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View Full Version : Special Effects v1.00 JSGME GWX base


gouldjg
12-28-06, 08:46 AM
I have had a little play with some of the special effects in GWX because although I like much of the realism stuff, I also want to see the ships sink like they do in the movies and not like in real life i.e. just slipping under the water with little effect.

Get it here http://rapidshare.com/files/9264283/GWX_-_Special_Effects_V1.00.rar.html



This mod is not endorsed or supported by the GWX team and any problems should be directed to this thread only. The same goes for SH3 commander users.

This mod may unbalance the GWX damage model.

Von Hinten
12-28-06, 09:38 AM
Looks good, I'll give it a try in a minute. Thanks for sharing.

gouldjg
12-28-06, 04:04 PM
Looks good, I'll give it a try in a minute. Thanks for sharing.

I think you will like it if you like eye candy. I just had a kill in the fog and lost my ship due to shooting blind on measurments only (actually a 1200mtr shot in fog that gave me 250mtrs view).

Whilst I was trying to find the blinking ship, the secondary explosions triggered and guided me to it. (crew men flying in fog is eary)

Just wish I can get out of the crappy weather cos my kills are few and far between on this mission. Had to chase a ship for 3 hours :damn:

p.s. how many crew men got shot out in the pic above?

bigboywooly
12-28-06, 05:19 PM
Hmmm might have to give this a go Gouldjg

:up:

gouldjg
12-28-06, 07:12 PM
No setting has changed as far as ship sinking times are concerned.

I have just added some effects only,

Now I just need to track some sounds down

Pants
12-28-06, 08:51 PM
Nice one bud, Great to see you still around modding :up:

HEMISENT
12-28-06, 09:30 PM
Jason
Great stuff again as usual. For a little suspense this can be built into the random structure so the player never knows if he'll get the standard version or the "Hollywood" version.

Soon as my WAW patrol is over I'm plugging in GWX ----can't wait


Cheers!

Tuddley3
12-28-06, 10:20 PM
Hmm, I thought RapidSh*t died, or I was hoping anyway. I got the download though, can't wait to try it out :up:

snakech
12-28-06, 11:33 PM
Thank for your work :up:, i will give it a try, next patrol.

gouldjg
12-29-06, 03:47 AM
Nice one bud, Great to see you still around modding :up:

Only for xmas time, once back at work, I think I am going to South Africa or Dubai for a secondment.


Great stuff again as usual. For a little suspense this can be built into the random structure so the player never knows if he'll get the standard version or the "Hollywood" version.

Hemisent

I may not get time for the random stuff in the immediate future but feel free to play with this however you want. I use your malfunctions in SH3 commander and its great. If you do manage to whip a random version up, let me know cos I will want to use it.

rascal101
12-29-06, 07:13 AM
Greetings and thank you this is just the eye candy I have been looking for.

Any chance of adding new and different coloured explosions and smoke to simulate, steam, oil and electrical fires and/or smoke.

Also Do you know if its possible to raise the height and volume of the smoke so goes higher and looks real

J

robbo180265
02-20-07, 05:40 PM
Hi there.

It sounds like a great mod. Unfortunatly I've lost patience trying to download from Rapidsh#t. Never used them before but was told that I'd exceeded my download limit. waited 6 mins to try again and was refused the download, tried several times and have now given up.:shifty:

My question is are there any plans to host this mod on another server?

Otherwise it looks like I'll not be able to enjoy it.:down:

Either way I'd like to say a big thanks to all who work on these mods - they make the game get better and better.

SquareSteelBar
02-20-07, 06:13 PM
Try this one, mate.

GWX - Special Effects V1.00.rar (http://ultrashare.net/hosting/fl/cf922415dc)

(http://ultrashare.net/hosting/fl/cf922415dc)

3Jane
02-20-07, 06:32 PM
What I would like to see, from anyone. Is a more efective looking plume of smoke from burning tankers. The pictures from the war mostly tend to show a huge pillar of black oily smoke. It may play hell with frame rates though :-?

NiKuTa
02-20-07, 06:49 PM
Work with GWX 102 ?

Shepelly
02-20-07, 06:58 PM
Mate,
Tried it, love it, however (I know theres always an however):shifty: I have JC Wolf's excellant GWX Upgrade Tools&Dials V0.2, and now with the new resolution I get the speed, direction, and depth dials come up in the bottom left corner with the officer Icon.:doh: How do I delete or move these so the don't show.

Hope I havn't been to confusing:hmm:

Regards, Shepelly

Shepelly
02-20-07, 07:01 PM
SORRY, wrong thread.:oops: :damn:But I do love the special effects,:rock::up:

robbo180265
02-20-07, 09:09 PM
Try this one, mate.

