View Full Version : Zero Realism
Iron Budokan
01-08-07, 02:45 PM
Who plays 0% Realism? 'Fess up!
I did to start with but that was many moons ago and worked my way up, but not now.
Albrecht Von Hesse
01-08-07, 03:07 PM
Actually, I never have, not even my very first time. I had most of the options selected, although I had the event camera, external camera and map contact on, and had manual targetting off.
A side note: one of my gripes about playing MP are the default difficulty levels it has. I could wish for an intermediate level between their 'normal' and 'hard' settings.
I never use manual targetting, and keep the camera (I like to make screenies). I would do manual targetting if there was an AI captain patrol where I shipped as torpedo officer. :cool:
Biggles
01-08-07, 04:09 PM
I play 0% now, and has done that even since I got the game, which must have been over a year and a half......
Sailor Steve
01-08-07, 05:20 PM
Never have. Even when learning there's such a thing as too easy.
Iron Budokan
01-08-07, 05:26 PM
Yeah, I never have either, but I got to thinking about it and might give it a try. It might be good for a giggle factor.
I dont know what I`m at, but probably +\- 70%. (Nobody can take my external cam away! Or my weapons officer!)
I have never played at 0%, I felt limited fuel and torpedoes at least had to be turned on, even in the beginning.
melnibonian
01-08-07, 06:17 PM
I've never played in 0%. I don't see the point. It's far too easy in my opinion. Usually I play something between 40-70%, but my new year's resolution is to try 100%;)
Corsair
01-08-07, 06:20 PM
The two things which took me a long time to get rid of were the WO assist and the map contact updates. Now the manual plotting and targeting are the things I find most interesting... Am now trying my first manual navigation patrol (no sub icon on the map) Having great fun, will make a post about it when I get back home. (If I find Salamis again...:D)
Nothing less than 70..Ever..Would make it too boring..:up:
Hartmann
01-08-07, 06:31 PM
Never !!
i always play at 70 /95 in all games.
first is difficult but after some time is more challenge.
andy_311
01-08-07, 06:57 PM
I did when the game first came out but not now.
I think I might have once in SHI days when first tyring to learn the controls. For SHIII I jumped straight to 84% as I like to see what's happening outside with the external camera. I don't use it to cheat but just to see stuff I want to take screenies of.
Mooncatt
01-09-07, 04:44 AM
yeah i started on 0% when i first got the game but it didnt stay at 0% for long the only thing i have off are manual targeting because i still cant work out how to do it and from what ive read it seems far too long and drawn out to do it in the first place for me
Camaero
01-09-07, 04:46 AM
Never. I am in this stuff for a realistic experience! (Or at least as close to one as I can get)
The lowest I've played is 50%. I'm currently working my way up slowly and am at current 62%.
Venatore
01-09-07, 05:13 AM
o% only to take snapshots of my skins, so I'm not interupted, and If I need to go to a good snapshot location I can travel the world to get it.
BUT
When I captian U-657, I never play under 89%.
peterloo
01-09-07, 06:00 AM
NEVER. I started with 30% realism, then 50% realism. Now 70% realism (with God eye mode on, regular contact report, and auto TDC done by the game itself)
The two things which took me a long time to get rid of were the WO assist and the map contact updates. Now the manual plotting and targeting are the things I find most interesting... Am now trying my first manual navigation patrol (no sub icon on the map) Having great fun, will make a post about it when I get back home. (If I find Salamis again...:D)
Can you tell me more about manual navigation? I'm would like to know about this, because it isn't a standard option in GWX, or is it?
Jusa_Finn
01-09-07, 11:46 AM
I played 0% realism possibly when started playing SH2.:hmm:
I've started with normal (34%) and slowly worked it up. I think that normal is very good to begin with.
AVGWarhawk
01-09-07, 12:23 PM
I started with using all the bells and whistles offered but that became boring really quick. I simply turned off everything with exception of WO assist and outside viewing.
Abd_von_Mumit
01-09-07, 12:45 PM
Now the manual plotting and targeting are the things I find most interesting...
Same here, fully agreed.
Am now trying my first manual navigation patrol (no sub icon on the map) Having great fun, will make a post about it when I get back home. (If I find Salamis again...:D)
But this sounds like real hard core! :D I'd like to read your log from the trip, and read about the methods you used.
LeafsFan
01-09-07, 05:35 PM
As an avid AOTD player many eons ago, It set SH3 up so that it emulated AOTD for me.
HB
Nope, never. Set at 51% first time I played SHIII. It's at 54% now with GWX. Haven't figured out manual targeting yet, but that's what my Weapons Officer gets paid to do, same with the Navigator. And I like my camera views too. Like everyone else that has them on, it's the only way to catch some great screens shots of your career.
Right after I first installed the game, I played at 96%. Nothing but WO. Lack of anything else wasn't really a problem because I already understood it all; mainly from reading Das Boot.
As long as someone else could aim my eels for me, I didn't really need unlimited anything, external views, or help on whether I should still be fleeing destroyers. Even on 96%, TC compression limits and the body language of the crew are crutches I am not entirely comfortable with.
