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05-29-08, 11:25 AM | #166 |
Captain
Join Date: Jan 2002
Location: Costa Rica
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pac 4.4 and TMO
hello
Im running TMO 15B plus patch 7 and RSRD with patches in what order would I install pac 4.4 in JGSME? thanks:hmm:
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
05-29-08, 12:11 PM | #167 | |
Eternal Patrol
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Quote:
Thanks.
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06-02-08, 09:15 PM | #168 | |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
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Quote:
UPDATE: I don't think this is an issue with W_clear's mod. I uninstalled all my mods and at least still had the strange light glow around the hulls of ship. Now, the bright ship reflection from a distance....I'm not sure if that is the same graphic as the glowing line around the hull. FIX: I know this may not be satisfactory to some people but if I turn of "detailed wave ripples" the light glow around the ship hull goes away. Last edited by Dignan; 06-06-08 at 07:47 AM. |
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06-06-08, 07:45 AM | #169 | |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
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Quote:
TMO NSM RSRD EE |
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06-06-08, 09:00 AM | #170 | ||
Captain
Join Date: Jan 2002
Location: Costa Rica
Posts: 527
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Quote:
any one can elaborate further?
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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06-06-08, 09:06 AM | #171 | |||
The Old Man
Join Date: Jan 2007
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Quote:
Happy Hunting!
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Wilcke For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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06-08-08, 04:45 PM | #172 |
Electrician's Mate
Join Date: Feb 2004
Location: Germany/Essen
Posts: 132
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Ahoy Captains!
I have a question. I am using Enviromental 4.5 and have discovered that there is an bug when there is no or less wind speed. See Screenshots: Is that a regular bug? Does anyone of you have made similiar experiences? |
06-08-08, 11:11 PM | #173 |
Sea Lord
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
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Are you referring to the anomoly at the waterline? You may also want to try version 4.6 as there are some fixes to the ship reflections, and a few other tweaks.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
06-09-08, 11:18 PM | #174 |
Sea Lord
Join Date: May 2006
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W_Clear, could you please update the 0 wind waves you had? It looked nice to have the rippling surface water, like when the little surface breeze creates the rippling effect on a calm day.
Thanks in advance!
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
06-10-08, 01:15 AM | #175 |
Seasoned Skipper
Join Date: Sep 2006
Location: Russia
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Thank for you excellent new mod version. I d/l you version 4.6 and have question: I find in you mod submarines AI_fleetboat and NSS_AI_Japsub and have not this subs. Where I can d/l this submarines?
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06-10-08, 05:03 AM | #176 | |
Ace of the Deep
Join Date: Apr 2005
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Quote:
http://www.subsim.com/radioroom/showthread.php?t=134922 |
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06-29-08, 04:50 PM | #177 |
Torpedoman
Join Date: Apr 2008
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I'm getting bad flickering at the water line of my sub. REALLY bad.
When i remove this mod, the flickering stops, but i love the look of the sea. Keith. |
06-29-08, 05:10 PM | #178 | |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
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Quote:
Maybe you should test it without all effects on graphic settings, and then you enable them one by one.
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07-03-08, 02:49 PM | #179 |
Swabbie
Join Date: Jul 2007
Location: Russia, Moscow
Posts: 10
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Hello. I have strange things.
Every time i select u-boat Walther and try to load the mission i get CTD. It only happens with Walther and only with Enviromantal Mod (4.6). It normaly work with/witout other mods such as PE. |
07-03-08, 04:18 PM | #180 | |
Soundman
Join Date: Jun 2008
Location: Belgium
Posts: 143
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Quote:
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