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Old 09-06-05, 05:19 PM   #16
FLB sale U-999
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Hi!


Great job guys!!!


Tested it in a night surface attack on convoy.....


After first hit they maked the night to day for me....

Well done! Thank`s.

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Old 09-06-05, 11:37 PM   #17
Average Joe
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What a nice mod!

I installed only the merchant-ship lights, figuring they wouldn't do much...

Then around dawn, I hit a lone Victory-Cargo ship which didn't sink on the first shot. His light went on though, searching around for what hit 'em. This mod works very well. After seeing the ship, I installed the aircraft lights too.
___

U-214 this mod works fine with MVP.
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Old 09-07-05, 09:06 AM   #18
Schultzy
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Just got it. Will try it out later.
Sounds like it makes a big difference and works like a charm. Many thanks CCIP!
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Old 09-07-05, 09:13 AM   #19
Shadow9216
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I love the aircraft with the lights! When SH3 first came out and I started browsing the boards, someone had a pic in their sig block of a submarine silhouetted against an attacking aircraft using its Leigh Light- I couldn't WAIT to see that in the game...what a disappointment!

Now, however, I can eagerly anticipate one of you posted just such a pic....

(You don't expect me to do that with MY boat, do you? :rotfl: )
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Old 09-07-05, 09:31 AM   #20
Rubini
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Thanks CCIP,

Download now!

Rubini.
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Old 09-07-05, 10:32 AM   #21
welshterrier
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This mod compitable with other mods? Or to put it another way is there any that it isnt?
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Old 09-07-05, 10:54 AM   #22
CCIP
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Quote:
Originally Posted by welshterrier
This mod compitable with other mods? Or to put it another way is there any that it isnt?
It should be 100% compatible. The only thing it has any real effect on is that for one type of loadout on some of the planes, instead of carrying 8 bombs, they will carry 7 bombs and a light. I personally don't think it's a big enough difference.

Otherwise.... all it does is fill otherwise-empty slots on units.
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Old 09-07-05, 10:59 AM   #23
Shadow9216
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So are there flares?
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Old 09-07-05, 11:00 AM   #24
jaxa
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CCIP - JSGME alerts me during installation that "ALB_B24Liberator.eqp" has already been altered by the "RUb1.43" mod.
Is this another type of loadout as you said?
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Old 09-07-05, 11:24 AM   #25
CCIP
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There's no flares on aircraft, no.

Ships do use starshells, but these are fired from normal guns, and fairly rarely.


***

This is made with RUb 1.43 files, but technically should be compatible with other versions without a problem. It will not cause any conflicts, and I would expect at least the leigh lights to perhaps make it into future RUb. :hmm:
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Old 09-07-05, 02:28 PM   #26
Shadow9216
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Quote:
There's no flares on aircraft, no.

Ships do use starshells, but these are fired from normal guns, and fairly rarely.
That's what I'm referring to- is there any way to mod this to allow merchants to use starshells? It would be nice if they would fire a flare when they've been hit...
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Old 09-07-05, 05:23 PM   #27
Kpt. Lehmann
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Thanks for this mod CCIP!
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Old 09-07-05, 07:18 PM   #28
Kalach
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Thanks CCIP!

I'm a bit worried though, I've started a new career and I've got the U-502. The first u-boat to fall victim to leigh lights
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Old 09-07-05, 10:23 PM   #29
Hunterbear
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Awesome CCIP!

Keep up the great mods!



Anyway to increase the chance a wounded ship fires starshells? Just asking....
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Old 09-07-05, 11:03 PM   #30
CCIP
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Not with anything I know...

I think it might be possible by creating a special gun that would fire starshells only, but that's not something I personally know how to do.

I have a feeling it might be a bit tricky, and would certainly require someone who has looked into modifying things like that already.
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