GWX - Special Effects V1.00.rar (http://ultrashare.net/hosting/fl/cf922415dc)

(http://ultrashare.net/hosting/fl/cf922415dc)

Thanks mate, much appreciated:up:

Reece
02-21-07, 12:50 AM
Hi gouldjg, I don't use GWX, mine is a mixture of over 80 mods but based on HT147, though the campaign files have been altered somewhat!!:D
Is the zones.cfg file taken from GWX? if so could you print the active parts that you changed please so that I can manually CutnPaste into mine.:yep:
Thanks.

gouldjg
02-21-07, 01:58 PM
Hi Reece

All you need to do is dl my mod which is pretty much just the zones.cfg

Then compare with your existing zones.cfg document. The changes are only on the special effects except where I tuned the ship sinking bubbles to create secondry explosions.

As far as GWX latest version is concerned, I have yet to try it and probably will not get to try it for the immediate future.

GWX team state this may interfere with their damage model. I have yet to see any adverse effect but be warned.

I am holding on for the release of SH4 though I hope that the likes of Jscones GWX team etc etc are all waiting as I am to get into the game and look at what possibles we have to play with.

Guys, the special effects are a doddle once you have a play with them. Just back up your zones cfg before tweaking.

JCWolf
02-21-07, 05:28 PM
Hi Reece

All you need to do is dl my mod which is pretty much just the zones.cfg

Then compare with your existing zones.cfg document. The changes are only on the special effects except where I tuned the ship sinking bubbles to create secondry explosions.

As far as GWX latest version is concerned, I have yet to try it and probably will not get to try it for the immediate future.

GWX team state this may interfere with their damage model. I have yet to see any adverse effect but be warned.

I am holding on for the release of SH4 though I hope that the likes of Jscones GWX team etc etc are all waiting as I am to get into the game and look at what possibles we have to play with.

Guys, the special effects are a doddle once you have a play with them. Just back up your zones cfg before tweaking.

Hi there mate,
I whant to give this Mod a try and see what it looks like
but do you know if it's GWX 1.02 compat mate...
Sorry if I missed something allready said....:oops: :up: :up:

melnibonian
02-21-07, 07:07 PM
As 1.02 does not include new ships there should not be a problem. The mod changes only the zone files. I haven't try it myself (I just love Von's Damage Model too much and I don't change it for anything) but I don't think there should be a problem in using it in 1.02

JCWolf
02-21-07, 07:22 PM
As 1.02 does not include new ships there should not be a problem. The mod changes only the zone files. I haven't try it myself (I just love Von's Damage Model too much and I don't change it for anything) but I don't think there should be a problem in using it in 1.02


I think this mod and idea as great potencial, and if its good
as i know is Creator and the quellity of is work I whant to check it
out...

If it changes the zone damage files to much I don't know without trying it...

And he seems to have not noticed any changes thought!:hmm: :up:

Reece
02-21-07, 08:10 PM
Thanks gouldjg, I'll give it a try, I am still using the Hollywood mod (was that yours?), if that had changes to the zones.cfg then the version I use would be Stock 1.4b + Hollywood & now Special effects!:D
Thanks.

PS. I have a good file compare program - will use it!:up:

NiKuTa
02-21-07, 08:40 PM
Hi. nice mod. I use it with GWX but, could you make a bigger smoks and fire??
http://img382.imageshack.us/img382/430/smokeey3.jpg
They are too small. :( If you duble it it will be good :)

If you can do a bigger oil stain on water and make that this oil nad some derbit will be longer on water. It will be great :)

gouldjg
02-22-07, 05:30 PM
As 1.02 does not include new ships there should not be a problem. The mod changes only the zone files. I haven't try it myself (I just love Von's Damage Model too much and I don't change it for anything) but I don't think there should be a problem in using it in 1.02


I think this mod and idea as great potencial, and if its good
as i know is Creator and the quellity of is work I whant to check it
out...

If it changes the zone damage files to much I don't know without trying it...

And he seems to have not noticed any changes thought!:hmm: :up:


This was a simple changing of some special effects text and a way to have some secondry explosions as the ships sink under the water.

I played with GWX for about a month now and have yet to see any adverse effect.

I cannot make bigger smoke but i did include some bigger fires. I did not want to overdo it though.

All I did was tweak numbers = very unskilled modding but patience is needed with testing

Tigerzhunters
03-05-23, 07:29 PM
dead Link yea i knew its was 2007 so the link was dead :/\\!!:damn:

FUBAR295
03-05-23, 11:40 PM
Try here :

https://www.mediafire.com/file/2tbt8p7327fa2hy/Hollywood_Collection.rar/file

and https://www.mediafire.com/file/13afavhbm5my41y/Hollywood_part_2.rar/file

Tigerzhunters
03-08-23, 04:25 PM
Try here :

https://www.mediafire.com/file/2tbt8p7327fa2hy/Hollywood_Collection.rar/file

and https://www.mediafire.com/file/13afavhbm5my41y/Hollywood_part_2.rar/file

Thanks Herr kaleun Btw what effect Do can someone give me screenshot?
:Kaleun_Cheers: