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#1 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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I am not seeing a hell of a lot of posts about this game, which has turned into the best simulation of the Battle of Britain ever created.
First of all, I know the checkered unique history about this game, as in 2001 I have bought the original BoB by Rowan. I didnt like at is it was unstable and the graphics were lame compared to contemporary flightsims (IL2). In 2003 I downloaded an improved version made by the BDG. The BDG then was an independent developer group created after the source code was released -in an unprecedented move- by Empire. It had better graphics but it still crashed all the time so I quickly forgot about that one as well. In 2005 there appeared reviews about Battle of Britain 2 which was a even more improved version by the BDG re-released by shockwaveproductions. The reviewers really liked it but they all said it was still unstable. So again, I still saw no reason to get this game. Only a short while ago there I heard rumors that the current version is now a very stable and amazing game, actually surpassing IL2 in a lot of ways, possibly even the best flight sim when it comes to the single player experience. So I finally started looking in the various fora about the game and the more I read, the more I got convinced that this was a game to get. I am so glad I did. On all fronts the game has been improved now so many times that is an absolutely up to date flightsim, and the stability is very good now. Graphics, sound, flight models, I couldnt think of a single area where I wasnt blown away. That is of course, only with all new updates installed, i.e the 2.06 and 2.0.6.1 patches and the new summer terrain. This is not just a flightsim but also a strategy game about the Battle of Britain. There are a lot of people who enjoy the strategy part so much they never ever go into the cockpit. With its deep, involving campaign this should be an absolutely ideal game for subsim players. So, if you are looking for a really great flightsim head over to http://www.shockwaveproductions.com/bob Moreover, the game has one of the best communities on the planet, with developers constantly releasing updates and discussing with their fanbase: http://www.shockwaveproductions.com/forum/index.php Just a suggestion form an excited user ![]()
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#2 |
Lucky Jack
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I have it and love it. But what puts me off is the sometimes jerky AI planes. At times, they just warp to a turn, like in a huge lag in an online game. But that's the only complain about the game.
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#3 |
Frogman
![]() Join Date: Feb 2006
Posts: 309
Downloads: 20
Uploads: 0
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Thanks for the info! I've been wanting to play something other than IL2, but most ww2 flight sims don't seem very good.
I hope the physics in Battle of Britain 2 are good. IL2 has the best physics in a ww2 flight sim imo. edit. Lol, I just went ahead and bought it. First time I ever did a download purchase. Now I need to make a profile for x52. You wouldn't happen to know if there's a good one for me to download would ya? Last edited by Ilpalazzo; 10-06-07 at 09:42 PM. |
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#4 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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I have a X52 myself, but I dont use profiles, I only assign the buttons/axis. But if you ask at the shockwave forums, I am sure someone will help you there. I have never seen such a responsive community before.
As a new player, dont forget to download all major updates from there as well, i.e. the 2.06 and multiskin patch, as well as the new summer terrain graphics (the new version appeared just a couple of hours ago). And its also quite important that if you have some problem, ask at the forums. There are some small issues with installing the game o.o.b., but there are also always solutions. You will probably even get a reply by one of the programmers, and possibly the will make a small fix to the program right away.
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#5 |
Watch
![]() Join Date: Jun 2007
Posts: 22
Downloads: 0
Uploads: 0
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Here is some info with pics, video preview links, etc. on the new terrain:
http://www.simhq.com/forum/ubbthread...60#Post2353360 ![]() |
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#6 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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Hi SeeVee! I didn't know you were into subsims as well.
I think the new terrain update has brought the sim even closer to the competition in respect to low altitude. Of course, very low altitude flying is one of the weakest points of this game, despite the constant improvement. (Personally I think CFS3 with Over Flanders Fields is the champion here.) But eye candy aside, at altitudes of 3000 feet and onwards it beats everything out there, and that is very important because those were the service/combat altitudes of these planes. I found that it helps me if I play OFF for a while when I am more interested in spectacular low level flying, and FS2004 if I want to fly at some particular place (in a Tiger Moth of course). Afterwards if I return to BoB2 it doesnt bother me very much to fly over the somewhat less spectacular terrain, and instead have superior AI / campaign / cockpits etc ..
