SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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10-21-17, 06:01 AM | #1 |
Swabbie
Join Date: Oct 2017
Posts: 14
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how to find the ship in game to sink it?
how/where do i find/spawn the ship so i can sink it? please help thanks
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10-21-17, 06:29 AM | #2 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,352
Downloads: 849
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Quote:
data\NavalAcademy\Convoy Attack\English\Convoy Attack\Convoy Attack.mis replacing [Group 1] GroupName=Small Convoy CommandUnitName=BR Queen Mary Category=0 RandStartRadius=0.000000 DeleteOnLastWaypoint=true EvolveFromEntryDate=false [Group 1.Unit 1] Name=BR Queen Mary Class=PPQ Type=103 Last edited by Anvar1061; 10-21-17 at 12:07 PM. |
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10-21-17, 09:12 AM | #3 |
Swabbie
Join Date: Oct 2017
Posts: 14
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10-21-17, 09:33 AM | #4 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,352
Downloads: 849
Uploads: 0
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10-21-17, 10:53 AM | #5 |
Swabbie
Join Date: Oct 2017
Posts: 14
Downloads: 0
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10-21-17, 10:54 AM | #6 |
Swabbie
Join Date: Oct 2017
Posts: 14
Downloads: 0
Uploads: 0
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10-21-17, 09:14 AM | #7 |
Swabbie
Join Date: Oct 2017
Posts: 14
Downloads: 0
Uploads: 0
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request ship
could you make a black funnel lusitania and hmhs britannic?
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10-21-17, 01:26 PM | #8 |
Admiral
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Hi mate and welcome.
A good rms Lusitania and a good hmhs Britannic are, if i well remember, currently work in progress by IAMBECOMELIFE's WWI mod. They're WWI era liners. So is useless (i think) make them another time... Let's wait =) Best regards, Vd. PS A news for everyone: I've uploaded a Fixed version for C CLass cruiser (there's a glitch in funnel's 3d design) and a Fixed\Improved Empress of Britain, with reworked underwater hull, rudder, props and remapped deck textures.. she's a very old lady i still affectionate =) Best regards, Vd
__________________
Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
10-21-17, 03:16 PM | #9 | |
Swabbie
Join Date: Oct 2017
Posts: 14
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10-21-17, 03:28 PM | #10 | |
Admiral
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Quote:
Look at your sh3\data\campaigns\campaign folder Civil ships will be spawned automatically in campaign (you can see _RND file for random scripted unit). Military unit require to be scripted apart with your mission editor in _SCR file. Always backup\copy files before modify! Best regards Vd
__________________
Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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10-21-17, 03:47 PM | #11 | |
Swabbie
Join Date: Oct 2017
Posts: 14
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Quote:
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10-21-17, 03:48 PM | #12 | |
Swabbie
Join Date: Oct 2017
Posts: 14
Downloads: 0
Uploads: 0
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Quote:
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10-21-17, 03:50 PM | #13 | |
Swabbie
Join Date: Oct 2017
Posts: 14
Downloads: 0
Uploads: 0
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Quote:
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10-22-17, 08:39 AM | #14 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,352
Downloads: 849
Uploads: 0
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10-22-17, 09:36 AM | #15 |
Admiral
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D Class sorry.
Best regards, Vd
__________________
Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
Tags |
kriegs marine, ocean liners, regia marina, royal hellenic navy, warships |
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