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02-03-08, 11:44 AM | #31 | |
Canadian Wolf
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RDP |
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02-03-08, 11:47 AM | #32 | ||
The Old Man
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
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02-03-08, 12:00 PM | #33 | |||
Canadian Wolf
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RDP |
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02-03-08, 12:22 PM | #34 | |
Eternal Patrol
Join Date: Dec 2006
Posts: 4,398
Downloads: 4
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yes its possible you just in order to make it a permanent change to your install take the instructions and make the files just like you would for jsgme. before changing your install permanently use jsgme to test your set up and make sure its right because after you do it as a permanent change instead of a mod then theres no take backs. to make it a permanent change once you are done making the files and testing via the mod method then just copy each of the modded files into the appropriate folder in your game install and overwrite the exisiting files. this will make permanent changes but again I would advise testing your changes as a mod prior to commiting the change as if anything goes wrong after then its uninstall reinstall and start over. regards M |
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02-03-08, 02:16 PM | #35 |
Frogman
Join Date: Jan 2006
Posts: 300
Downloads: 353
Uploads: 13
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ClayP,
You might also want to make a backup of the original files also, just in case you might want to go back to the stock game. Just my $.02 worth of advice. MM, I have liked your tutorial so far, do you have a idea when the next section is going to be put out. Thanks for the tutorial.
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Jim |
02-03-08, 03:17 PM | #36 |
Eternal Patrol
Join Date: Dec 2006
Posts: 4,398
Downloads: 4
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Well normally I would come around to it on sunday (today)
but its Superbowl and Ive been doing food prep all day. so I am looking at doing it through the weeknights this week assumably by sometime next weekend I think. as this one is a bit shorter. M |
02-03-08, 03:39 PM | #37 | |
Canadian Wolf
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http://dictionary.reference.com/browse/numskull Stop disappointing me RDP |
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02-03-08, 03:54 PM | #38 | ||
The Old Man
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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:rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: |
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08-22-08, 01:20 PM | #40 | |
Pacific Thunder
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Happy Hunting! Art |
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08-29-08, 07:09 PM | #42 | |
Stowaway
Posts: n/a
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maybe everyone will understand it all and no one will have questions |
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08-29-08, 07:28 PM | #43 |
Eternal Patrol
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Well I'm glad to see it because by the date it was started just as I was coming out of my homeless phase, so I missed it altogether back in January.
I have a comment to make about the very first part. Mush said "Always make a readme." I would like to add that for the sake of users far down the line, please sign your readme as well. I am constantly digging into my files to put up this or that old mod for someone to download, only to find that there is nothing there to tell who made it. "How can you have any pudding if you don't eat your..." oops, I mean "How can you receive credit if you don't sign your readme?"
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“Never do anything you can't take back.” —Rocky Russo |
08-29-08, 08:40 PM | #44 | |
Pacific Thunder
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Happy Hunting! Art |
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10-16-08, 11:30 PM | #45 |
Seaman
Join Date: Sep 2006
Posts: 34
Downloads: 0
Uploads: 0
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Torpedos
Hello All,
I have been playing around with the SH3 Mini Tweaker just to see what the results would be and I changed a few lines in the torpedo files, I did not see any change in the game, but the Mini Tweaker changed every torpedo file including my back up files, something that I did not expect. Is there a way to edit the files using note pad or something? Can someone explane the entries in the torpedo discriptions and what changes can be made? Thank you for your time and help, Darrell |
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