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Old 06-14-10, 12:42 PM   #1276
AOTD|Säsch
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Hey privateer...

Have you already found something?!

Would be great !!!

Thx, Sascha
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Old 07-17-10, 12:06 PM   #1277
Matrosek
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Hi!
What is the latest version of mod? And in what order to install add-ons in JSMGE?
Last questions ... Which mods schnellboot can function? How to start campaign?

Sorry for my English but I translate in "google translator".
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Old 08-23-10, 02:37 PM   #1278
Gaz2
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Does anyone have the full version of the S-Boat mod that I could get?
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Old 08-23-10, 04:55 PM   #1279
woofiedog
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I have the files for the S-Boat and can post a link if that is not a problem with the author or with site moderators.
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Old 08-23-10, 05:10 PM   #1280
Madox58
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As it was released,
and the creator is no longer around?
I'd post it.
I did some of the work on it so go for it.
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Old 08-23-10, 07:36 PM   #1281
woofiedog
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Here is a link for the S-Boat files... I believe that these are the updated and final released files for the S-Boat. I also have the S-38 Boat files if anyone is interested.

Good Sailing!

http://www.filefront.com/user/woofiedog
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Old 08-23-10, 11:55 PM   #1282
Plissken_04
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Quote:
Originally Posted by Gaz2 View Post
Does anyone have the full version of the S-Boat mod that I could get?
You can download it from my FTP Server

ftp://maikhaas.dyndns.org/Volume_1/S...OT%20MOD%20V2/


So Long

Maik
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Old 08-24-10, 10:51 AM   #1283
Gaz2
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Thanks for the links, I was worried I'd get no reply.
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Old 08-24-10, 11:00 AM   #1284
Plissken_04
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Quote:
Originally Posted by Gaz2 View Post
Thanks for the links, I was worried I'd get no reply.

No Problem
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Old 08-24-10, 11:04 AM   #1285
Gaz2
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Noob question, but how do I make the .7z file that I downloaded from woofiedog into a file compatible with Generic Mod Enabler?
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Old 08-24-10, 11:22 AM   #1286
woofiedog
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If your not using 7Zip [ http://www.7-zip.org/ ] you might want to download this handy tool for opening the file. Then follow the the read me directions that are listed below.

Also you might want to create a temp file... for say in your My Documents to open these S-Boat files in. Then add them using the Read Me directions that are located in the S-Boat zip files.

Schnellboot mod lite version - October 14 2008

The mod will work with GWX 2.1 ONLY
It is strongly recommended to install the GWX 2.1 bugfix and community units as well.
Install (see screenshot) :
-unzip the 3 folders in your SH3 "MODS" folder
-using JSGME, enable "SB01 Schnellboot mod lite", click "yes" when warned by JSGME.
-if you want a darker in game menu, enable "SB02 Dark Menu", click "yes" when warned by JSGME.
-if you want the alternate s-boot skin, enable "SB03 Walter Knapp skin", click "yes" when warned by JSGME.
I also recommend OLCE2, first it's beautiful, and second and more important, it will improve your capability to get close to enemy ships at night. However the custom crew skins might look strange depending on the time of the day.
Do NOT install either "GWX - Enhanced Damage Effects" or "OLCE2 Adjusted GWX 2.1 Enhanced Damage Effects", it will seriously mess up the s-boot behaviour when damaged.

One more item... here is a posting that could also help get you started out.

http://www.subsim.com/radioroom/show...130088&page=12

Albrecht Von Hesse
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Quote:
Originally Posted by Mikhayl
Quote:
Originally Posted by Gewehr98
Heh, well that gives me ten minutes to figure out how to do a second install of SHIII...never had multiple copies on the same system, how do I go about making a new install??

You need a "clean" sh3 installed from the disc, then you just copy/paste the whole SH3 folder and name the copy as you wish.
When you're done, you need to place multish3 http://files.filefront.com/MultiSH3z.../fileinfo.html in the new sh3 folder, run it and choose a "savegame" folder. Then you're ready to go

Ummm, once you have a secondary clean install of SHIII, you'll also have to run the GWX install on it, too.

Otherwise, if you already have GWX, just roll back SH3Commander (if you use that) then uninstall every mod you've added. That will revert your GWX/SHIII files to 'clean'. Then just create a second folder (for instance, I have /Ubisoft/GWX and /Ubisoft/GWX MP) and copy all the files in the original GWX folder to the new folder.

That will give you two folders, one you can use for your usual GWX play and a secondary just for MP games. Don't forget, if you want to play with the S-boots you'll then have to add the two necessary mods to the multiplayer GWX installation.
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Old 08-24-10, 02:09 PM   #1287
Gaz2
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I'v followed your directions, but im getting a CTD every time I try to start a patrol. I'm not using any other mods so it cant be a conflict between them. So what could it be?
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Old 08-24-10, 03:12 PM   #1288
woofiedog
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I have a seperate SHIII/GWX 2.1 setup for the S-Boat mod and only run this mod with it. One item though is that not all of the quick missions can be run with this mod as the S-Boat is a surface boat and most of the quick missions start under water.

If you have hard drive space you might want to start with a fresh SHIII & GWX 2.1 and then add in the S-Boat mod.

Hope you straighten out your problem and get this mod running. It's worth the hassle and a blast to have in the game!
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Old 09-06-10, 12:23 PM   #1289
Charlielima
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Hey guys I rat holed version 1.0 at :
http://combatace.com/topic/37812-sch...t-version-1-0/
It is mostly a flight sim site but they do have a Naval group.
not many folks active there tho.
CL
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Old 10-16-10, 04:38 AM   #1290
BUKER
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Excellent work !!
Very atmospheric!
This is super cool!!


P.S. Thanks again to Hans Witteman for his torpedoes!
Torpedo_HAHD_GWX version.zip




Just my version of the skins ....



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