SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-04-09, 02:24 AM | #616 |
Lieutenant
Join Date: Feb 2006
Location: Germany
Posts: 265
Downloads: 60
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Hello !
We have a Sticky Thread how to play SH3 without DVD in the German Ubisoft Forum http://forums-de.ubi.com/eve/forums/...2/m/1991082716 Regards Rolf |
07-05-09, 04:35 AM | #617 |
Captain
Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
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Wac 3.1 / 4.0
Hi Guys
Thanks for your replies, and thanks to Tudds! In the middle of moving house currently and so trying to fix it at the same time! |
07-21-09, 11:35 AM | #618 | |
Mate
Join Date: Jul 2008
Posts: 55
Downloads: 39
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Quote:
I'm using Win7 (x64) with 4 GB Ram and WAC version 4.0 unaltered. Just make sure you reboot after applying the patch. That is all i did.
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07-24-09, 05:05 PM | #619 |
Engineer
Join Date: Jul 2009
Posts: 207
Downloads: 106
Uploads: 0
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Hi I downloaded and tried this mod.
My opinion is that the mod is 6.5/10. There are some anoing bugs. 1.My fire control is not working when I press enter game pause. 2.I can`t enable my stopwatch, and i need her. 3.I beraly made it to change the toolbar to stay in place not to popup 4.buy now my "o" for observation periscop is not working at all and it open my atack scope, so I have to clik in the boat 3D view to select it. 5.Is it the atack periscop square shape?Because when i select it it is circle shape.and opservation per is square shape. 6.I tried to undo the real repear time with the stock rt mod for that problem because I can`t see my crew efficiency, the scale is allways empty.Noting hapend.Whay? 7.I started in 8.08.`39 in 2nd flotila and i demolished 3 subs could not get out off the freakin uboot pen. When i start to exit from the dock my dept under keel was 11 m , but my CO reported that we are taking damage.So the 2 too subs sunk because of the high damage.Whay is that? This mod is graphicly very nice i must admit, but he is much more Unstabile than the gwx gold.So until you help me with my problems I`l stick to my good old GWx Cheers! P.S. Forget to mention that my keybord shotcuts not working properly. Last edited by bojan811; 07-24-09 at 05:20 PM. |
07-25-09, 03:37 AM | #620 |
Captain
Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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There are many problems with this mod which are currently being looked into.
The original 3.0 seems to be the most stable currently as long as you have plenty of RAM and a powerful system. Vista 32 bit systems need a mod (see the previous posts here), but still dont run right. Regards |
07-25-09, 03:55 AM | #621 |
Sea Lord
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Good news on the horizon...
So far I have a stable version which will be still tested by some members. Many files have been deleted and reworked with the help of Krabb. So... you can expect a new full version (is necessary) with several fixes and much more stability than in WAC4.0 ETA is unknown... still some tests are needed. |
07-25-09, 05:51 AM | #622 |
Captain
Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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Thanks Han- I will look forward to that very much!
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07-25-09, 06:21 AM | #623 |
Engineer
Join Date: Jul 2009
Posts: 207
Downloads: 106
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Han that is nice.Look foward to it.
This now is unberable , just to many bugs. Could we make a list of needed things in mod.To see what is relevant and what is optional? |
07-25-09, 07:24 AM | #624 | |
Sea Lord
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Quote:
greetings Han |
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07-25-09, 11:42 AM | #625 |
Engineer
Join Date: Jul 2009
Posts: 207
Downloads: 106
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I ment the list of which things should be changed, but hey you are the boos right.
All in all it is a good mod but maby you should make an boats damage model more like in NYGM, so that he sinks, and not to be destroy so easly.I read the manual but did not find any explanation on damage model (boats and planes) I would appreciate if you make a manual that contains some info about those topics.I don`t wana comapre your work with the NYGM and GWX work, just wana to say that those are the things that I wana know , things that maters to me. You hawe made bases so real but i had a big problem to get out to the open sea.Every time I start to exit I would sustain so much damage to my boot that in two times he sunk. So i`m a man who thas not care about the base look (i start my patrols at sea) but I do care for the al behavior and the amount of damage wich he and I could withstand. I also think that the stopwach is a must in sh3 because of the easily contacts speed mesurment.The tool bar that is in auto hide mod, is problem for me because i like to hear german voices in the game but i cant look every sec in the bar to se distance to the target and so on.I like when it is always visible so i can track info at ease. At least that is my opinion. Thaks for audition, i hope that my story has a point to you. Sorry for the speling english is not my first language. Best regards Bojan Last edited by bojan811; 07-25-09 at 12:57 PM. |
07-28-09, 12:51 AM | #626 |
Gunner
Join Date: Feb 2008
Posts: 95
Downloads: 18
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So how should i install the 4.0 version? here are 3 3.1 version files and one small 269 Mb 4.0 file. Should i install the first three 3.1 files and after the 4.0 file? Which version of SH3 need i to install WAC? 1.4b?
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07-28-09, 11:10 AM | #627 |
Engineer
Join Date: Jul 2009
Posts: 207
Downloads: 106
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maybe it is somehow necessary to rename the archives, the files should be named:
WarAceCampaign 3.1_final.7z.001 WarAceCampaign 3.1_final.7z.002 WarAceCampaign 3.1_final.7z.003 Then only extract the first file (others will be automatically extracted)! Installation: 1. All files have to be from 1 server !!! (Filefront for example) http://hosted.filefront.com/HanSolo78/ 2. Download and install 7-zip from http://www.7-zip.org/ 3. Put all 3 archives (WarAceCampaign 3.0 final.z.001, WarAceCampaign 3.0 final.z.002, WarAceCampaign 3.0 final.z.003 on the desktop 4. Left mouse click on the first part 001, then right mous click -> choose 7-zip ->extract files-> "ok" 5. Now there should be a folder called "WarAceCampaign 3.0_final FULL" with a size of 4,41 GB 6. Enable the mod via ModEnabler and wait about 15-25 minutes (many files) or wait until your Harddisk LED is not lightning always That should do the trick Then ad the 4.0 v on top of it. SH3 stocl +1.4b patch neded firts. |
07-29-09, 04:06 PM | #628 |
Captain
Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
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Surely you mean 3.1 not 3.0 before adding 4.0? If you have Vista 32 you will have many problems!
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07-29-09, 05:48 PM | #629 |
Lieutenant
Join Date: Sep 2006
Posts: 259
Downloads: 289
Uploads: 3
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3.1 + 4.0
Hello all,
This is from the Readme of WAC 4.0: Um den Mod korrekt zu installieren ist nur die Basismod „WarAceCampaign 3.1“notwendig. Alle Dateien sind ausnahmslos über alte Dateien zu kopieren. To install the mod correctly you need the base mod “WarAceCampaign 3.1”. All files have to be copied over older files. Regards |
07-30-09, 03:37 AM | #630 |
Sea Lord
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Hi guys!
Actually you can try to play 4.0... but there are several errors still there which will be fixed in a new full version 4.1. I am working on it right now... stay tuned. best greetings Han |
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