SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-11-18, 08:25 AM   #1
Kelly621
Officer
 
Join Date: Dec 2012
Location: North Carolina
Posts: 237
Downloads: 336
Uploads: 0
Default A nice touch of realism

Silent Hunter III remains my favorite of the series. I really enjoy a sim that is realistic as possible and thanks to the mod community Silent Hunter III does just that. I recently decided to give WAC 5.01 a go and ran into a situation I can't recall ever seeing in another supermod that I have used.


On my third patrol I was in transient to grid DT 98 and was just off the Spanish coast in the shipping lanes when the watch officer reported a ship spotted at long range. I put the boat on a course to intercept the contact. As I closed the distance the watch officer identified the contact as a merchant. Within a few minutes I realized the merchant was not moving as the range closed. I could see the merchant dead in the water with a heavy list to port and visible damage. I slowed and had the deck gun start lobbing a few shells into it. The merchant began to burn and a few explosion occurred. it also shot off 4 red parachute flares before sinking. I checked my captains log and found I was credited for the sinking.


For me this was one of those " Wow" moments in Silent Hunter. The dead in the water and damaged merchant made sense since it was common for merchant ship disabled by a U-Boat attack to be left behind with its crew to meet whatever fate awaited them. Here was the crude calculus of war modelled into Wac 5.01. This really was a great touch of realism.


Kelly621
Kelly621 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:27 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.