
01-19-07, 08:58 AM
Thanks...I can't wait to try all these out...I heard that some of the NYGM team are "advising" the developers of SHIV and may be working on a new version of NYGM soon.
Any chance you could edit your posts in this topic and add links to the mods ? The subsim topic where they were posted should suffice. I know its a pain but it would help people wanting to use NYGM, which can't be a bad thing. I'll then collate them all in the topic header.
Cheers, Hans.
bigboywooly
01-19-07, 11:40 AM
I heard that some of the NYGM team are "advising" the developers of SHIV .
Anyone you see with the SHIV sig
" Resident of Lockwood Inn "
is on the team including Pants from the GWX team amongst others
I was asked to participate - an honor I dont really deserve - but as I know nothing about the Pacific I declined
There are people out there othat have an interest in that theatre
Sadly not me
Sailor Steve
01-19-07, 12:04 PM
I was a member, but for some reason my account got corrupted a while back, and I can no longer get into any of the private forums I was involved with. I never said anything to Neal about it because I can't get to my books these days anyway.
I had no idea they were actually consulting with the SH4 devs. See what you miss when things go wrong?:dead:
bigboywooly
01-19-07, 12:32 PM
I understood it was more research for the Devs
Saves them doing it
:rotfl:
At least it means some things in the game might be right
Ducimus
01-19-07, 12:42 PM
I heard that some of the NYGM team are "advising" the developers of SHIV .
Anyone you see with the SHIV sig
" Resident of Lockwood Inn "
is on the team including Pants from the GWX team amongst others
I was asked to participate - an honor I dont really deserve - but as I know nothing about the Pacific I declined
There are people out there othat have an interest in that theatre
Sadly not me
Ahhh that explains that forum signiture, i was wondering what that was about. I was approached too, and i accepted, but i think im on a list of alternatives incase one of the "residents" drops out of the scene for whatever reason.
So it Seems they approached people from both mod teams, not just NYGM.
Uber Gruber
01-26-07, 09:36 AM
Updated (See first post)
Please feel free to notify this topic of any mods which are compatible with NYGM, along with a link to the respective mod topic, and we'll test them then post them in the first page of this topic.
Thanks, Hans.
Lanzfeld
01-26-07, 09:50 AM
Pascals smoke link dead
Uber Gruber
01-26-07, 10:30 AM
Thanks Lanzfield....fixed now.:oops:
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