View Full Version : GWX is trash...
HundertzehnGustav
12-28-06, 10:22 AM
the British DDs and Ships and General are so Beautiful that i went too close yesterday night DC ed to death in too shallow water
CONGRATS TOO THE GUY WHO PAINTED THE BRITISH SHIPS!!!1!11!11!1:rock: :rock: :rock: :rock:
holy cow man you got a good taste in colours and weathering.
THE MANUAL IS A WASTE OF TIME and jhust goes to undermine the Kriegsmarines Fighting Power by keeping the Kaleuns stuck at reading and reading learning and enjoying a PDF document instead of sinking tonnage!!
Kill the guy who wrote that thing!!:p :yep:
I dont need to know all that... really dont.
I will jhust keep trying the Dover passage on and on and on:arrgh!:
I ask for a formal enquiry and subsequent executions!!:doh: :rock:
Great fun really; went fro, Kiel (holy shi t) to Wilhelmshafen, and had a superb time on that small trip!!
my life will never be the same again!
thank youuuuuuuuuuuu:rock: :up:
AVGWarhawk
12-28-06, 10:27 AM
I agree man, the new skins are very creative and weathered just right. Certainly a fantastic addition to the game, no doubt. Furthermore, there a great varity of skins for the same vessel which is also awesome. It amazes me what has been done with the game and GWX.
Kpt. Lehmann
12-28-06, 10:28 AM
the British DDs and Ships and General are so Beautiful that i went too close yesterday night DC ed to death in too shallow water
CONGRATS TOO THE GUY WHO PAINTED THE BRITISH SHIPS!!!1!11!11!1:rock: holy cow man you got a good taste in colours and weathering.
THE MANUAL IS A WASTE OF TIME and jhust goes to undermine the Kriegsmarines Fighting Power by keeping the Kaleuns stuck at reading and reading learning and enjoying a PDF document instead of sinking tonnage!!
Kill the guy who wrote that thing!!:p :yep:
I dont need to know all that... really dont.
I will jhust keep trying the Dover passage on and on and on:arrgh!:
I ask for a formal enquiry and subsequent executions!!:doh: :rock:
Great fun really; went fro, Kiel (holy shi t) to Wilhelmshafen, and had a superb time on that small trip!!
my life will never be the same again!
thank youuuuuuuuuuuu:rock: :up:
:rotfl: :rotfl: :rotfl:
Thanks for the good thoughts mate.
You can blame Boris, Ichneumon, and Fubar for all the great ship skins... in all the navies.
Pablo, composed our manual (and is updating as we speak for our January 31st cumulative update.)
My advice is to not go anywhere near the English Channel... there be sea-monsters!
:arrgh!:
AVGWarhawk
12-28-06, 10:32 AM
I knew it would not be long before the Kpt showed seeing the thread heading as GWX and TRASH in the same sentence :o:o:o
HundertzehnGustav
12-28-06, 10:35 AM
the only gripe i have:
in a convoy i took outt a whale factory...
and that created havoc. all the ships runing in total confusion fwd bckwd... lots of noise in the water.
how the feck do two Hunt DDs still manage to find me, in a depth of 180 m in the middle of all this action.
my point:
i dont like to be forced silent running at one knot in 1939 at that deppth.
Gonna adjust that to my sense of liking
ya think im a hardcore Kaleun or what eh...
like the Damage model too; been using iub before.
big fun with the deck gun now, all shaking and moving in all 3 planes:D
special mention to the ship wrecks in the harbors too.... man does that improve the sense of being there.
Jeeeesussss:doh:
:rock:
AVGWarhawk
12-28-06, 10:41 AM
A few have been saying this about the DD. I have yet to experience this issue. Are the DD better, yes, sure are but I have been able to elude every time. I went by DD in a convoy in day light without issue and last night completed a surfaced night attack. I got into the convoy and was swapping paint with the merchants. Not until my first torpedo went off did the DD wake up. Sure they focused on me quickly as well as the other merchants but I eluded them again. Currently I'm at 100 meters loading 4 more torpedos. The DD have moved on with the convoy. I'll be back on the same night surfaced for more havoc in the convoy. I believe the DD are pretty accurate. IMHO. Most u-boats did send out torpedos and dive deep. GWX has forced this reality on us!
