View Full Version : SH II Add On Problems
Heer Kapitain
11-08-06, 04:05 AM
Can anyone help me please. I did add, addon on's to SH II and on the 3rd mission (1940 Spring) I try every concieveable way to attack the convoy, but I am getting killed by DC's to which I go down to 69 metres to 150 metres and still being DC'd at that depth. Is there a problem with the add on's also I have noticed the following that orders don't come through, only once it came through in the many times I have played the 3rd mission. Also convoys not always being therewhere they are suppose to be and also being fired upon/hear and attack and the X speed stays on X16 when there is nothing there (ships/subs/planes).
Can anyone help me out as I wish to get through this 3rd mission?
Thank you
FUBAR295
11-08-06, 12:27 PM
Which Addon did you install?
Good Hunting,
FUBAR
Heer Kapitain
11-09-06, 04:45 AM
FUBAR295
The ones from this site.
FUBAR295
11-09-06, 04:59 PM
Can you be more specific.:D Was it all of them, some of them. It would be helpful if we knew which ones.
Good Hunting,
FUBAR
Heer Kapitain
11-12-06, 02:37 AM
I have installed these prior to 11/11/06
* 1.1 Patch
* Aces Install
* UKDTHDF PDF
Downloads Installed on the 11/11/06 in the Silent Hunter folder on my computer But I see no improvements at all when I am playing the game.
* Periscope Reticule Mode
* SH2 Weapons Officer V3.3
* SH 2 Control Room
* Silent Hunter II Realism Pack V1.4
* Convoy Mod V2.0
* Pin Point Charts Icon
* All Purpose Circle
* Replacement moon. Tga
* Das Boot Control Room
* Intercalc.exe
* Aces Depth Gauge
* Saved Games Silent Tool
* Enhanced Captains Cabin
* Ships ID Mod
* Improved Rain Mod
* Water Visual Enhancement
* Mission Generator Convoy Mod v1.0
* Vickers 37mm Reticle Mod
* Ship is Breaking Up
* Type XXIII add on
* German Game Commander v2.1
* German Voice Template
Ones that Did not work
* Fletchers Enhancement
* Project Messerwetzer
* Koralle v1.0.0 Scenario Editior
* Vickers Secondary Explosion Effect
* Vickers Torpedo Wake/Oil Slick Display v3.0
* Kriegstanz 1.0.0
turbidite
11-13-06, 09:42 AM
I have installed these prior to 11/11/06
* 1.1 Patch
* Aces Install
* UKDTHDF PDF
Downloads Installed on the 11/11/06 in the Silent Hunter folder on my computer But I see no improvements at all when I am playing the game.
* Periscope Reticule Mode
* SH2 Weapons Officer V3.3
* SH 2 Control Room
* Silent Hunter II Realism Pack V1.4
* Convoy Mod V2.0
* Pin Point Charts Icon
* All Purpose Circle
* Replacement moon. Tga
* Das Boot Control Room
* Intercalc.exe
* Aces Depth Gauge
* Saved Games Silent Tool
* Enhanced Captains Cabin
* Ships ID Mod
* Improved Rain Mod
* Water Visual Enhancement
* Mission Generator Convoy Mod v1.0
* Vickers 37mm Reticle Mod
* Ship is Breaking Up
* Type XXIII add on
* German Game Commander v2.1
* German Voice Template
Ones that Did not work
* Fletchers Enhancement
* Project Messerwetzer
* Koralle v1.0.0 Scenario Editior
* Vickers Secondary Explosion Effect
* Vickers Torpedo Wake/Oil Slick Display v3.0
* Kriegstanz 1.0.0
Wooopsa ! .
I would suggest you first install this little utility http://www.subsim.com/subsim_files/patches05/jsgme.zip that allows to revert back mods and then reinstall from scratch.
Be careful with mods as sometimes they have to be installed in the right order if you don't want them to overwrite each other's files. Jsgme will give you a warning in that case.
