Incubus
11-27-06, 11:45 PM
The SHIII engine is an impressive engine, no doubt. But most of the mods seem spent on making a more realistic submarine game. One thing I'm disappointed in is that compared to other games, SHIII is really lacking when it comes to unique mods.
I'll give you a perfect example of something I'd like to see for a mod. While in the library the other day, I was reading a book on Zepplins. During WWI, Germany had a bombing campaign against England, using Zeps. At the time, air warfare was in its infancy, and it actually took a while for England to make AA guns with the range to actually hit German airships. It occurred to me that it would be really cool if someone made a Zepplin mod using the SHIII engine- Altitude instead of depth, using clouds as cover instead of water. Just like U-boats, airships gradually suffered under the weight of increasing countermeasures.
I know it sounds really out there, but it was a combination of liking how much SHIII had to offer in terms of a U-boat simulator, and the realization that there aren't any airship sims out there. Even something that isn't as much of a stretch, like a mod where you play other countries, using their subs. So far the modding community has decided to stay very, very close to the original product in terms of theme and alterations. Why?
I'll give you a perfect example of something I'd like to see for a mod. While in the library the other day, I was reading a book on Zepplins. During WWI, Germany had a bombing campaign against England, using Zeps. At the time, air warfare was in its infancy, and it actually took a while for England to make AA guns with the range to actually hit German airships. It occurred to me that it would be really cool if someone made a Zepplin mod using the SHIII engine- Altitude instead of depth, using clouds as cover instead of water. Just like U-boats, airships gradually suffered under the weight of increasing countermeasures.
I know it sounds really out there, but it was a combination of liking how much SHIII had to offer in terms of a U-boat simulator, and the realization that there aren't any airship sims out there. Even something that isn't as much of a stretch, like a mod where you play other countries, using their subs. So far the modding community has decided to stay very, very close to the original product in terms of theme and alterations. Why?