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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,485
Downloads: 413
Uploads: 0
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Starting new campaign I've created fresh mods soup for my taste.
These are my ingredients: GWX - Open Hatch Mod M.E.P v5 with GREEN Water Optional - FSF for MEP v5 with GREEN Water Optional - ShipVanishingHull for MEP v5 with GREEN Water Optional - Stock Reflections for MEP v5 Rbs1_SH4_Effects_GWX_30_71 GWX - ModPack April2010 (Harbor) Rbs2withbuoyance Rbs3withlifeboat Rbs10-enhancedoilexplosion b25_SF@Grass_1024 Conus' Historically Accurate U-boat Emblems 1.3 GWM - No Torpedo Icons OLC's Modified Searchlight Beams for GWX3 Rubini´s Chief Helsman stress behaviour fix Rubini´s Underwater dust&plancton v1 Sh3_volumetric_clouds&fog_V2.2 TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 Torpedo damage Final ver2.0 UboatReflections_v2.0_cablefix Waterstream+Exhaust Combi V2.3 for GWX3 Waterstream+Exhaust Combi - Single Exhaust for TypeII Wooden_Lifeboats_Mod_1.1 AChSoundMod_v1.2 BritishAsdicMkIFinal Depthcharge Shake v2.01 Additional Depth Charges v1.0 (GWX3) TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships Merchant_Fleet_Mod_3.2 MFM3.2 displacement correction mod Air Torpedo_mod_v2.0 snorkel_fx_for all Late war SNK_RWR_for all_v2 Unofficial_rockets_fix_GWX3.0 Aces' Combined SH3.SDL Files v4 Conus' SH3GWXWS 2.3 GWX Large Compass Ricks_Alt_RecManual_v1.0 Fubars crew skins4 Supplement to V16B1 (JSGME) O2-Gauges v2 Trying it in use I start single mission and notice this strange thing: ![]() http://s1383.photobucket.com/user/ja...tzimo.png.html What happened and how to fix it? My question and my answer - the problem was UboatReflections_v2.0_cablefix. After uninstall this mod FuMO 29 found his proper position.
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SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander SHIV + OM + OMEGU SHV + WoS Last edited by jaxa; 08-26-16 at 09:37 AM. |
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