As you can see I'm a staunch supporter of GWX. Anyone who puts this kind of work into a free mod gets my vote everytime:rock:
HundertzehnGustav
12-28-06, 10:55 AM
:oops: I believe the DD are pretty accurate. IMHO. Most u-boats did send out torpedos and dive deep. GWX has forced this reality on us!
As you can see I'm a staunch supporter of GWX. Anyone who puts this kind of work into a free mod gets my vote everytime:rock:
totally agree on the ebove
but in a noise rich environment how do the DDs tell from a sneaking Sub or two dozen Ships moving in all directions? November 39 with hardly any experience at all?
these brits cat have any idea how my sub sounds at this time of the war...?? and not in that situation, i think tyhat it is impossible.
3 hours from initial attack, i still do take DCs, although unaccurate. they see me cant get me.
anything more than a knot is not possible, and let alone recharge Eels...:doh:
Late 42 or mid 43, i ll agree on the accuracy, but for this time of war, i ll touch the AI sensors a bit...;) :oops:
on all else, i too take my Hat off and Bow deeply, amazed. no crap. ask my girlfriend whos not happy at all with this *mod*.:hmm: :know:
Silent Hunter III v 2.0 that is
Wen you go to adjust the sensors could you patch a copy of that off to me? Have been running into killer DD's as well in early war. I love he effect with the charges now, where the boat will rise or sink based on detonation location. The ass of my boat actually broached the surface when a charge detonated under the rear.
HundertzehnGustav
12-28-06, 11:14 AM
Hell Zinmar
DIVE dude, your boat is made for that
i URGE you to come to Persicope depth Later, 15 minutes at least
dont get your boats @ss kicked.
even 20 mm Gunfire can kill you now pretty quick so make shure you NEVER EVER EVER in your entire career get shot at.
never.
dont scare me with that shhhit:o
will send over what i mod... unoficially:D
Subwolf
12-28-06, 11:32 AM
Funny to see how some members can say that GWX is trash and the hint is taken that he means something else.
If I tried to pull a joke like that...oh good grief!! :stare: :stare: :stare: :stare: :stare:
Kpt. Lehmann
12-28-06, 11:46 AM
Funny to see how some members can say that GWX is trash and the hint is taken that he means something else.
If I tried to pull a joke like that...oh good grief!! :stare: :stare: :stare: :stare: :stare:
The reputation you have, is the one you made. It was yours to create or destroy from the beginning.
AVGWarhawk
12-28-06, 11:55 AM
Your reputation proceeds you as they say.
Subwolf
12-28-06, 12:01 PM
I have a reputation? :hmm:
Never mind, it's not topic anyway.
AVGWarhawk
12-28-06, 12:07 PM
but in a noise rich environment how do the DDs tell from a sneaking Sub or two dozen Ships moving in all directions? November 39 with hardly any experience at all?
these brits cat have any idea how my sub sounds at this time of the war...?? and not in that situation, i think tyhat it is impossible.
3 hours from initial attack, i still do take DCs, although unaccurate. they see me cant get me.
anything more than a knot is not possible, and let alone recharge Eels...:doh:
I agree there should be some more confusion when you running underneath the convoy and they are all in a frenzy. Once I made my announcment with my torpedos going off, I crashed dived and hard knuckle right (I ask my engineer to take this manuver). The DD were on me but very confused. I'm at 100m loading torpedos going 2kts. No silent running and they lost me in the confusion. The DD are 1000m behind me and the convoy is 1000m or so ahead of me. I'm thumbing my nose at them. Soon my torpedos will be loaded and I'm going back up.:up: My initial attack I I came into the convoy from the stern at 17kts. No one did a thing other than sink!
