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Old 06-13-17, 10:17 PM   #1
DetCord
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Default SSNX Seattle Class


This started out as a personal project just for myself (fictional) however, I thought I'd release it to the community for anyone else that wanted to play around with it. Based upon the Seawolf performance data, the SSNX Seattle class boat is somewhat of a swift, silent and deadly beast. Still, I'd avoid overconfidence. It is highly recommended that you conduct a trial of the sub in one or all of the training missions to get a handle on its systems and performance capabilities prior to conducting combat operations. DISCLAIMER - This mod does not overwrite any existing Cold Waters game files. It only adds to them.

To install - Simply drag the override folder into the StreamingAssets game folder (ColdWaters/ColdWaters_Data/StreamingAssets). When completed, you should have two folders in the StreamingAssets directory, the default folder and the newly added override folder.

Features:

• Custom performance data.
• Includes Irodgy's updated sensor package.
• Campaign, Scenario and Training mission compatible.

DOWNLOAD 1.2

Updated (7/6/17)





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Last edited by DetCord; 07-23-17 at 10:28 PM.
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Old 06-15-17, 10:30 AM   #2
ghostman
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Default Stats

The mod looks interesting but is there any way you can tell us the stats of the sub? like compared to the base boats.
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Old 06-15-17, 10:32 AM   #3
Aktungbby
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Default welcome aboard firsttime poster!

ghostman!
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Old 06-17-17, 03:13 AM   #4
DetCord
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Quote:
Originally Posted by ghostman View Post
The mod looks interesting but is there any way you can tell us the stats of the sub? like compared to the base boats.
SurfaceSpeed=19
SubmergedSpeed=41
AccelerationRate=0.25
DecelerationRate=0.08
RudderTurnRate=0.65
TurnRate=1.5
PivotPointTurning=0.256
DiveRate=5
SurfaceRate=5
BallastRate=0.25
Waterline=0.05
SubmergedAt=0.17
CavitationParameters=20,-280
PropRotationSpeed=-190
TestDepth=1450
EscapeDepth=600

[Acoustics & Sensors]
SelfNoise=64
ActiveSonarReflection=18
ActiveSonarModel=usn_an_bqq_10
PassiveSonarModel=usn_an_bqq_10
TowedArrayModel=usn_tb_29
AnechoicCoating=TRUE
RADAR=usn_bps_15
RADARSignature=SMALL
TowedArrayPosition=-0.099,0.028,-0.619
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Old 06-17-17, 08:02 PM   #5
zachanscom
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i've seen your work in fsx, when are you gonna give these subs some love?
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Old 06-19-17, 06:53 PM   #6
Struts77
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Great Mod! Did the Seattle Class have a VLS? If so, are there any plans to add it to this mod?

Great work and thanks!


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Old 06-20-17, 12:58 AM   #7
DetCord
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Quote:
Originally Posted by zachanscom View Post
i've seen your work in fsx, when are you gonna give these subs some love?
Given that the assets and MDL's are closed, never. Unless they allow access down the road, then I'll get to texturing and modeling.

Quote:
Originally Posted by Struts77 View Post
Great Mod! Did the Seattle Class have a VLS? If so, are there any plans to add it to this mod?

Great work and thanks!


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I'll wait until KFG officially implements their VLS system before attempting to mod it in.
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