Concerning your play problems :
> but I am getting killed by DC's to which I go down to 69 metres to 150 metres and
> still being DC'd at that depth.
DES5v3 mods by CB will tweak the sensors to reduce the escort's ability to pinpoint and kill you. I don't know if it is still available but I could put it on rapidshare if you need it.
> I have noticed the following that orders don't come through, only once it came
> through in the many times
There are problems with radio messages when you save your mission. Don't remember the specifics, maybe an old salt can give you a hand.
> and also being fired upon/hear and attack and the X speed stays on X16 when
> there is nothing there (ships/subs/planes).
this is a problem with sh2' engine. If a fight is going on somewhere else you will hear the detonation like you are the target, nothing you can do about it. Same for time compression, if a fight is going on somewhere you can't accelerate time above a certain level - That's when the u-boat's library comes in, sit down, relax and re-read iron coffins or das boot ;)
Heer Kapitain
11-15-06, 05:08 AM
Be careful with mods as sometimes they have to be installed in the right order if you don't want them to overwrite each other's files. Jsgme will give you a warning in that case
Turbidite
Can you please tell me in which order should I put them in for it to work.
turbidite
11-16-06, 02:41 PM
Can you please tell me in which order should I put them in for it to work.
I had a look again at the list of mods you included and I don't see any one that could cause major problems but if you can explain exactly what you mean by
Downloads Installed on the 11/11/06 in the Silent Hunter folder on my computer But I see no improvements at all when I am playing the game.
You mean you don't see the graphical improvements brought by the mods or you are speaking of the gameplay issues I explained in my previous post.
I'm surprised to see that you had problems with Vicker's mod, what kind of trouble did you see when installing them ? Normally you install the oilslick mod and then the fireballl addon.
I divided the mods you applied in categories and put some comments on the side (NOT are the one that didn't work for you) :
INTERFACE MODS
* Periscope Reticule Mode
* SH 2 Control Room
* Pin Point Charts Icon
* All Purpose Circle
* Replacement moon. Tga
* Das Boot Control Room
* Aces Depth Gauge
* Enhanced Captains Cabin
* Water Visual Enhancement
* Ships ID Mod
* Improved Rain Mod
* Vickers 37mm Reticle Mod
NOT* Vickers Secondary Explosion Effect (don't know about this one - is it fireball ?)
NOT* Vickers Torpedo Wake/Oil Slick Display v3.0 (should be straightforward to install)
MISSION AND UNIT CHARACTERISTICS MODS
* Silent Hunter II Realism Pack V1.4
* Convoy Mod V2.0
* Mission Generator Convoy Mod v1.0
* Type XXIII add on
NOT* Fletchers Enhancement (this will spice up defaults missions and units parameters)
HACKS
* Saved Games Silent Tool
HELPERS
* Intercalc.exe
* SH2 Weapons Officer V3.3
SPECIALS
* German Game Commander v2.1
* German Voice Template
AUDIO MODS
* Ship is Breaking Up
NOT* Project Messerwetzer (strange as these are only replacements for in-game sounds)
MISSION GENERATORS/EDITORS
NOT* Koralle v1.0.0 Scenario Editor (OLD, can be used but Kriegstanz is easier)
NOT* Kriegstanz 1.0.0 (new version here http://www.brookview.karoo.net/Kriegstanz/)
For the order in which I install mods :
patch 1.1
patch MP015
subsim1024v11
1024x768 sp1
sh2pm_highres addon
vickers torpedo/explosion
Jim sh2 mods
realistic medal (Darkstream)
chartstation v2.0
lighthouse-bases + station-charticons + gibraltar/lapallice
new sun
new moon
new terrain
new seafloor
rainmod2 (CB )
high-lod
DESv3 or fletcher
DBSM-v1+sp3
sim.ini
lighthouse, betasom (he115) + bergen menu
Hope it helped.
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