Try things that you think will not work and see what happens. I did not think to load torpedos because of detection. I was wrong, we be loading w/o issue. I'm going to hound this convoy all the way to Gibraltar:o screw getting to my patrol zone:shifty:
Kpt. Lehmann
12-28-06, 12:08 PM
I agree man, the new skins are very creative and weathered just right. Certainly a fantastic addition to the game, no doubt. Furthermore, there a great varity of skins for the same vessel which is also awesome. It amazes me what has been done with the game and GWX.
Well, as someone who doesn't get to sail just to play the game much... when I DO get to sail... It is hard to keep my jaw off of the floor.:cool:
AVGWarhawk
12-28-06, 12:09 PM
I have a reputation? :hmm:
Never mind, it's not topic anyway.
HEHE you funny!!!! You only need two things in life, a good name and good education. All the other crap is just that, crap!:D
Jimbuna
12-28-06, 12:26 PM
Funny to see how some members can say that GWX is trash and the hint is taken that he means something else.
If I tried to pull a joke like that...oh good grief!! :stare: :stare: :stare: :stare: :stare:
:roll: YSFNB
Albrecht Von Hesse
12-28-06, 03:23 PM
My understanding is that the passive hydrophones of surface warships weren't effective above 20 meters. If that's correct, then they wouldn't be degraded even in the midst of a scrambling convoy, as the sounds would be above 20 meters.
If that is correct, though, then that means they shouldn't easily pick up a U-boat if above 20 meters either. Whether that's accurately reflected in-game or not I don't know. I do know that, based on experience, I almost always can creep by escorts, even when they're within 400 meters, if I stay around 15 - 18 meters and move no faster than 2-4 knots . . . as long as they aren't actively seeking (i.e. ASDIC 'pinging') and haven't visually spotted me just prior to diving.
AVGWarhawk
12-28-06, 03:28 PM
My understanding is that the passive hydrophones of surface warships weren't effective above 20 meters. If that's correct, then they wouldn't be degraded even in the midst of a scrambling convoy, as the sounds would be above 20 meters.
If that is correct, though, then that means they shouldn't easily pick up a U-boat if above 20 meters either. Whether that's accurately reflected in-game or not I don't know. I do know that, based on experience, I almost always can creep by escorts, even when they're within 400 meters, if I stay around 15 - 18 meters and move no faster than 2-4 knots . . . as long as they aren't actively seeking (i.e. ASDIC 'pinging') and haven't visually spotted me just prior to diving.
Active pinging your in trouble. I get by when they just listening. Once my torpedos hit the merchants, the pinging goes nuts....as it should be....and I suspect they could find you quite easily.
Albrecht Von Hesse
12-28-06, 03:35 PM
My understanding is that the passive hydrophones of surface warships weren't effective above 20 meters. If that's correct, then they wouldn't be degraded even in the midst of a scrambling convoy, as the sounds would be above 20 meters.
If that is correct, though, then that means they shouldn't easily pick up a U-boat if above 20 meters either. Whether that's accurately reflected in-game or not I don't know. I do know that, based on experience, I almost always can creep by escorts, even when they're within 400 meters, if I stay around 15 - 18 meters and move no faster than 2-4 knots . . . as long as they aren't actively seeking (i.e. ASDIC 'pinging') and haven't visually spotted me just prior to diving.
Active pinging your in trouble. I get by when they just listening. Once my torpedos hit the merchants, the pinging goes nuts....as it should be....and I suspect they could find you quite easily.
Yup. That was a point I was trying to make: differentiating between passive (hydrophonic) and active (ASDIC 'pinging') location and detection.
It should be far easier to creep by an escort merely passively listening versus actively seeking and pinging, and I've no problems with having an escort pick my little minnow out of the milling swarm of convoy whales when that happens. Quite realistic I would think, after all.