I've been playing SHIII since the week before GWX released; and GWX since the day it released. I'm still not capable of aiming my own torpedoes, but as a firm believer in trial by fire, I started my fifth patrol in my current career this very morning at 100%. With a nomograph mod to help, I hope to hit a ship this patrol. If I don't, I don't. Que sera sera, y'know?
Cap.Palla
01-10-07, 05:21 AM
It's almost a month i play at 90% and i found the right combination for me ... unluckily i'll never be able to sunk 100K ....but i sunk a Illustrious class :rock: :rock: as u can see below :lol:
Corsair
01-10-07, 05:46 AM
Now the manual plotting and targeting are the things I find most interesting... Same here, fully agreed.
Am now trying my first manual navigation patrol (no sub icon on the map) Having great fun, will make a post about it when I get back home. (If I find Salamis again...:D) But this sounds like real hard core! :D I'd like to read your log from the trip, and read about the methods you used.
The methods used have been discussed on several threads and a good approach is to watch on You Tube the 2 vids named "Dantenoc's Hardcore Navigation in SH3"
The idea is that standard SH3 nav is like today's GPS nav : your position is shown in real time on your GPS map screen, you assign waypoints, and your GPS connected to the autopilot follows them.
In WW2 it was a little different ( even later, I started open sea sailing in the 70s and the only thing we had was radio-goniometry before the Loran-C which was not covering all of Europe)
First thing is to have "no map contact updates" so that sound contact lines don't show your position and tweak the zoom level at which sub icon is displayed, so that you can only view your position at the minimum zoom, which is then useless. You also have to replace your bearing overlay file by a transparent one. Of course no use of the plotting tool, as the origin of the line gives your position away.
When in view from land you make coastal navigation - more difficult than IRL because less features to take bearings on but enough to make "island hopping" in the Aegean...
When not in view from land, you simulate use of sextant to have a fix either on sun or polar star. I do it at sunrise, 12h00, sundown and midnight. After checking I can see the sun or the polar star, I use the Ctrl-click function to bring my sub position under the cursor at max zoom and mark it. Using this method, I have never been more than 3 kms from where I thought I was.
When weather doesn't allow it (cloudy, fog...) you have to make an estimate on the map based on bearing/speed/time. I have been now for about 4 days in heavy winds/heavy fog/clouds (in the Med !!) and am doing manual estimate. So far didn't collide with land ...:D
Main problem comes from the inability of your qualified helmsmen to keep the boat on course when surfaced. The waves tend to bring your boat off course (realistic) but your guys are unable to bring it back (less realistic). The heavier the wind/sea, the more drift. Means that when you crank up TC - max 64 for me -, you have to keep an eye on compass (my 6 dials mod is helpful) and bring manually on course from time to time. By nice weather not difficult, by high winds better submerge most of the time and only surface to reload batteries.
I'm glad it's keeping me busy because on the "shooting side" it's a no-joy. I had beautiful weather for 11 days but didn't see or hear anything... Now I am in a good spot (Sicily/Malta/Lampedusa) region, I hear contacts all the time but can't do anything with the weather - rough sea - visibility 300m.
I was thinking of riding it out in Lampedusa and wait for better times, but like in real life find it safer to stay at sea rather than trying to make it to port with no visibility and some doubts on my exact position...
Having real life navigation experience, I like it and it reminds me when in IL2 I first turned out the "minimap path" and had to navigate. Problem in SH3 is that harbour control doesn't give you a "vector to homeplate"...:D
Cap.Palla
01-10-07, 06:07 AM
I'd like to play as you do Corsair but i don't know how to use sextant :oops: ...is there any thread that explain how to use it? -and- How can i hide the u-boot plotted course on map? -and- really when there is heavy wind/sea you go out of course? I never noticed it.....
Corsair
01-10-07, 06:41 AM
I'd like to play as you do Corsair but i don't know how to use sextant :oops: ...is there any thread that explain how to use it? -and- How can i hide the u-boot plotted course on map? -and- really when there is heavy wind/sea you go out of course? I never noticed it.....
1. Sextant : someone is working on a mod, but for now I just simulate the fact I can make a measure by using the Ctrl-click function on the map, which gives me my exact position.
2. Going off course : it doesn't happen if you plot waypoints. It happens when you only give a heading.
PS : you don't need to hide the plotted course because you don't have one...
So noone plays at 100%? :o
I started at about 70%, now at 97% - only contact update and action camera on.
Was thinking to abandon con update on next career, but now I won't :p
Sailor Steve
01-10-07, 11:59 AM
Lots of folks play at 100%. Just not me. I have map contact updates on, because I play with the mod that makes nothing appear on the map unless you "tag" it first, and I use the Weapons Officer.
Cap.Palla
01-10-07, 12:36 PM
So noone plays at 100%? :o
I started at about 70%, now at 97% - only contact update and action camera on.
Was thinking to abandon con update on next career, but now I won't :p
I play with contact update and camera only too but the game says me it's 90% ...maybe dont you use GWX?
Abd_von_Mumit
01-10-07, 01:07 PM
So noone plays at 100%? :o
I do. :) And I'm considering switching to manual navigation, but only after I manage to install GWX eventually… :|
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