SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-09-09, 10:39 PM | #31 |
Gunner
Join Date: Aug 2009
Location: In my chair playing SHIV
Posts: 99
Downloads: 32
Uploads: 0
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Ichso, love ya man, you and Cpt.Cox helped me get this:
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12-04-09, 11:03 AM | #32 |
Ace of the Deep
Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
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Very nice work, and thanks
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06-08-16, 04:16 AM | #33 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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For Bismark101
you open a ship or a sub . dat with s3d you find the 3d model, right click and save as ping image, it'll show you where the parts are, then if you use ie photoshop you can edit the dds file (texture) for the sub, save as dds 3.0 make it into a mod, load it up and look at it ingame I wrote this quickly then thought : isn't there a Tut already ? k |
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