View Full Version : Batterys recharged sir!! mod
codmander
12-24-06, 04:35 PM
as of now the chief says nothing when batterys are rechaged 100% if i knew how to mod it i would when you recharge your batts already surfaced ((manualy))((standard propulsion to recharge))the chief says recharging batterys so maybe we can copy it:hmm:
shegeek72
12-25-06, 06:07 AM
as of now the chief says nothing when batterys are rechaged 100% if i knew how to mod it i would when you recharge your batts already surfaced ((manualy))((standard propulsion to recharge))the chief says recharging batterys so maybe we can copy it:hmm:
I asked a similar question (didn't get an answer) a while back. IIRC in the stock version there is no audio associated with "radio message received," though in GW there is. Seems something similar could be done with batts recharged. Sure would help with not having to babysit the battery guages.
--
http://tarafoundation.org/sh3_U100.jpg
Tuddley3
12-25-06, 07:35 AM
I like the audio in UBWA for radio messages, you can hear the Enigma in the background, then you hear something like "Message has been decoded sir", then the Kaleun replies"Just a moment". Hansolo did an execellent job. I like opening the tubes also, you hear "Now we get revenge". He's added alot of voiceovers for things I've not hear voices with before.
Sailor Steve
12-26-06, 01:43 PM
I can't listen to any files currently, but your description of that 'radio' file sounds very much like the DBSM file available with my mod collection for well over a year now.
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.