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Old 04-16-10, 06:17 AM   #76
Snow Leopard
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Hallo,

1. In game, Iowa's secondary armament (5") can't fire to the aircraft - why???
2. Secondary battery ammo storage is far too small.
Real ammunition stowage per gun [for North Carolina (BB-55), South Dakota (BB-57) and Iowa (BB-61)]: 450 rounds (1000 rounds per single mounting).
http://www.navweaps.com/Weapons/WNUS_5-38_mk12.htm
3. Iowa's textures are (_i_)...
4. Main controling station screen should be on navigtion bridge level, not on the top of superstructure.

Regards,
SL
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Old 04-16-10, 03:18 PM   #77
peabody
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Quote:
Originally Posted by Snow Leopard View Post
Hallo,

1. In game, Iowa's secondary armament (5") can't fire to the aircraft - why???
2. Secondary battery ammo storage is far too small.
Real ammunition stowage per gun [for North Carolina (BB-55), South Dakota (BB-57) and Iowa (BB-61)]: 450 rounds (1000 rounds per single mounting).
http://www.navweaps.com/Weapons/WNUS_5-38_mk12.htm
3. Iowa's textures are (_i_)...
4. Main controling station screen should be on navigtion bridge level, not on the top of superstructure.

Regards,
SL
I can't answer your questions because there are several versions of this ship available and I don't know which one you have. I don't have my version uploaded anywhere at this time.
I made a mistake in my UPC file and it would not work in Career Mode so jmardlin fixed it and released a version. I think he also added a new texture, or at least someone did. Then others also released versions of it. Since there were new versions available for download, I never fixed my version.
So unless someone uploaded my version somewhere it is not available anymore.

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Old 04-16-10, 04:28 PM   #78
Karle94
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Quote:
Originally Posted by Snow Leopard View Post
Hallo,

1. In game, Iowa's secondary armament (5") can't fire to the aircraft - why???
2. Secondary battery ammo storage is far too small.
Real ammunition stowage per gun [for North Carolina (BB-55), South Dakota (BB-57) and Iowa (BB-61)]: 450 rounds (1000 rounds per single mounting).
http://www.navweaps.com/Weapons/WNUS_5-38_mk12.htm
3. Iowa's textures are (_i_)...
4. Main controling station screen should be on navigtion bridge level, not on the top of superstructure.

Regards,
SL
The reason the 5 inch won`t fire at aircrafts is becouse in the game it`s not a aa gun. If you search through the files containing the 5"/38, you can change the ammo count. The main controlling station us put on top of the ship so you can have a good view. I hope this answers your questions.
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Old 04-20-10, 08:46 AM   #79
Snow-Leopard
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Quote:
Originally Posted by Karle94 View Post
The reason the 5 inch won`t fire at aircrafts is becouse in the game it`s not a aa gun. If you search through the files containing the 5"/38, you can change the ammo count. The main controlling station us put on top of the ship so you can have a good view. I hope this answers your questions.
Yes, thank you.
Last question - what is a name of the file, that concerns about 5"/38 dual-purpose guns?
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Old 04-20-10, 09:37 AM   #80
Karle94
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Quote:
Originally Posted by Snow-Leopard View Post
Yes, thank you.
Last question - what is a name of the file, that concerns about 5"/38 dual-purpose guns?
It`s called guns_radars. Search in the Library/ShipParts.
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Old 04-20-10, 12:36 PM   #81
Snow-Leopard
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Quote:
Originally Posted by Karle94 View Post
It`s called guns_radars. Search in the Library/ShipParts.
It is a DAT class file - how can I open and edit it?
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Old 04-20-10, 01:01 PM   #82
Karle94
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Quote:
Originally Posted by Snow-Leopard View Post
It is a DAT class file - how can I open and edit it?
You need to open the sim file with S3D. Then find the node 50 wich is a wpn_Cannon, then open it and open ammo_storage and then change the number of shells of a specific type.
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Old 04-26-10, 09:39 AM   #83
Bloomstomb
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Wait a second here. Your saying you can actually command yamato?

As in , captain of the yamato?
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Old 06-06-10, 05:44 PM   #84
M.Robinson
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Old 07-13-10, 09:38 PM   #85
pwrlvlonme
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OMG EPIC!!! nice job works perfectly i am unstopable!!!
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Old 07-30-11, 10:05 AM   #86
Strece
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Hi, I hope its notbad to post a reply in this old thread. But I have a question about modifying the USS Iowa. The ship worsk great, but when I am on a journey and attack enemys, all the weapons on the side shot. But after some time there stop the fire. I think the ammunation is empty. My question is, is it possible to max the ammunation of the smaller side guns or is this an other problem? thx for any answers PS: I hope my english is not to bad.
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Old 07-30-11, 10:45 AM   #87
Marka Ragnos
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Quote:
Originally Posted by Strece View Post
Hi, I hope its notbad to post a reply in this old thread. But I have a question about modifying the USS Iowa. The ship worsk great, but when I am on a journey and attack enemys, all the weapons on the side shot. But after some time there stop the fire. I think the ammunation is empty. My question is, is it possible to max the ammunation of the smaller side guns or is this an other problem? thx for any answers PS: I hope my english is not to bad.

very possible

First you need to download S3D silent 3ditor and open the sim files located in the USSubParts folder.

There you will can edit the various guns and cannons.

Hope this helps

Oh and if you succeed de-activate and reactivate the mod in order to make it works
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Old 07-30-11, 11:23 AM   #88
Strece
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Thanks that helped me. I have changed the ammu amount of the Deck_Gun_16Inch.sim in the mod folders, that worked in the game, but only for the big Gun which I can controll. But I cant find the file for the smaller guns on the side of the Iowa which I cant controll myself. In which sim file I can found this? greetings, Strece
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Old 07-30-11, 02:26 PM   #89
peabody
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Quote:
Originally Posted by Strece View Post
Thanks that helped me. I have changed the ammu amount of the Deck_Gun_16Inch.sim in the mod folders, that worked in the game, but only for the big Gun which I can controll. But I cant find the file for the smaller guns on the side of the Iowa which I cant controll myself. In which sim file I can found this? greetings, Strece
As stated earlier it depends which version you have. If they are not in the Library folder, then they will be listed in the submarine folder "USA_Iowa.eqp". Then go to the library and find the ShipParts and gunsradars.dat. (and .sim) for the gun that is used. There are three files guns_radars, guns_radars_02, and guns_radars_03, it will be in one of those. You may have to add the file you want to the mod by creating a "ShipParts" folders to the library and the file you want.

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Old 07-31-11, 08:07 AM   #90
Strece
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Thank you, this was exactly what I wanted to know.
In the eqp file I found the turrets and change the ammu storage in the specific guns_radars sim files.
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