SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-20-10, 07:11 AM   #16
Coldcall
Chief
 
Join Date: Mar 2010
Posts: 325
Downloads: 42
Uploads: 0
Default

Interesting and (not unwelcome) clash with another mod.

I also have the less annoying TAI mod, and when i enabled your mod, it made the nav tools dissapear from the hud view (except for when in the big nav map).

This is great because i never used the map tools on the TAI in normal view, only in the big nav map view, and frankly found them annoying sticking up the left side of the view.

Cheers :-)
Coldcall is offline   Reply With Quote
Old 03-20-10, 10:05 AM   #17
rededge
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Junglist View Post
From the first post (!!!):

Yes, I saw that but still not sure how you go about it!
  Reply With Quote
Old 03-20-10, 11:20 AM   #18
gutted
The Old Man
 
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,353
Downloads: 470
Uploads: 10
Default

Quote:
Originally Posted by rededge View Post
Nice little mod thanks!

Sorry, I'm being rather thick here, but can you elaborate a bit on how to merge this mod so it doesn't interfere with others?

I have the "Less Annoying TAI map" and the "Player Guidance Icons Removed" mods already installed.
I backed these out through JGSME and then tried re-enabling with your digi-clock mod first up but no joy, as you've already said.

Any pointers would be welcome, I would really like to have the clock on screen all the time. I'm surprised it was missed off in development originally.

Thanks again.
google winmerge.

open both files up in it side by side and it will highlight the things that are different. use common sense and make a merged copy of the files.

it's really that easy (and quick too).
__________________

Solution Solver 2.3.2 - Visual Targeting Tools & Aids
gutted is offline   Reply With Quote
Old 03-20-10, 12:40 PM   #19
rededge
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Righto!

I'll have a bash as you say. I've not had any trouble with mods so far, and not really had any clashes either, luckily. I have currently 33 of them activated in JGME...

I'm new to SH and the mods and not too familiar with altering files, etc.

Mostly it's a case of patching a game and away you go...

I seem to have SH5 working as I would like now, and it is the little, subtle things like this mod that can make the game I think, (as well as the more prominent things like the major interface changes obviously).

Thanks for replies.
  Reply With Quote
Old 03-20-10, 01:02 PM   #20
Von Hinten
Commander
 
Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
Uploads: 0
Default

Nice! Another one to scratch from the 'things I miss dearly' list. Thanks!
__________________
Regardz,

Von Hinten
UC3 Nautilus' engineer for 45 minutes!
Von Hinten is offline   Reply With Quote
Old 03-20-10, 01:57 PM   #21
Ringy
Sailor man
 
Join Date: May 2009
Posts: 46
Downloads: 177
Uploads: 0
Default

Thank you, excellent mod and the winmerge program is very handy.

Ringy.
Ringy is offline   Reply With Quote
Old 03-20-10, 02:05 PM   #22
Ringy
Sailor man
 
Join Date: May 2009
Posts: 46
Downloads: 177
Uploads: 0
Default

Quote:
Originally Posted by rededge View Post
Nice little mod thanks!

Sorry, I'm being rather thick here, but can you elaborate a bit on how to merge this mod so it doesn't interfere with others?

I have the "Less Annoying TAI map" and the "Player Guidance Icons Removed" mods already installed.
I backed these out through JGSME and then tried re-enabling with your digi-clock mod first up but no joy, as you've already said.

Any pointers would be welcome, I would really like to have the clock on screen all the time. I'm surprised it was missed off in development originally.

Thanks again.
If you use the winmerge program that was mentioned I found it very easy to use and coming from me thats saying something if you still have problems lemme know and I'll give you my email whereby you can mail me the 2 files and I can sort it for you and mail them back to you if you wish mate.

Ringy.
Ringy is offline   Reply With Quote
Old 03-20-10, 02:24 PM   #23
7Infanterie19
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default winmerge

Quote:
Originally Posted by gutted View Post
google winmerge.

open both files up in it side by side and it will highlight the things that are different. use common sense and make a merged copy of the files.

it's really that easy (and quick too).
gutted, that's a nice tool that I never knew about until you mentioned it. Thanks !
  Reply With Quote
Old 03-20-10, 02:40 PM   #24
7Infanterie19
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default "We are under water" icon

Once submerged, the "We are under water" icon covers the left part of the clock. Anyone else getting that? Anyone know how to adjust that? I do use TheDarkWraith's Old Style Dials if that has any bearing.

Thanks.

Edit: Same with the propaganda or meal icons, etc.

Last edited by 7Infanterie19; 03-20-10 at 03:23 PM.
  Reply With Quote
Old 03-20-10, 04:30 PM   #25
Ringy
Sailor man
 
Join Date: May 2009
Posts: 46
Downloads: 177
Uploads: 0
Default

Quote:
Originally Posted by 7Infanterie19 View Post
Once submerged, the "We are under water" icon covers the left part of the clock. Anyone else getting that? Anyone know how to adjust that? I do use TheDarkWraith's Old Style Dials if that has any bearing.

Thanks.

Edit: Same with the propaganda or meal icons, etc.
Same here but I can live with it be nice if those icons could be moved along tho I agree, otherwise luv the mod.

Ringy.
Ringy is offline   Reply With Quote
Old 03-20-10, 04:34 PM   #26
Blücher
Nub
 
Join Date: Aug 2007
Location: Berlin
Posts: 3
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by 7Infanterie19 View Post
Once submerged, the "We are under water" icon covers the left part of the clock. Anyone else getting that? Anyone know how to adjust that? I do use TheDarkWraith's Old Style Dials if that has any bearing.

Thanks.

Edit: Same with the propaganda or meal icons, etc.
Hi, you can easily displace the submerged-icon. Just left-click on (or near to) it and put it where you like!

Salute!
Blücher is offline   Reply With Quote
Old 03-20-10, 07:41 PM   #27
jdkbph
Captain
 
Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
Default

Many thanks for the mod. The digital 24 hour clock is great, if not historically correct, because you can tell at a glance whether it's AM or PM while in high TC.

The home port anchor icon does cover it though when it's visible. I'm pretty sure I can live with that... but just thought I'd mention it.

JD
jdkbph is offline   Reply With Quote
Old 03-20-10, 07:50 PM   #28
Weather-guesser
Lieutenant
 
Join Date: May 2007
Location: Albany, New York USA
Posts: 260
Downloads: 72
Uploads: 0
Default

Three cheers!
__________________

NAVY! It's not just a job. It's a Buck Seventy-Five an hour!
Weather-guesser is offline   Reply With Quote
Old 03-20-10, 07:58 PM   #29
Blücher
Nub
 
Join Date: Aug 2007
Location: Berlin
Posts: 3
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by jdkbph View Post
Many thanks for the mod. The digital 24 hour clock is great, if not historically correct, because you can tell at a glance whether it's AM or PM while in high TC.

The home port anchor icon does cover it though when it's visible. I'm pretty sure I can live with that... but just thought I'd mention it.

JD
As I wrote before: you can move all the message-icons (homeport, shallow waters and so on) where you want to by left-clicking near them (drag and draw...).

Salute!
Blücher is offline   Reply With Quote
Old 03-20-10, 08:04 PM   #30
jdkbph
Captain
 
Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
Default

I saw the little draggy icon appendage thing and thought that's what it was for... but it wouldn't move for me. I'll have to try again.

Thanks

JD
jdkbph is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:05 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.