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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
03-17-2011, 10:58 AM
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#16 | |
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Black Magic
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Are you having trouble opening the sh5.exe or finding the byte to change
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03-17-2011, 11:15 AM
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#17 | |
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中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
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03-17-2011, 11:20 AM
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#18 |
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Black Magic
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at the bottom right of your screenshot you'll see this:
Pos 0 [0h] You need to scroll through the file until you make that say 197A4Ah then you'll see the byte (75) to change to 74 I would post a screenshot of this location so everyone could see but I don't want to get into legal issues of any kind It's not illegal to provide information on how to do something in software. Reverse engineering is used all the time in the software industry to learn about undocumented functions in applications and to figure out how viruses do their dirty work for example. It is illegal to provide a patched/modifed version of the software to end-users without permission from the creator(s). What you do with your licensed version for your own use is up to you Last edited by TheDarkWraith; 03-17-2011 at 11:46 AM. |
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03-17-2011, 11:32 AM
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#19 | ||
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Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,954
Downloads: 98
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As I'm not familiar with your UIs mod (dam this laptop for being a mac..) I'm not familiar with the routine to get range from sonar. But unless it's triangulation it's not realistic IMO.
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03-17-2011, 11:41 AM
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#20 | |
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Black Magic
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03-17-2011, 11:44 AM
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#21 | |
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Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
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Aah. By the way this was not meant as a jab or anything
Perhaps it could be implemented (unless it isn't already) where you have to take at least two bearings to target with a reasonable time span to get a range solution?
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03-17-2011, 11:49 AM
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#22 | |
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Black Magic
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That could be implemented via further patching. Being that I finally discovered where this function is located I am just starting to understand what/how it works by decoding it. This is a very tedious and time-consuming ordeal. Any kind of work like this takes time and patience. |
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03-17-2011, 11:51 AM
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#23 | |
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Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,954
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Well. All the best in your work then
And besides.. I've got about 5-6 more years till I'm done my degree so I go a good little bit of time to wait till I can play Sh5 anyways Cheers mate! And thank god for you or else this game would've gone bottoms up long ago.
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03-17-2011, 12:00 PM
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#24 | |
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Black Magic
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). All my training was from the military Everything else I needed to know I got from reading (and still reading!) books |
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03-17-2011, 12:35 PM
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#25 | |
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Silent Hunter
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 4,477
Downloads: 131
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Some info on active sonar
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03-17-2011, 12:52 PM
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#26 |
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中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 229
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03-17-2011, 02:07 PM
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#27 | |
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Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,014
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![]() good work. thank-you.
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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03-17-2011, 02:12 PM
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#28 |
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Silent Hunter
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Join Date: Sep 2008
Location: KASSEL [Germany] - Sailing on U-99 in North Atlantic
Posts: 4,123
Downloads: 738
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Can I use the fixed SH5.exe during Mid-patrol or should I wait when I´m beeing in port ?
Best regards, Magic
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03-17-2011, 03:27 PM
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#29 |
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Captain
![]() Join Date: Feb 2004
Posts: 483
Downloads: 109
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It didn't work for me in mid patrol from a saved.
The sonar man would reply to the command asking him where the nearest sound contact was but when I would go listen at the hydro station I could not hear the ship. I fired a torp at the ship and I could hear the whistle of the torp. Think it was a saved game issue. =============== Yep saved game issue. Works well - thanks TDW! Last edited by Church SUBSIM; 03-17-2011 at 04:46 PM. |
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03-17-2011, 04:28 PM
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#30 |
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Medic
![]() Join Date: Feb 2010
Posts: 164
Downloads: 65
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You know TDW im really starting to wander why in the hell you didnt develope this game.
The things you have done and things you have fixed that make this game even remotly enjoyable to play are Enormous. I pre-ordered this game thinking it was going to be like SH3 and 4 only to place it on my shelf 3 weeks later. Then you started working on it and man, i come back to a Totally different game with your UI. Now you go and do something like this and just blow me away again... ![]() To you sir i Tip my hat and say Thank you for allowing me the enjoyment of getting my $50.00 dollars back from a maker who stole it with crap!!!!! Cheers |
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