poor sailor
11-05-06, 06:53 AM
I dont' have idea what is going on with NYGM v2.2. This is a great mod and I very like them but I have a realy strange problems. In two patrols I started, I was depth charged and dead:cry: , and that part of game is so real that I found myself in skin of real u-boat commander:up: .In that 2 patrol I didn't sink anything (I started patrols in 1940 in Lorient, and that DD's found me near the English channel), but when I started the third patrol and found one target and when I fired 4 torpedo but nothing,I decided to play
the training mission (Torpedo) and try to discover how this new torpedo mod works. Very strange, I don't have even one hit. Then I enabled the event camera to see what is going on, I fired after that about 10 torpedoes and each of them just run under keel but no explosion, like the magnetic function don't work. I played NYGM v.2.0 and I have excellent sinking results in my patrols.I don't have idea what is going on, but if I don't find a solution for this, I will back to NYGM v.2.0. I realy appreciate every solution for my problem.I use NYGM v.2.2 in combination with SH3 commander 2.6.1 also I have some small graphic mods installed. And I run game in 1280x1024 with d3d9.dll.
the training mission (Torpedo) and try to discover how this new torpedo mod works. Very strange, I don't have even one hit. Then I enabled the event camera to see what is going on, I fired after that about 10 torpedoes and each of them just run under keel but no explosion, like the magnetic function don't work. I played NYGM v.2.0 and I have excellent sinking results in my patrols.I don't have idea what is going on, but if I don't find a solution for this, I will back to NYGM v.2.0. I realy appreciate every solution for my problem.I use NYGM v.2.2 in combination with SH3 commander 2.6.1 also I have some small graphic mods installed. And I run game in 1280x1024 with d3d9.dll.