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dean_acheson
12-23-06, 03:25 PM
Can anyone explain to me the different fatigue models that come bundled with GWX in the JGSM mod loader?

Just a short explanation, if that is ok.

Thanks!

Kpt. Lehmann
12-23-06, 04:53 PM
Hi Mr. Acheson.

GWX comes with only one fatigue model now as opposed to the two included with GW 1.1a

The one present in GWX is an eight hour fatigue mod modelled as closely as we could based on real-world data.

Formerly in GW 1.1a we also had a 24 hour variant... but after much fussing with problematic behavior... we dropped it... which is why it is not in GWX.

SH3 Commander gives you several fatigue model choices. The GW 8 hour fatigue mod in SH3 Commander 2.7 is identical to the one present in GWX.

I hope that helps.:ping:

MRV
12-23-06, 09:43 PM
The GWX fatigue model is dead on IMO, you don't need another one. ;-)

In normal operation you will never run out of fresh men for watch, engines and other routine procedures. Extreme situations (long DC hunts, damage control) you really feel how you run out of unfatigued personell, so they actually FEEL like extreme situations.