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#7 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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Because pictures say more than words I have taken the liberty of linking some more screens of the new summer terrain update:
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#8 |
Frogman
![]() Join Date: Feb 2006
Posts: 309
Downloads: 20
Uploads: 0
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I am loving this game. It's awesome seeing a multitude of planes in the same area. I find myself overwhelmed at times.
So far the AI seems really good. I'm coming from CFS3 and IL2. The AI in those games can be bad. In CFS3 I recall that in most dogfights the enemy would just fly around in circles. The AI in IL2 is pretty good. However, sometimes they are so hell bent on trying to shake me that they often wind up plowing themselves into the ground. Robbing me of a good fight. The AI in those games does other dumb stuff too but those things always stood out to me. I have no complaints about the AI in BOB2 yet. I am having trouble getting a hang of the campaign. I was trying to figure it out as I went along, but I'm going to have to read the instructions ![]() I've been spending most my time mapping controls the way I like it and finding a good balance in fx settings. Turns out the weather on high kills performance for me when there are lots of clouds. Kinda disappointing, but I would rather play on the medium setting for weather and crank everything else up for smooth performance and great visuals. Anyway, still messing around. Just thought I'd share some first impressions. |
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#9 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Hey, do the guys over at shockwave know that JSGME works quite fine and well with BOBII (it was mentioned in the 2.06 review)? Might make it easier to provide options for players.
![]() BTW, is the SPC still going ahead? Last edited by JScones; 10-11-07 at 08:13 PM. |
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#10 |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
Uploads: 0
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The sounds are the best feature of this game: flybys, engines, sputtering, damage....wish all of the sound effects were in IL2.
The overall air battles are amazing. They look alot more like the stories you read from first hand accounts when it comes to the vast numbers of aircraft involved and the chaos that ensues. Another feature that is neat is the orientation of pilots when they break from groups during combat....you either see large massive formations (where they stay in formation on course), single lone fighters (injured, dogfighting, or regrouping), or fighters pairing up with others or with multiple wingmen (in order to regroup and attack threats). These various flocking behaviors are really impressive when flights are breaking apart and regrouping) The AI are a bit strange. Wingmen in your group usually don't attack when you want them to (this usually happens when you manaully take over a flight and fly them to an enemy position..) and you can never really turn friendly collisions "on" because of the wacky AI are constantly clipping your plane and each other. Also, clouds are only good for hiding before and after engagements....during combat, the AI seem to be able to see through clouds and shoot you, even when you can't see them. User interface and loading screens have alot to be desired. Last edited by Tikigod; 10-12-07 at 04:58 AM. |
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#11 | |
Commodore
![]() Join Date: Nov 2002
Location: Sweden
Posts: 603
Downloads: 4
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BOB2 has come a long way and is very good now.
Quote:
Cheers Porphy
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"The only remedy for madness is the innocence of facts." O. Mirbeu "A paranoid is simply someone in possession of all the facts." W. B. |
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#12 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
Uploads: 0
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Like in 1:41-2
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#13 | |||
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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For the LW I actually had most problems going into the flightsim part because the sheer size of formations, I am usually just messing up the raid. Therefore I am planning to switch sides and fly the single player RAF campaign, where you usually just fly with a single squadron (at least if the game does not enforce Leigh Mallory's "big wing" strategy). Maybe that will teach me to survive and to command a few planes before I can take over the massive formations of the Germans. Quote:
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#14 |
Navy Seal
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So BOBII is stble and worth getting then.
What spec PC do you need? I have a P4 3.2 Ghz with 512 MB Ram and X300 GFX. |
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#15 |
Fleet Admiral
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I've had this game on my shelf for a while. Tried it once or twice but found that the stability still seemed to be a problem. I hadn't installed any of the updates though. Do these make a difference to the stability?
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