View Full Version : Sonar in GWX
thehiredgun
01-09-07, 11:52 AM
I cannot man the sonar myself. Needle is froze at 000 ! on my screen as well as sonar man's station ! He is still giving bearings correctly but needle is inoperable when i try to man sonar. Help. I have zero damage.
Ducimus
01-09-07, 11:59 AM
Sounds like you need to D/L the "dec23 updated".
Check this thread for links :
http://www.subsim.com/radioroom/showthread.php?t=102096
thehiredgun
01-09-07, 12:29 PM
I did that with the Dec 23rd, deleted it & my sonar needle still does not move. Please help. If I can not get this fixed I am going back to the regular Gray Wolves. At least everything in there worked.
SilentOtto
01-09-07, 12:33 PM
Oh! Please don't, it would be the end of the world if you quit using GWX!!
AVGWarhawk
01-09-07, 12:37 PM
Post this over on the MOD forum. Someone will have a fix!
Kpt. Lehmann
01-09-07, 12:38 PM
Stop panicking!!! All is well.:arrgh!:
One of the U-boat types (Type II I think... I forget which) has this problem... (SH3 stock issue again not caused by GWX)
Try turning the hydrophone wheel or by grabbing the needle and dragging it. One of the two should work.
Rest assured... we did not mod anything to do with the movement of the hydrophone or sonar wheels.
SH3 is full of little quirks... that often we just have to accept and live with.:-?
Jimbuna
01-09-07, 02:05 PM
Oh! Please don't, it would be the end of the world if you quit using GWX!!
:roll:
:rotfl:
:oops:
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