AVGWarhawk
12-28-06, 03:53 PM
Hesse, my thought exactly. So I do not see the concern of some that the DD are just to good. I really have do not believe they are too good. I have spent the last two days toying with three DD working over the convoy they are protecting. I'm calling all the shots as well. GWX TEAM, LEAVE THE DD ALONE.....I LOVE THEM JUST THE WAY THEY ARE:smug:
IronOutlaw
12-28-06, 04:18 PM
But!!!!!!!
They put a green port running light on my boat, and the starboard one is green too.
One slight point, the battleship in Wilhelmshaven indicated as Tirpitz is in fact Bismarck. The main difference between them is that, whilst they were in the same location, Bismarck had her cranes on the Foc'stle Deck and Tirpitz had hers on the Shelter Deck. Two other differences are that Bismarck had a silver funnel cap, Tirpitz a black one, and Bismarck had torpedo tubes mounted on the fo'cstle deck aft of the catapult whereas Tirpitz did not carry them.
Mind you, it did save the modders doing 2 ships, so I ain't complaining!
AVGWarhawk
12-28-06, 04:52 PM
But!!!!!!!
They put a green port running light on my boat, and the starboard one is green too.
One slight point, the battleship in Wilhelmshaven indicated as Tirpitz is in fact Bismarck. The main difference between them is that, whilst they were in the same location, Bismarck had her cranes on the Foc'stle Deck and Tirpitz had hers on the Shelter Deck. Two other differences are that Bismarck had a silver funnel cap, Tirpitz a black one, and Bismarck had torpedo tubes mounted on the fo'cstle deck aft of the catapult whereas Tirpitz did not carry them.
Mind you, it did save the modders doing 2 ships, so I ain't complaining!
As far as the lights... each side of the boat mimics each other. So patterns are the same on both sides hence the green light on both side.
Yes, I believe it stopped having to create another entire ship:doh:
azn_132
12-30-06, 09:54 PM
But!!!!!!!
They put a green port running light on my boat, and the starboard one is green too.
One slight point, the battleship in Wilhelmshaven indicated as Tirpitz is in fact Bismarck. The main difference between them is that, whilst they were in the same location, Bismarck had her cranes on the Foc'stle Deck and Tirpitz had hers on the Shelter Deck. Two other differences are that Bismarck had a silver funnel cap, Tirpitz a black one, and Bismarck had torpedo tubes mounted on the fo'cstle deck aft of the catapult whereas Tirpitz did not carry them.
Mind you, it did save the modders doing 2 ships, so I ain't complaining!
Uhhh, U mixed up wit the torp tubes Tirpitz carry torps not Bismarck.
Jimbuna
12-31-06, 02:29 AM
But!!!!!!!
They put a green port running light on my boat, and the starboard one is green too.
One slight point, the battleship in Wilhelmshaven indicated as Tirpitz is in fact Bismarck. The main difference between them is that, whilst they were in the same location, Bismarck had her cranes on the Foc'stle Deck and Tirpitz had hers on the Shelter Deck. Two other differences are that Bismarck had a silver funnel cap, Tirpitz a black one, and Bismarck had torpedo tubes mounted on the fo'cstle deck aft of the catapult whereas Tirpitz did not carry them.
Mind you, it did save the modders doing 2 ships, so I ain't complaining!
Uhhh, U mixed up wit the torp tubes Tirpitz carry torps not Bismarck.
That is quite correct sir :yep: 8x53.3cm I believe :up:
HundertzehnGustav
01-02-07, 04:50 AM
Funny to see how some members can say that GWX is trash and the hint is taken that he means something else.
If I tried to pull a joke like that...oh good grief!! :stare: :stare: :stare: :stare: :stare:
ah man. look at the green smiley next to da Topkick :yep: sez im havin fun with yall messin around
thanks for the education on the Bismark and Tirpitz ships.
I love their beauty...
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