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birdy
12-14-06, 01:21 PM
hi all.

i play sh3 a lot but i still don't use the aim computer and stuff.
when i see a ship i just shoot at it and i hope the torpedo will hit:oops: :oops: :oops:
but is there somekind of manual or tutorial to help me with the really aim stuff
i dont have a clue to do that;)

thx

Corrupt_File
12-14-06, 01:24 PM
Wazoo's is a good tutorial:
http://www.paulwasserman.net/SHIII/

There's also many discussed on this forum, just look on previous pages.

Corsair
12-14-06, 01:25 PM
The place to look at :

http://www.paulwasserman.net/SHIII/

:up:

Just for curiosity : you happen to actually hit something ?

Corsair
12-14-06, 01:26 PM
Darn, was late by a half minute again, have to learn to type faster...:D

birdy
12-14-06, 01:27 PM
well, i usually hit a ship with 1 or 2 torpedo's:yep:
only destroyers and stuff are to fast for me:shifty:

melnibonian
12-14-06, 01:30 PM
Hello

the first thing you need to do is to read the community manual

http://www.communitymanuals.com/shiii/index.php?title=Main_Page

It is really useful and has loads of information.

Now as far as your torpedoes are concerned:
1. make sure when you're firing your gyro-angle (the number on the left of the scope is small (usually between 0 and 5deg)
2. Make sure when you see the target to identify it and ask the WO to calculate the solution for you (or do it yourself if you want)
3. Open the torpedo tubes BEFORE you fire
4. when you have the ship on your sights you see a little triangle. Fire only when it is green (it means the gyro-angle is small)

If you have more questions let us know.

Good Luck and Good Shooting:up:

birdy
12-14-06, 01:39 PM
Now as far as your torpedoes are concerned:
1. make sure when you're firing your gyro-angle (the number on the left of the scope is small (usually between 0 and 5deg)
2. Make sure when you see the target to identify it and ask the WO to calculate the solution for you (or do it yourself if you want)
3. Open the torpedo tubes BEFORE you fire
4. when you have the ship on your sights you see a little triangle. Fire only when it is green (it means the gyro-angle is small)




how can i ask the WO to calculate the solution?? click on nearest visual contact??

melnibonian
12-14-06, 01:41 PM
Now as far as your torpedoes are concerned:
1. make sure when you're firing your gyro-angle (the number on the left of the scope is small (usually between 0 and 5deg)
2. Make sure when you see the target to identify it and ask the WO to calculate the solution for you (or do it yourself if you want)
3. Open the torpedo tubes BEFORE you fire
4. when you have the ship on your sights you see a little triangle. Fire only when it is green (it means the gyro-angle is small)




how can i ask the WO to calculate the solution?? click on nearest visual contact??
No you click on the Werpons officer and you have the options to identify the target and to calculate the solution to target.

AVGWarhawk
12-14-06, 01:43 PM
Have you considered the motor pool instead of uboats? You said trouble with destroyers. Always remember they are fast so lead some or speed up your torpedos if you have the gas loaded.

Corsair
12-14-06, 01:45 PM
How about reading the manual first and follow the naval training course that we all did when we started ?;)

birdy
12-14-06, 02:06 PM
sorry but i really dont see somethings on the WO

http://img428.imageshack.us/img428/8341/sh3rq3.th.png (http://img428.imageshack.us/my.php?image=sh3rq3.png)

melnibonian
12-14-06, 02:09 PM
i really dont see somethings on the WO

http://img428.imageshack.us/img428/8341/sh3rq3.th.png (http://img428.imageshack.us/my.php?image=sh3rq3.png)
That is the watch officer. The torpedoes and the solutions are calculated by the werpons officer (the third one from the left in the officer's icons)

birdy
12-14-06, 02:10 PM
oooow lol sorry
i thought WO was the Watch Officer
sorry:damn: :damn:

melnibonian
12-14-06, 02:12 PM
oooow lol sorry
i thought WO was the Watch Officer
sorry:damn: :damn:
It's OK as long as you send them down that's all that matter:D :D :D

Grell
12-14-06, 02:20 PM
You really should have done the "Naval Academy" training prior to playing, it's a good tutorial.

Regards,

Grell

AVGWarhawk
12-14-06, 02:30 PM
You really should have done the "Naval Academy" training prior to playing, it's a good tutorial.

Regards,

Grell
Darn good suggestion coming from a bilge rat...you have been promoted to First Bilge Rat.:up: Your going places son!!!

Corsair
12-14-06, 03:38 PM
That's just not fair, was the first one to suggest it and I ain't getting nothin'...:cry:

AVGWarhawk
12-14-06, 03:45 PM
That's just not fair, was the first one to suggest it and I ain't getting nothin'...:cry:

Tis true Corsair, you are promoted to Admiral!!!! Bilge rat, well as low as you are does it really matter anyway? Both good suggestions from both!!!

Corrupt_File
12-14-06, 03:58 PM
That's just not fair, was the first one to suggest it and I ain't getting nothin'...:cry:

Nar, I think I beat ya to it. ;):smug:

AVGWarhawk
12-14-06, 04:05 PM
Aw forget it. Everyone is an Admiral. Just decide front, rear, middle Admiral...I don't care.

Corsair
12-14-06, 04:11 PM
That's just not fair, was the first one to suggest it and I ain't getting nothin'...:cry:
Nar, I think I beat ya to it. ;):smug:

:nope: We were talking about the naval academy thing...:lol:

K_Sea6
12-14-06, 04:23 PM
Hey do the Naval Academy thingy, there can I be an admiral too :arrgh!:

melnibonian
12-14-06, 05:42 PM
Aw forget it. Everyone is an Admiral. Just decide front, rear, middle Admiral...I don't care.
:rotfl: :rotfl: :rotfl: :rotfl: